Released
Sep 26, 2023
Platforms
Last updated
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Updates & announcements

15 posts
  1. Developer post

    Patch 1.0.1

    - Fixed an issue with Second Sun not moving to the center when a the edge of the map

  2. Developer post

    Magecraft 1.0 Release!!!

    Hello all! Version 1.0 has been released! Thank you for your support during our early access period. 1.0 comes with new content including a new boss, new waves, new spells, major performance improvements, and bug fixes! New Content New Waves 6 new extremely challenging waves, fea

  3. Developer post

    Update 0.7

    New Content We've added a new terrain system so that the map doesn't always look like the same boring grass fields. Terrain is now dynamically generated for each run and has multiple types of terrain that have different effects when you or enemies step on them. Grass Has no effec

  4. Developer post

    Update 0.6

    Hello all! We hope you enjoy this new content update! New Content New Spell: Blood Burst Rarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic. New Spell: Fusillade Rarity: Rare. A strange spell that rapidly fires projectiles to

  5. Developer post

    Patch 0.5.0.1

    Negative armor is now capped at -90, this should prevent dealing infinite damage to an enemy with armor melt. Fixed scrolling not working on large inventories. Increased the width of stats tooltip.

  6. Developer post

    Update 0.5

    We hope you enjoy this new round of changes and additions! Let us know if you have any issues on our Discord or in the steam discussions. New Content More Waves Enjoy 4 new waves of significantly higher duration, with much tougher enemies! New Boss After defeating the new waves,

  7. Developer post

    Patch 0.4.3.1

    Changes: - Rainbow Ring armor increased from +40 to +60. - Rainbow Ring 30% cooldown reduction replaced by +60% damage output - Pierce scaling reduced from 4/6/8/20 to 3/4/6/16. Fixes: - Fixed damage reduction on Gravedigger building up way too quickly, leading to a 7 minute figh

  8. Developer post

    Update 0.4.3

    Hello all! Thank you so much for all of the feedback and bug reports! We hope you enjoy this round of changes and additions! New Content Today we introduce one new spell, and a new character that starts with it. New Spell: Arcane Slash Quickly fires high damage slashes in front o

  9. Developer post

    Patch 0.4.2.3

    Changes: - Added audio settings to adjust music and sound effects separately. - Completely rewrote audio system behind the scenes. You likely won't see any immediate improvements, however this will make it much easier to fix audio overlapping issues in future updates. - Added rar

  10. Developer post

    Patch 0.4.2.2

    Changes: - Added support for resolutions greater than 16:9. - Added drop down UI notification panel for when you can't purchase a character for some reason. - Changed exit button visuals. - Changed the draw order for projectile to make enemy attacks easier to spot. - Lowered the

  11. Developer post

    Magecraft has launched!

    Magecraft has launched! Here to show a bit of gameplay in celebration.

  12. Developer post

    We Are Live!

    We are now live! Thank you to everyone who has helped us along the way in getting to where we are now. We still have a lot of work to do! Expect many updates with fixes, improvements, and new content in the coming weeks. Join our discord to chat with us and see what we're current

  13. Developer post

    Patch 0.4.2.1

    Changes: - Added quit button. - Disabled on hit visual effects, replaced with global sound effect for hitting enemy. - UI Tweaks Fixes: - Fixed some harmless null errors that pop up after the player dies. - Fixed gem gain not being displayed properly in game win screen.

  14. Developer post

    Update 0.4.2

    Changes: - Massively increased the durability of Second Sun. - Massively increased the durability of Gravedigger and his minions. - Massively increased the health, speed, and spawn rates on waves after Rock Titan. - Adjusted how mobs are spawned to be more likely to surround the

  15. Developer post

    Update 0.4.1

    Small but significant patch. The purpose of these changes was to make the early game far more interesting by providing a lot of build variety early on. This has the obvious side affect of making the game significantly easier overall, and we will be addressing this in future updat