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Update 0.7

New Content

We've added a new terrain system so that the map doesn't always look like the same boring grass fields. Terrain is now dynamically generated for each run and has multiple types of terrain that have different effects when you or enemies step on them.

Grass

Has no effect, just like before.

Dirt

Slightly slows you and other mobs when you step on it.

Water

Slows you and other mobs substantially but slowly heals the player over time (and only the player).

Rock

Grants additional speed to both you and enemies.

Toxic

Slows and deal damage over time to anything that steps on it.

A HUGE shout out to ZeroByte011 for the original idea and initial code work on the new terrain system! Really amazing job he did. Loved that we were able to push it across the finish line and make something pretty amazing!