Hello all! We hope you enjoy this new content update!
New Content
New Spell: Blood Burst
Rarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic.

New Spell: Fusillade
Rarity: Rare. A strange spell that rapidly fires projectiles towards the caster from random directions.

New Spell: Scintillating Beam
Rarity: Uncommon. A beam that fires in a clockwise pattern with high damage

New Spell: Sunbeam
Rarity: Rare. Fires a laser that persists on the screen for a period of time dealing constant damage to anything it touches.

New Modifier: Lifesteal
Grants health restoration on hit with a fixed cooldown. When at full health the healing is converted to "Overheal" which serves as an additional layer of duratility on top of max health. Each wizard has a fixed Overheal cap for that particular class.
UI Improvements
- Added the player's current status to the item equip window.
Balance Changes
- Fracture damage and knockback bonus from 20%, 30% -> 40%, 60%.
Bug Fixes
- Fixed a duplication bug in level-ups.
- Fixed spell tooltip not accounting for play cooldown reduction
- Fixed Wizard Hat not using colored descriptions.
- Fixed some typos.