October 3 Patch Notes
security patch
- security patch


security patch

Emoji support actually works now Updated networking backend


Clearing large amounts of cards now properly updates visually Prevent some lag on drawing large amounts of cards Fixed UI rendering in specific cases Tweaked visuals for other players/bot hands

Improved stability in worse network conditions SetVar/GetVar functionality restored Fixed static variables not set correctly in editor Fixed potential game breaking while drawing cards from clients Re-Added missing button sounds for menu

Fixed broken visuals on matches with more or less than 4 players Temporarily removed unfinished translation

Here it is! 1.0. A huge thanks to everyone who played during early access! Swapping Hands Sometimes you just want to give a gift to your friends, Now you can! (Friends not included) All new animations and effects It almost feels like someone who knows what their doing made this!
Here it is! 1.0. A huge thanks to everyone who played during early access!

Sometimes you just want to give a gift to your friends, Now you can! (Friends not included)

It almost feels like someone who knows what their doing made this! Almost.

It helps to see which +4 you can stack.

So fancy.
And a new, out of this world DLC! "Quatro! - Eclipse DLC"
But that's not all, there was a ton of smaller things. Go check it out!

Lua api now allows skipping more than one player Directly drawing to player now shows properly

Prevented scripts from having infinite loops, causing crashes

Fixed bug that would break workshop deck selection and caused duplication Oof
Oof

Fixed player select not working on clients Fixed potential issue where selection wont clear on new match Fixed player visuals not updating on clients on discard Fixed bots bullying host players (though it was kindof funny ngl)

Been a while, but here we are with a new update right in time for summer! Workshop Support Tired of the same old decks? Well now you can make, share, and use decks from the workshop! Controller Support Mouse and keyboard are cool, but sometimes you just want a controller, you kno
Been a while, but here we are with a new update right in time for summer!

Tired of the same old decks? Well now you can make, share, and use decks from the workshop!

Mouse and keyboard are cool, but sometimes you just want a controller, you know?


You may have noticed, but there wasn't a way to pick a color before... Until now! Players can now pick either colors or players during matches, this is also accessibile in:

There's now a new player API for those lua modders out there! Which allows you to access the state of each player in game! As well as initial variable values, static variables, and a whole new text editor for custom scripts!

You can also now use emoji and rich text tags on card titles! check out more in the documentation
The boring old mystery deck has been replaced by "Quatro! Advanced" which uses the new modding features.

And of course, don't forget the new "This is fine DLC", to show all your friends how you feel inside.

Added more detailed error logging for cards

Disabled v-sync Resolution actually uses fps cap in settings

Custom decks now save on exiting editor Issue with custom color amounts crashing lobbies fixed

Quatro! used a lot more GPU than expected, but not anymore! This patch should finally make the game run much smoother for everybody, and use WAY LESS GPU. So why did it use so much GPU anyway? While the game itself runs pretty light the graphics presets were not properly updated
Quatro! used a lot more GPU than expected, but not anymore!
This patch should finally make the game run much smoother for everybody, and use WAY LESS GPU.
So why did it use so much GPU anyway?
While the game itself runs pretty light the graphics presets were not properly updated to match. The game was trying to run like some kind of unoptimized AAA game.
Through testing I've gone from ~30% GPU usage to <10% though the change should be bigger on some computers.

Starting off the new year with a new update! Things are gonna get a lot more crazy... Lobby Changes You can now play matches with up to 8 players! Invite all your friends (Or bots most likely) and suffer together! Deck Stacking One deck not enough? Want to mix and match? Well now
Starting off the new year with a new update! Things are gonna get a lot more crazy...

You can now play matches with up to 8 players! Invite all your friends (Or bots most likely) and suffer together!

One deck not enough? Want to mix and match? Well now you can with the new deck multiselect mode!

Tired of seeing that WIP DLC button? Well now it works! Along with the new animated KittyWave DLC to show off with!
Alright and now a big one; The modding system. Mods will now be much more stable and matches should have way less gamebreaking issues.

The whole modding menu has been redesigned and now has its own consistent look. Along with the menu changes you can finally change the amount of a cards in a deck!
Even better for those advanced users, we now have a link to Quatro's documentation in the menu.

Previously, there have been issues with the mod system not working in specific cases. These issues have been fixed. Make sure to load and edit anything necessary if your mods weren't working before.

Fixed an issue that tanked performance in some cases. Some users should see a large difference in GPU usage.

Lobbies have been reworked internally Various bugs with matchmaking fixed Bots are synced correctly with non host players

The bots are coming... Bots now fill empty spots in a lobby when created, If a player leaves during a match, a bot will replace them. Added bots Game behavior when player leaves during match changed Updated game visuals
Bots now fill empty spots in a lobby when created, If a player leaves during a match, a bot will replace them.