We’re excited to announce that "Last Order" for Nintendo Switch™ will be released on November 6th! To celebrate the launch, we’re holding a special discount sale! If you’ve been interested in the game, don’t miss this great opportunity to grab it at a lower price! Nintendo Switch
We’re excited to announce that "Last Order" for Nintendo Switch™ will be released on November 6th!
To celebrate the launch, we’re holding a special discount sale! If you’ve been interested in the game, don’t miss this great opportunity to grab it at a lower price!
Nintendo Switch Store Page: https://store-jp.nintendo.com/item/software/D70010000104888
Additions Added a screen option to change the "VSync" setting. When VSync is turned off, the screen will be rendered at a fixed 60 FPS. By default, VSync is enabled, but turning it off may improve performance or screen stability in certain environments. Bug Fixes Fixed a bug in t
Additions
Added a screen option to change the "VSync" setting.
When VSync is turned off, the screen will be rendered at a fixed 60 FPS.
By default, VSync is enabled, but turning it off may improve performance or screen stability in certain environments.
Bug Fixes
Fixed a bug in the stage "Elevated Highway" where falling at specific points could cause the player to get stuck in the ground upon respawn.
Fixed a bug in the stage "Overgrown Ruins" where throwing the guide terminal with the Shackle Wire could cause the guide panel coordinates to shift.
Fixed a bug in the stage "Overgrown Ruins" where enemy shells would sometimes float in midair instead of hitting the ropeway lift.
Fixed a bug where some attack hitboxes would remain after defeating the mid-boss Habakiri.
Fixed a bug in the boss battle against Habakiri where using the Shackle Wire could sometimes leave the player behind the train.
Fixed a bug in the boss battle against Habakiri where bullets generated by the Order Chip "Creativity" would sometimes disappear in midair when Shackled.
Fixed a bug in the stage "Elevated Highway" where certain items could be obtained in unintended ways.
Fixed a bug where HP recovery would roll back if interrupting the mode "Special Training 3".
Slightly adjusted the hit detection of certain bosses.
Adjusted the audible range of certain enemy attack sound effects.
Made minor graphical adjustments.
Improved graphics processing efficiency to reduce memory load.
Fixed a bug that caused behavioral issues in high frame rate environments.
We have officially released 'Last Order'! We would like to express our gratitude to everyone who was involved in the Early Access. We hope you all enjoy the game! Additions Implemented a new stage, "Radio Tower". Implemented multiple endings. Added new Order Chips. Added new NPC
We have officially released 'Last Order'! We would like to express our gratitude to everyone who was involved in the Early Access.
We hope you all enjoy the game!
Additions
Implemented a new stage, "Radio Tower".
Implemented multiple endings.
Added new Order Chips.
Added new NPC events.
Added support for DualSense controller input.
Changes
Reworked the Order Chip 'Adeptness'.
Reworked the Order Chip 'Aerobatics'.
Adjusted the balance of existing Order Chips.
Adjusted the balance of existing bosses and stages.
Remake of the battle against Habakiri in the memories.
Reorganized the tutorial structure.
Rebalanced the cost of permanent enhancements.
Increased the base action speed of Emergency Heal.
Last Order will be leaving Early Access and officially released on August 16, 2024. The official release version will include all the content that was announced at the start of early access. Additionally, as previously stated, the sales price is scheduled to increase with the off
Last Order will be leaving Early Access and officially released on August 16, 2024.
The official release version will include all the content that was announced at the start of early access. Additionally, as previously stated, the sales price is scheduled to increase with the official release.
We appreciate everyone who was involved in the early access!
Changes Reworked the Order Chip 'Convalesce'. There is no longer any cost required when resetting enhancement levels. Bug Fixes Fixed a bug that disabled all actions when executing the heal action during Swing. And other minor fixes.
Changes
Reworked the Order Chip 'Convalesce'.
There is no longer any cost required when resetting enhancement levels.
Bug Fixes
Fixed a bug that disabled all actions when executing the heal action during Swing.
Changes Improved visibility of bullets fired by certain enemies. Bugfixes Fixed a bug that prevented some actions when performing specific operations. And other minor fixes.
Changes
Improved visibility of bullets fired by certain enemies.
Bugfixes
Fixed a bug that prevented some actions when performing specific operations.
Changes Implemented a new stage, "Elevated Highway" Added new Order Chips. Adjust the behavior of jump cancel during Dive Wire. Modified the behavior of the double jump. And other minor fixes.
Changes
Implemented a new stage, "Elevated Highway"
Added new Order Chips.
Adjust the behavior of jump cancel during Dive Wire.
Changes Changed conversation dialog to not terminated when enter the checkpoint. Improve the visibility of equipped Order Chips in the Equipment panel. Bugfixes Fixed a problem that player can enter the checkpoint during dive wire. Fixed a freeze bug that occurred under certain c
Changes
Changed conversation dialog to not terminated when enter the checkpoint.
Improve the visibility of equipped Order Chips in the Equipment panel.
Bugfixes
Fixed a problem that player can enter the checkpoint during dive wire.
Fixed a freeze bug that occurred under certain circumstances during the boss at the Sunken Station.
Last Order is a 2D action game with pixel art style. To recover the "Last Order" in devastated world, you'll use a variety of wire actions. If you have any problems or requests, we would love to hear your feedback.
Last Order is a 2D action game with pixel art style. To recover the "Last Order" in devastated world, you'll use a variety of wire actions.
If you have any problems or requests, we would love to hear your feedback.