Update Notes for Jan 6th
Some minor bug fixes and visual updates, such as fixing up shadows within the city.
Some minor bug fixes and visual updates, such as fixing up shadows within the city.

Some minor bug fixes and visual updates, such as fixing up shadows within the city.
Some minor bug fixes and visual updates, such as fixing up shadows within the city.
Minor update: - Added some minor visual updates to the city - Minor visual update for tutorial cafe (to make it look nighttime) - Minor visual update for main menu - Small adjustments to tutorial triggers so there's less chance of a trigger breaking - Added additional idling NPCs
Minor update:
- Added some minor visual updates to the city
- Minor visual update for tutorial cafe (to make it look nighttime)
- Minor visual update for main menu
- Small adjustments to tutorial triggers so there's less chance of a trigger breaking
- Added additional idling NPCs (There are ones sitting down now)
- Added icons on roof to make it easier to distinguish between the factory types
- Sage now has an easier time interacting with objects from unusual angles
- Added sound to oven when it is baking
- Coffee maker has more sounds
- Activating Red/Blue/Green potions now plays a sound effect
This is a small patch to (preemptively) celebrate the one year anniversary since Crescent Cauldron Cafe has been released! It's wild to think its already been a year. Patch notes: Made some minor graphical changes Fixed a few small lighting issues Added Steam cloud save support A
This is a small patch to (preemptively) celebrate the one year anniversary since Crescent Cauldron Cafe has been released! It's wild to think its already been a year.
Patch notes:
- Setting volume options for music or effects should now correctly save - Minor lighting changes on main menu and end of day - Plants are now correctly lit - Mercury now longer makes a 'hit' sound when running into things (unless she is flying on her broom) - Adjusted 'end of day
- Setting volume options for music or effects should now correctly save
- Minor lighting changes on main menu and end of day
- Plants are now correctly lit
- Mercury now longer makes a 'hit' sound when running into things (unless she is flying on her broom)
- Adjusted 'end of day' music track so it fades in much better
- Sleeping on the beds at the end of day should be less finicky
More fixes for issues: - Fixed a UI issue where the logo could block part of the options menu - Setting the game to fullscreen should set it to your desktop resolution now - The Upgrade Table incorrectly stated it was even though it was - The splashscreen should show now on game
More fixes for issues:
- Fixed a UI issue where the logo could block part of the options menu
- Setting the game to fullscreen should set it to your desktop resolution now
- The Upgrade Table incorrectly stated it was [unavailable] even though it was
- The splashscreen should show now on game start-up (its skippable)
- Updated a music track so it followed the volume controls the correct way
Small hotfix but important: - Fixed an issue where the timed puzzle for making coffee would sometimes fail if you get it within the last ~7% of the 'success zone'.
Small hotfix but important:
- Fixed an issue where the timed puzzle for making coffee would sometimes fail if you get it within the last ~7% of the 'success zone'.