Released
Jun 14, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Atmosphere Improvement

    Improved atmosphere brightness near the terminator (day/night not the other kind) and various related bugs. Improvements/Bug fixes: Atmosphere is now consistent with scale changes and location. Pluto and other tall/sparse atmospheres working correctly. Auto-Tour now shows spacecr

  2. Developer post

    VR/Desktop Start Bug Fix

    Corrected bug where starting AstroVR with HMD connected resulted in an automatic VR start even if desktop was selected. Changes: AstroVR now accepts "-novr" as a command line argument. May still start the Vive Console application when XR not running. Audio may go to the HMD, depe

  3. Developer post

    Correction for terrain failure to re-load.

    Correction for terrain failure to re-load on second entry into planetoid surface frame. -Note This fix untested in VR. Post in Discussions if there is a problem.

  4. Developer post

    Bug fixes, memory leak, brown dwarf limb.

    Found and corrected memory leak that causes a crash when too many systems visited, Corrected brightness of Brown Dwarf limb color.

  5. Developer post

    One to One Scale Update

    AstroVR now features realistic planetary terrain and atmospheres allowing true one-to-one scale exploration. Descend from space and walk directly on the surfaces of asteroids, moons, planets, and exoplanets. Dynamic terrain and irregular body support make small worlds feel physic

  6. Developer post

    Progress on Upcoming One to One Scale

    Movement and low resolution terrain are complete. Working atmospheres for our solar system as well as extrapolations for exoplanets. As it stands the plan is as follows: Release with low res terrain (known or typical depending on the available data) Release with updated planetoid

  7. Developer post

    Coming Soon...

    I know there hasn't been an update in a few months. That's because I am working on getting down to one to one scale. Along with that will be terrain (where available), atmosphere, and the ability to walk the surface of planets. The next release (phase I) will be 1:1 scale and low

  8. Developer post
  9. Developer post

    Northern Crown

    In the Selection menu, click the ID button to highlight the star system in the sky. The location will be identified with a red circle and the name of the system even if the stars themselves are not visible. Other improvements include correcting close orbiting binaries distances a

  10. Developer post

    Lightspeed Update

    Now launch a light pulse 1 second long that will move at the speed of light based on the time scale. Be amazed by the speed of light, but probably not in the way you think. Select objects directly for improved viewing when motion is enabled. Also, rotate objects by hand to see th

  11. Developer post

    The Proton

    Corrected bug where narration (Windows platform only) was causing a crash while using Linux+Proton. Added the "-noMicrosoft" command line option and provided a a 3rd option for launch. Future plan is to improve narration quality using a non platform specific solution.

  12. Developer post

    Corrections and Credits

    Added credits text and fixed some bugs. Updates: Added credits text around SagA* from the Help menu. Added Exoplanet only selection to AutoTour. Corrected bug where stars with unknown temperature produced no light, defaulted to 4000K. Corrected text in tutorial indicating no one

  13. Developer post

    Automatic Systems Failure

    Corrected bug where first item in in star systems list would not be used in auto tour. Corrected bug where minor items would not be used in auto tour unless solar items was also checked.

  14. Developer post

    Crash Landing

    Big and small bug fixes. Fixed hard crash when narration enabled and user attempts to edit a user tour with narration enabled. Fixed bug where mouse clicks would sometimes not work near stars. Restore time state when tour ends.

  15. Developer post

    Air Leak

    Minor corrections to tours. Improvements/Fixes: Turned off screen data during a tour. Turned off data on right hand controller while main menu is up. Added a "selected item only" when cycling through label settings. Corrected bug where first push on button in Tour menu did not wo

  16. Developer post
  17. Developer post

    Encyclopedia Galactica

    The Encyclopedia Galactica update adds a descriptive paragraph for all 12,485 objects in AstroVR narrated by Stephen Hawking. Also added are automatically generated tours for solar system planets and moons, small planetoids and spacecraft, or stars and exoplanets. Stars and exopl

  18. Developer post

    Ship of the Imagination, Repaired

    Re-added lost default configs for some controllers and added a text based search for star systems by name. Please report BUGS, especially with controllers. Like many Indie developers I typically have no way of knowing there is an issue with controllers I don't have. Bug Fixes: De

  19. Developer post

    Solar Eclipse

    Updated solar system data for the April 8 eclipse and some bug fixes. Updates: Updated all solar system data from JPL. Bug Fixes: Corrected bug where planet and star sizes sometimes became unscaled. Corrected orbit drift while motion is running. Enhanced size moons will now cast

  20. Developer post

    Binary Star System

    Star systems of all types now have motion based on Keplerian orbital data within a system. The motion of binaries, ternaries, and above are all simulated including black hole - star binaries (see Cygnus X-3) which tend to have the fastest orbits or the triple star Algol (90 Ly).