Periphery Synthetic

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Released
Aug 22, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v4.1.8: Hotfix and expansion teaser

    Greetings surveyors! This is a small release which addresses a memory leak at the engine level. I'm excited to share the release date for the final expansion with you soon. Thanks for playing! Final expansion teaser v4.1.8 changes Fixed a memory leak at the engine level. Killed h

  2. Developer post

    v4.1.7: Endgame hotfix

    This hotfix solves a softlock that would occur on the destinations screen for Alpha Periphery C after collecting its first story artifact. Thanks so much to bscross and MPurpureus for your reports and troubleshooting!

  3. Developer post

    v4.1.6: Year-end enhancements

    Greetings surveyors! I’m excited to share another batch of improvements as I work on the final expansion. This addresses your feedback since the last release, and continues to polish the EP with a handful of other enhancements and fixes. Unfortunately, the expansion will not rele

  4. Developer post

    v4.1.5: Expansion preparations

    Greetings surveyors! I’m excited to share a handful of features, enhancements, and fixes inspired by showcasing Periphery Synthetic at MDEV last weekend. These primarily improve the feel of the flight mechanics—especially on the airless lava moon, arriving next month in the final

  5. Developer post

    v4.1.4: Side E progress update

    Greetings surveyors! Recently I’ve hinted that I’m focusing on the final expansion for Periphery Synthetic. I’m excited to immediately release a handful of improvements that were developed alongside it. Continue reading for exclusive screenshots and details about Side E—as well a

  6. Developer post

    v4.1.3: Quality of life improvements

    Greetings surveyors! This release adds some quality of life improvements based on your feedback since the expansion release. Enjoy! v4.1.3 changes Replaced trinkets with caches in place of artifacts on fully-explored worlds. Removed some audio occlusion when vertical look is togg

  7. Developer post

    v4.1.2: Endgame update

    Greetings surveyors! I’m excited to share the most complete version of Periphery Synthetic yet: the Endgame update. Finally, you may choose from its multiple endings, stick around with endless crafting, and jam along with support for MIDI devices! Continue reading for a summary o

  8. Developer post

    v4.0.3: Expansion release hotfix

    Greetings surveyors! Thank you all for a fun and successful release weekend. This release addresses your feedback, as well as a few things that I noticed in my most recent livestream. Enjoy! v4.0.1 changes Reduced the costs of Scanners subsystem upgrades. Improved how the Ballast

  9. Developer post

    Wards of Andromeda launches

    Greetings surveyors! I’m excited to announce that Periphery Synthetic has expanded with Wards of Andromeda! After more than a year of development, it nearly doubles the size of the EP. Explore two new worlds, synthesize new gliding and crafting abilities, and uncover a deeper pas

  10. Developer post

    Wards of Andromeda launches August 15, 2025

    Greetings surveyors! I’m excited to announce the release date for the first free content expansion for Periphery Synthetic , titled: Wards of Andromeda . The expansion will debut on August 15 with exciting new features! Explore two evolving new worlds—with fresh abilities that ch

  11. Developer post

    v3.2.12: Year-end enhancements

    Greetings surveyors! I’m excited to share the final update for Periphery Synthetic in 2024.This release brings a vertical slice of audio and graphical enhancements to polish out a year of exciting updates. Be sure to upgrade your thrusters and check out the exospheres of Alpha Pe

  12. Developer post

    Periphery Synthetic will expand with Side D

    Greetings surveyors! I’m excited to reveal the trailer for Side D, the first free content expansion for Periphery Synthetic. The EP launched with three musical worlds to explore as you upgrade your abilities and reveal their secrets. The upcoming expansion significantly expands y

  13. Developer post

    v3.2.11: Steam release hotfix

    Greetings surveyors! Here are a few extra improvements to share for Periphery Synthetic. These were found while storyboarding and collecting footage for an upcoming trailer that will reveal the two new worlds coming in the free Side D content expansion. I'm excited to share more

  14. Developer post

    v3.2.10: Accessibility enhancements

    Greetings surveyors! I'm excited to share another batch of accessibility enhancements for Periphery Synthetic based on your feedback. Importantly, this release adds instructions for how to use each system, which reveal more information about them as you upgrade their subsystems.

  15. Developer post

    v3.2.9: Accessibility enhancements

    I’m excited to share another round of improvements for Periphery Synthetic. These focus on improving the accessibility of its navigational audio cues by increasing their clarity, especially for extremely vertical spaces. Importantly, the filtering of many sounds now reacts to the

  16. Developer post

    v3.2.8: Accessibility enhancements

    Greetings surveyors! I’m excited to share another vertical slice of improvements for Periphery Synthetic. The main objective for this release was to improve its hearing accessibility. It adds new sliders to the audio mixer for changing the stereo width and loudness of each ear. I

  17. Developer post

    Nominee at the Indie Game Awards

    Greetings surveyors! I'm excited to announce that Periphery Synthetic has been nominated for the Notable Achievement in Accessibility category at the first-ever Indie Game Awards . It joins five other independent titles which pushed accessibility forward in 2024 by prioritizing i

  18. Developer post

    v3.2.7: Steam release hotfix

    Greetings surveyors! As I work on the first free content expansion, I’m continuing to make improvements to the core experience based on your feedback. I’m excited to share a vertical slice of those with you today, including: a new dark mode interface, a toggle for stereo or mono

  19. Developer post

    Overanalyzing and Synthesizing

    Greetings surveyors! I was delighted to be invited to speak virtually at GAconf USA on October 28, 2024. The conference was filled with a diversity of perspectives covering topics such as inclusive design, assistive technologies, and behind-the-scenes looks at accessibility in ga

  20. Developer post

    v3.2.6: Steam release hotfix

    Greetings surveyors! Recently I started working exclusively on the new planet and mechanics coming in the first free content expansion. This release merges a number of general improvements from my secret development branch into the public builds. I'm excited to share a larger pro