Order Automatica

New Beings · better. publishing, Comma 49

Released
Sep 4, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Overkill Hotfix and Small Update

    Hi all, Big apologies to anyone this affected, but it looks like I broke the saving of overkill numbers on my last update. It was brought to my attention that the record for overkill on each rank was not being saved correctly if you closed the game and opened it back up (even if

  2. Developer post

    1.00.23 - Hotfix and Update

    Hotfix a problem for saving overkill numbers Better display for really high number True cap for attack and defense

  3. Developer post

    Higher Speeds & Higher Numbers

    Three whole days for an update!! I know, ridiculous, but I went to Seattle to meet with my mysterious Polish publishers on Tuesday (jk we've met before 👽). It was fun - Seattle is beautiful : ) In this new build are mainly 2 things: There is now a speed up button always visible

  4. Developer post

    1.00.22

    Adds an increase-game-speed button to top right of screen so that speedup is more obviously available during shop phase, updates icons of battle speed buttons Increases max attack/health from a mere 2,147,483,647 to a much more reasonable 9,223,372,036,854,775,807

  5. Developer post

    More small fixes : )

    It's been three days since launch... sleep alludes me... is there something meaningful here beyond the game's surface level appearances??? jk I'm fine 😜 I appreciate all the feedback and responses! It's been fun to hear what people think and to make the game better bit by bit :

  6. Developer post

    1.00.21

    - Abandoning ritual after 9 wins in Serpent's Arena will now award you Understanding and save highest Overkill instead of just quitting out - Getting tons of Understanding awarded after a battle is a lot faster - Indulgences that give discarded units attack/health to unit in hold

  7. Developer post

    More lil' fixes! Patch to version 1.00.20

    Another day another patch 😅 Hehe - overall people don't seem to be running into anything terrible, but I'm doing my best to prioritize any run stopping bugs or really annoying stuff. Here's what I fixed in the latest: positive cell effects that copy highest unit's attack or defe

  8. Developer post

    Patch Notes for version 1.00.20

    positive cell effects to match highest attack/def buff in one go instead of one by one audio/graphics settings apply on start screen automatically instead of having to open settings menu - full screen check box still doesn't work but i didn't want to hold up update fix bug for +1

  9. Developer post

    Hotfix #1

    Hi all : ) Thanks for an exciting launch day! We're working hard to address any issues that people bring to our attention. I just pushed out our first hotfix, version 1.00.19, that fixes a run stopping bug in the endgame. I don't want to say too much so as not to spoil anything

  10. Developer post

    Hotfix #1 - 1.00.19

    Very smol first hotfix to fix a run stopping bug in the extreme end game 👽

  11. Developer post

    Order Automatica is OUT NOW! 🎉

    TL;DR Order Automatica is OUT NOW! A tactical roguelite autobattler played on a tiny 3×3 grid - or, as we like to call it, chess with demons . Available on PC, PlayStation 4 & 5, Xbox One & Series1X|S, Nintendo Switch, iOS and Android . $5.99 , with 20% off at launch . Cr

  12. Developer post

    Order Automatica is expanding in Asia!

    Hey everyone! With the launch of Order Automatica just around the corner, we have one more piece of news we're really excited to share. We're teaming up with Comma 49 ( to bring Order Automatica closer to players across Asia! More languages. More players. More demons. 👹 One of t

  13. Developer post

    The Ritual Is Ready!

    Mickey here : ) Order Automatica first started about 4 years ago when I had a random idea that got me excited enough to whip up a quick prototype: What if Super Auto Pets, but on a grid? It's pretty comical saying this now because it seems so simple, but at the time I was enamore

  14. Developer post

    What Happens Between Battles? The Core Loop of Order Automatica

    In Order Automatica, every battle is only one part of the ritual. Before your units clash, you have a chance to prepare. After the battle, you return to that preparation phase and use what you have learned to make your team stronger. The game is built around two repeating phases:

  15. Developer post

    Order Automatica launches September 4!

    Hey everyone! We can finally say it. Order Automatica launches on September 4, 2026. And when we say launches, we mean pretty much everywhere: Steam • PlayStation 4 & 5 • Xbox One & Xbox Series X|S • Nintendo Switch • iOS • Android All on the same day. For a game that sta

  16. Developer post

    How Much Content Awaits You in Order Automatica?

    One question we often see is: "How much content is actually in the game?" Since Order Automatica is all about discovering new synergies and strategies, we wanted to give you a quick overview of what you can expect as you progress. 20 Player Units, 17 Enemy Units Units are the hea

  17. Developer post

    How Pixel Art Shapes Order Automatica

    From the very beginning, one of our main goals with Order Automatica was that everything feels instantly readable. When you’re juggling rituals, placement, and choices, we wanted the game to communicate clearly what’s going on - and pixel art turned out to be the perfect tool for

  18. Developer post

    Canonical Rituals: Designing Asymmetrical Challenges

    When I first started working on Order Automatica, Canonical Rituals wasn’t meant to be the “main” mode. It kind of became that by accident. Originally, the plan was simpler - you and the enemy would follow the same rules. Same systems. Same drafting. Same preparation phase. A fai

  19. Developer post

    Demo Update - Animations, Controller Support & More!

    Hello everyone! We’ve just updated the demo for Order Automatica with a bunch of improvements, polish, and one highly requested feature - full controller support! 🎮 This update focuses mainly on making the game feel smoother, more responsive, and more alive during battles. ✨ Wha

  20. Developer post

    🕯️ Order Automatica joins Steam Deck Builder Fest

    We’re excited to be part of the Steam Deck Builder Fest — and we brought something… a little different. Order Automatica is our take on a deckbuilder — but without cards. Instead, everything happens on a 3×3 ritual grid , where every decision matters and every mistake can spiral