PLAYTEST PAUSED
The playtest is now closed until the next major alpha patch, which is planned for late May. Thanks so much for all the feedback and for taking the time to play. See you all then!
Developer posts and news about this game.

The playtest is now closed until the next major alpha patch, which is planned for late May. Thanks so much for all the feedback and for taking the time to play. See you all then!

Bug Fix: Changing character appearance from the Sanctuary no longer clears save file.

New Boss: Plague Herald (Appears in the middle of the Fireworn City map on Difficulty 1, or as a random encounter on Difficulty 2+) New Boss: Undead Dragon (Final boss of Fireworn City on Difficulty 1, or can appear as a random encounter on Difficulty 2+) New Weekly Challenge: Fa

Bug Fix: Fixed an issue where the game could freeze if saving took too long during a level transition.

New Weekly Challenge: Ultimate Illdrake New Blessing Endurance Heart – Increases max stamina by +7 after every fight. Blessing Balance Arcane Heart – Max mana increase reduced from +10 to +7. Iron Heart – Max health increase reduced from +10 to +7. Legendary Balance Zima’s Armor

Bug Fix: Map is no longer jittering. Balance: Dying to boss in challenge mode no longer triggers death to boss upgrades. Undid this change: The whole combat scene is no longer disabled while in map, while this will use slighly more ram, but does remove decent amount of lag when g

New Feature: Weekly Challenge New Legendary: Thebe's Beehive Balance: Potion Seller "?" now appears only in Fireworn city. Balance: Zima's Hatred no longer deals critical damage on weapon attacks. It was changed to "After using a sword skill, all your damage except weapon attacks

New Content New Legendary: Aghast Mask New Legendary: Zoker's Set New Minor Blessing: Falcon's Beak New Feature: Blessing List Journal at the Cartographer Balance Changes Greedy Weapon ("?") can now appear anywhere on the forest map; previously, she could only appear before the g

Balance: Upgrading shields at the blacksmith now grants +2 to all stats (previously +1). Seriously, someone use shields! anyone? Bug Fixes: Scholar's Blessing and Mora's Armor Set now properly apply mana cost reduction. The Feedback option in the main menu can now be correctly se

Boss Nerfs: Monarchs now take a short 1.7-second pause after casting their Phase 2 blizzard attack (ice projectiles scattered across the stage). Monarch King's sword damage reduced from 41–42 to 38–39. The Choke status effect application rate is also reduced from 60% to 50%. Mona

Hey everyone! The gameplay playtest has officially started — thank you so much for being here! Please share your feedback on Discord: There is also feedback google form: I'll be reviewing all submissions and aiming to release weekly patches based on your input. 🛑 Please do not s

Hey everyone! I'm putting the playtest on pause for now while I work on more content for the full game. Thanks so much for all your help—your feedback has made the game so much better! I’m focusing on polishing up the demo, which is nearly ready to go. It’ll be available publicly

Bug Fix: Blood Magic, Shield Master and Anvil now will show up correctly in the blessing lists when they are picked up by the player. Bug Fix: Some weapon skills were not affected correctly by player stats and blessings. UI: Fixed a few misspellings in english.

Temporary Quick Combat Demo Mode added to the main menu to showcase combat during presentations. UI: Elemental Icons are now next to the damage. Change: In tutorial wooden sword was changed to be lightning sword.

New Achievement: Profane Devotion. Game Balance: Upgrading weapons now increases stamina cost by 5% per level and mana cost 10% per level. Game Balance: Dualwielding costs 20% less stamina per swing. UI: Restore Health/Mana numbers now spawn above the player head and use differen

New Upgrade: Can now upgrade statue. New Blessing: Winged Idol. New Blessing: Falcon's Claw. New Blessing: Arcane Heart. Removed Blessings: Healing Magic and Energy Drain. Balance Blessing: Frog Leap is now starting blessing and its height is slightly reduced. Balance Blessing: H

New Cosmetics: 10 new character customization options. New Gear: Mimic Head. New Feature: Skull npc now has option to change character customization. Balance: Skill Mana Reduction blessing duration changed from 40sec to 30sec. UI: Fungi and Gold icons are now shown in text boxes

Bug Fix: Lamp lights in city ruins now affect the player correctly. Bug Fix: Game is no longer laggy when casting wind wand and lightning wand skills.

Bug Fix: Game no longer crashes when dog ball explosion happens as you change scenes. Bug Fix: Full screen mode now keeps the cursor inside the screen always. Alt+Enter unlocks the cursor from being stuck in the screen. Bug Fix: If using steam remote play, it no longer picks up c

UI: On controller switching between the map and inventory button changed to "B" from "Select".