Small update: Optimizations & dialogs
Small update: Optimizations & dialogs
Small update: Optimizations & dialogs


Small update: Optimizations & dialogs
Small update: Optimizations & dialogs

Hi friends! In this update we fixed: Quest system Worked out a system for localizing the narrative (dialogues \ quests \ main menu) Lots of bugs related to AI (+ finalized it) Fixed character control Fixed car control on the remote control Improved and improved interactive system
In future updates, we plan to completely rework many game mechanics, make them more optimized and efficient. And also develop and add new story missions, develop the game story.
But we plan to focus on reworking / cleaning and debugging the game code so that all game processes and mechanics work according to our plans.
We also thank you for your feedback and comments on the gameplay and mechanics, which help us to adjust the development process and vector.
Keep in touch!


Hello, dear friend and players! This update includes: More improved optimization Fixed dialogues Improved system for choosing the language of the narrative/dialogues And also: Correction of phone errors, and tasks related to it. A lot of minor fixes related to the character, arti
This update includes:
And also:
We study your feedback and comments, we try to adjust our roadmap along with your feedback and suggestions.
Your feedback is very helpful in the development of the game, keep up the good work!
Keep in touch!


Atrio GAMES - original name from the A3 paper format, this type of paper is not standard in its form. Our team is only 3 people, and in addition to development, we undoubtedly have a personal life and work, we devote every free time to the development of the game. The JB project
- original name from the A3 paper format, this type of paper is not standard in its form.
Note that the game is not outright pornography, we are trying to make a game with vulgar humor, an admixture of satire and irony.


Open HD video player As you noticed in the open beta, the map was very primitive and angular. Because the scene was very raw and needed more time to polish ... For the last 3 months, there has been an active development of a new level based on the old location. Game space has bee

As you noticed in the open beta, the map was very primitive and angular. Because the scene was very raw and needed more time to polish...
(You can’t get there in the release version. Plans to make new adventures outside the beach)
This is not the final map yet, it will be further developed and optimized after the release of the game.

JB Hunter: pianino (Promo with sound) Hello everyone on the beach! All this time we are actively working on improving the game mechanics as well as all sorts of cool things for you. At this moment, we have finished fixing and finalizing our piano... we hope you enjoy it! • There

JB Hunter: pianino (Promo with sound)
All this time we are actively working on improving the game mechanics as well as all sorts of cool things for you.
At this moment, we have finished fixing and finalizing our piano... we hope you enjoy it!
• There are 2 types of control, with the mouse and keyboard
We also want to assure you that we are actively working on a new map(level) for our game, narrative and other good things - which we will delight you with in the future!

We will fix bugs: • Remote control machine • Changed interface in mini games (Car, drawing board, piano) • Fixed bugs in music and sounds. • Fixed a bug with the appearance of the cursor in the phone • Phone bugs fixed • Slightly refactored the code (Which will give a bit of an i
• Remote control machine
• Changed interface in mini games (Car, drawing board, piano)
• Fixed bugs in music and sounds.
• Fixed a bug with the appearance of the cursor in the phone
• Phone bugs fixed
• Slightly refactored the code (Which will give a bit of an increase in optimization)

• When they take away our panties, the girls laugh at us.
• A test voice synthesizer appeared in the dialogues (It is barely audible due to the lack of high-quality sounds. Sounds are still in development)
• Added a red circle to visually display the scope of the girls (during attack)
• Added a white circle to visually display the scope of the girls (If you get into the zone, you will be attacked)
• Improved post-processing
• Slightly changed the appearance of the level
• Now the rescuers are slightly different from each other (Hairstyles, hair color and eye color have been changed)
• Piano now works when hovering over keys
• Girls got sounds and FX on the stands
• Girl's head has become a little more dynamic in the dialogues (Now they are trying to look at your face from the stairs)
