Magnet Block v1.68
Updated Yascl. Added the coil back to Ribosome. Added the button back to Vajra.
Updated Yascl.
Added the coil back to Ribosome.
Added the button back to Vajra.

Updated Yascl. Added the coil back to Ribosome. Added the button back to Vajra.
Updated Yascl.
Added the coil back to Ribosome.
Added the button back to Vajra.
Updated Aqueduct Updated Steiner to fix an unintended solution
Updated Aqueduct
Updated Steiner to fix an unintended solution
Updated Ribosome.
Updated Ribosome.
Updated the logic to be rotationally symmetric. Updated: Steiner Uptake Added: Scull Grotto Sinistral Removed: Avarice Pot Jagra Sisyphean
Updated the logic to be rotationally symmetric.
Updated:
Added:
Removed:

Slightly changed how the priority works for falling blocks. This does not affect any solve paths. As a block falls it will first repulse/bounce off from the axis it was most recently pushed in. Previously it would fall back to world priority (whichever block is closest to -∞ on t
Slightly changed how the priority works for falling blocks. This does not affect any solve paths.
As a block falls it will first repulse/bounce off from the axis it was most recently pushed in. Previously it would fall back to world priority (whichever block is closest to -∞ on the X plane, secondly the Y)
Old behaviour:

New behaviour:

Slightly shifted some elements in: Garden Contrary Support Atomiser Shipyard
Slightly shifted some elements in:
Garden
Contrary Support
Atomiser
Shipyard
Added Korean and Russian translations, thanks to pzln and Firedigger respectively.
Added Korean and Russian translations, thanks to pzln and Firedigger respectively.
Updated Vajra.
Updated Vajra.
Fixed an unintended solution in Vajra.
Fixed an unintended solution in Vajra.
Updated Squeezer. Updated Keyhole. Fixed Tertiary unlocking many more levels than it should.
Updated Squeezer.
Updated Keyhole.
Fixed Tertiary unlocking many more levels than it should.
Updated the keyboard support for non QWERTY layouts. Updated Ditch to have slightly less entropy
Updated the keyboard support for non QWERTY layouts.
Updated Ditch to have slightly less entropy
A Japanese translation is now available thanks to SQ5researcher.
A Japanese translation is now available thanks to SQ5researcher.
Minor updates to Forge and Overpass.
Minor updates to Forge and Overpass.
Fixed a minor issue with downwards back kicks potentially calculating the wrong support data.
Fixed a minor issue with downwards back kicks potentially calculating the wrong support data.
Added Vajra. Updated Ribosome - Fixed an unintended solution and reduced the entropy. Removed Attrition.
Added Vajra.
Updated Ribosome - Fixed an unintended solution and reduced the entropy.
Removed Attrition.
The max entity count for custom levels is now 127, additionally the restrictions on multiple teleport exits are gone.
The max entity count for custom levels is now 127, additionally the restrictions on multiple teleport exits are gone.
Updated Dromon - Removed the left and right most walls, this does not change the solution path. Updated Katamari - Reduced the entropy a bit and moved it earlier to level 79.
Updated Dromon - Removed the left and right most walls, this does not change the solution path.
Updated Katamari - Reduced the entropy a bit and moved it earlier to level 79.
Fixed unintended solutions in Dreidel and Terrace.
Fixed unintended solutions in Dreidel and Terrace.
Added Barter. Updated Terrace. Updated Dreidel. Added a few buttons in Osseous to better constrain the logical requirements. The player is now visually slightly taller and squishes while under heavy loads. Coils now work properly in 3D space for custom levels. Fixed some minor SF
Added Barter.
Updated Terrace.
Updated Dreidel.
Added a few buttons in Osseous to better constrain the logical requirements.
The player is now visually slightly taller and squishes while under heavy loads.
Coils now work properly in 3D space for custom levels.
Fixed some minor SFX sound issues.
Added Ribosome
Added Ribosome