Tiny Rogues

RubyDev

Released
Sep 23, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Dev Blog - September

    Hello fellow Tiny Rogues It's not been long since the last dev blog but there is already a good opportunity to show you more. Since the last dev blog you are more in the clear about the update goal. So from here dev blogs can focus a bit more on " look at this cool thing ". Speak

  2. Developer post

    Dev Blog - August 2026

    Hello fellow Tiny Rogues, 3 weeks ago I told you guys the next dev blog will be showcasing weapons! Well, it seems I was wrong. Because I have been thinking. And I think I cannot start showing off Weapons willy-nilly before I have given more information about what my goal of the

  3. Developer post

    Dev Blog Soon

    Hello fellow Tiny Rogues! Give me another two weeks or so for this month's blog post. I'm currently in the final stretch of (re-) implementing all of the weapons, and I'd rather wait until that's done so I can properly showcase everything in one bigger blog post. I'm really happy

  4. Developer post

    Tiny Rogues Blog

    Hello fellow Tiny Rogues, Not to get too parasocial, but I wanted to inform you that I survived my surgery ( F in the chat for my gallbladder ) and short stay in the hospital. I've already been home for like 9 days but took a bit of a recovery break from working last week. Unfort

  5. Developer post

    Dev Blog - May 2026

    Hello fellow Tiny Rogues! Unfortunately I don't have a cool dev blog for you this month. Good News Were have been working hard and progress is great. Last month I reported that we will be working on reimplementing the entire "player side" of the game now. All equipment items are

  6. Developer post

    Dev Blog - April 2026

    Hello fellow Tiny Rogues! It's me. I'm back—back again—with a short dev blog. April has been a fruitful month. As I alluded to in the last post, we have indeed transitioned into content production by now. In my mind, I split the workload of content production into 2 blocks. Block

  7. Developer post

    Dev Blog - March 2026

    Hello! In the last Tiny Rogues News post I promised another blog post at the end of March, and here we are... in March. ( Time passes too quickly! ) Once more, we made some great progress. Overall though, I must report that March was quite a bit slower than expected. This is beca

  8. Developer post

    Behold: Tiny Rogues News in 2026

    We are still hard at work every day. Most of December was spent on finalizing the scope for the update, making a huge 67 page long design document. Now that we are finally working with a concrete plan, the development velocity in January has been amazing. I also cut back on some

  9. Developer post

    0.2.8.6 Patch Notes

    Updated the project's unity version and re-built the game because of Unity Security Vulnerability . Alignment required to enter endgame floors is now 2 by default, down from 4. (Alignment is being removed in the next major update so might as well make this less annoying in the me

  10. Developer post

    Sign Of Life

    Hello fellow Tiny Rogues! Just to reassure everyone—the next big update is still in development, thanks for your patience! News I must contradict myself from the last FAQ. I am glad to announce that: by now Tiny Rogues now has been a 2-man operation for over 1 month. I have final

  11. Developer post

    WHAT'S NEXT FOR TINY ROGUES?

    What's planned for 2025? When is the Abyss update coming out? I want the first beta updates to come in 2 to 3 months from now. From there I want to spend 2 to 3 more months in the beta. ( Heaven and Hell taught me this. ) So we are looking at October or November 2025. Wow, that's

  12. Developer post

    0.2.8.5 Patch Notes

    Fixes Fixed that the effects of Bombardment Tome and Knife Summon Tome didn't actually work. Bombardment Tome can now be upgraded with Illegal Gun Parts and the Knife Summon Tome with Blacksmith Whetstone. Samurai's Dashing Strike skill now aborts when the player is teleported. E

  13. Developer post

    0.2.8.4 Patch Notes

    Fixes Fixed that Ice Dragon, Arcane Golem, Jousting Champion and Scholar Mages would still be wearing Santa hats sometimes. Fixed that Chaos would be able to roll Santa's loadout. Fixed the outdated information provided when you got Cursed for the first time. Fixed that Spinners

  14. Developer post

    0.2.8.3 V3 Patch Notes

    Removed ad for the Tiny Rogues Death Plushie. Fixed a bug that could freeze the game when toggling the inventory while a popup text, e.g.: explaining Poison would be on screen. Sleeping at the tavern doesn't reset fishing at the aquarium anymore. Instead you can now catch 2 fish,

  15. Developer post

    0.2.8.3 V1 and V2 Patch Notes

    V1 Patch Notes Super Hero trait Super Friendly : Now grants +3 Companion Capacity, previously 4. Now also grants +100% Companion Damage. Esper trait Spontaneous Combustion : Description has been shortened to fit the box. Esper trait Mastering Randomness : Fixed that the Lucky Hit

  16. Developer post

    0.2.8.3 Patch Notes

    The main purpose of this patch was to finally disable the Christmas event. While doing that I got sidetracked and added a bunch of smaller features and fun additions. I hope this will help bridging the time until the next big update. ( Which is being developed at full force from

  17. Developer post

    Tiny Rogues: Death Plushie

    It's finally here! Presenting... The Tiny Rogues: Death Plushie! I sincerely want to thank everybody that initially pledged for the plushie. I am so happy to have such an awesome community that made this possible! You all are genuinely nice and understanding. A rare sight to beho

  18. Developer post

    0.2.8.1 Patch Notes

    Fixed that when re-rolling the tavern by staying overnight it could lead to an error that froze the game when having the Dryad meta perk allocated. Fixed that Krampus and the Christkind could appear both at the same time. Base stamina recovery time is now 5 seconds, previously 6

  19. Developer post

    Full Transparency

    Hello fellow Tiny Rogues and welcome to 2025. I hope you had a cozy holiday season. TL;DR can be found at the bottom. The Tiny Rogues Death Plushie Quite a while ago I collected pledges for a Tiny Rogues Plushie. I partnered up with Makeship to design, produce, sell and ship a pl

  20. Developer post

    SURPRISE CHRISTMAS EDITION

    Hello fellow Tiny Rogues! It was a calm December night. RubyDev sat at his desk, the world around him quiet and still. The kind of night where the air feels heavy with possibility, like something unexpected is about to happen. He was deep in thought, plotting out the perfect Geml