Binary. 0.5.4 bug fix
* Fixed a problem that caused enemies and players to jump up significantly
* Fixed a problem that caused enemies and players to jump up significantly

* Fixed a problem that caused enemies and players to jump up significantly
* Fixed a problem that caused enemies and players to jump up significantly
* Corrections have been made to the operability and other aspects of the Ability Installer.
* Corrections have been made to the operability and other aspects of the Ability Installer.
Applied performance turning around critical counter-evade
Applied performance turning around critical counter-evade
Performance turning is applied at 0.5.1 patch.
Performance turning is applied at 0.5.1 patch.
Welcome to update 0.5.0 of Binary. The changes in the update are as follows # Game balance update * Game difficulty has been adjusted. Combat density has been increased and frequency has been decreased. # Game action update * Pressing the jump button during a glitch scythe attack
Welcome to update 0.5.0 of Binary.
The changes in the update are as follows
# Game balance update
* Game difficulty has been adjusted. Combat density has been increased and frequency has been decreased.
# Game action update
* Pressing the jump button during a glitch scythe attack now performs a cancel dash.
* Weapons can now be assigned from the ability installer.
* You can now set arts for each weapon.
That's all for the update. Enjoy!
* Fixed around input to make actions less choppy.
* Fixed around input to make actions less choppy.

* Adding a counter attack to the Critical Counter-Evade with a gun for a total attack. * Shooting a gun after a successful Critical Counter-Evade can unleash a powerful total attack. * Fixed Enemy AI * Enemies now attack more aggressively! * Fixed camera work * Pathfinder screen

* Adding a counter attack to the Critical Counter-Evade with a gun for a total attack.
* Shooting a gun after a successful Critical Counter-Evade can unleash a powerful total attack.
* Fixed Enemy AI
* Enemies now attack more aggressively!
* Fixed camera work
* Pathfinder screen now has retry and abort options!
* Added Critical Counter-Evade. * A really well-timed evade will be Critical Counter Evade and can generate additional actions! * Fixed Enemy AI. * Fixed a Savedata bug. * Fixed Camera-work.
* Added Critical Counter-Evade.
* A really well-timed evade will be Critical Counter Evade and can generate additional actions!
* Fixed Enemy AI.
* Fixed a Savedata bug.
* Fixed Camera-work.
Bug fixes update. * Fixed some bugs around training mode. * Fixed a bug that caused enemies who died once to remain on the map.
Bug fixes update.
* Fixed some bugs around training mode.
* Fixed a bug that caused enemies who died once to remain on the map.
Minor bug fixes have been made, except in training mode. In addition to this, a bug tracking system has been added.
Minor bug fixes have been made, except in training mode.
In addition to this, a bug tracking system has been added.

Sorry to keep you all waiting, here is the first update for Binary.! The first update includes a new weapon, the Glitch Scythe, new arts, a training mode, and more! Here's what the update adds New Weapons and Actions updates. Addition of several existing weapon arts Backstab blin

Sorry to keep you all waiting, here is the first update for Binary.!
The first update includes a new weapon, the Glitch Scythe, new arts, a training mode, and more!
Here's what the update adds
This is the Glitch Scythe you have all been waiting for!
Glitch Scythe can be used when you get the ability "Glitch Scythe".

A display of the current main weapon will be added below the Health display.
To change weapons, you can use the D-Pad on the gamepad or the C, V keys on the keyboard/mouse.
When you change weapons, your normal and aerial attacks will change to attacks with that weapon!
When you activate an art, your weapon will automatically switch to the weapon of that art, so you do not need to change weapons to activate the arts!
In addition, Arts with Glitch Scythe will generate a "Glitch Storm" if the motion is fully exerted without canceling.

"Glitch Storm" can be used in a variety of combos to create unusual combos!

"Extend Trigger" has been added to some existing arts!
The "Extend Trigger" is a gimmick that allows you to generate an additional hit by pressing a well-timed button after activating an Art.
To activate the "Extend Trigger," you must first acquire the "Extend Trigger" exclusive ability for each Art.
Next, after activating an art, at the end of the art, press L2, LT on the gamepad or "Left Alt" on the keyboard/mouse at the right moment to activate it!
Success is indicated when a blue circle effect appears around the player character!
Although it is difficult to trigger the Extend Trigger, it can create a different kind of combo!
In order to obtain "Glitch Scythe" and "Extend Trigger," you need to challenge a new level!
You can challenge a new level by selecting "NewGame+" from the title screen and then selecting "Structure2".
We have set the difficulty level a little higher, so please give it a try!
A training mode has been added!
Training Mode will be accessible from the NewGame selection and with saved data.
The training mode may be a bit lacking as there are not many options yet, but it will be expanded in future updates! Stay tuned!
Use Training Mode to practice combos and try out lots of different combinations of arts!
As for the QoL update, we have a few more things to try, and will add them in the next short update, which will be in the near future.
The next short update is scheduled to take about a week and will be primarily a QoL update.
That's all for the content of the update.
The next major update will be discussed on Discord and Twitter.
Stay tuned!

The results of the voting are in. Thank you all for your cooperation. There were 12 votes for the QoL update and 14 votes for the addition of actions, so we will focus on these areas. I will talk about what I am thinking about in terms of specific features to be updated next time
The results of the voting are in. Thank you all for your cooperation.
There were 12 votes for the QoL update and 14 votes for the addition of actions, so we will focus on these areas.


I will talk about what I am thinking about in terms of specific features to be updated next time.
However, the things I will talk about here are just plans, and there is no guarantee that they will come to fruition.
Also, you will not be able to play these features in the demo version, so if you want to participate in Early Access, please consider purchasing the game.
Here is what we plan to update.
Control and QoL improvements updates.
New Weapons and Actions updates.
Etc updates.
We are planning for about 1~2 months of development, but we will not update everything at once, and depending on the content, we may release updates along the way.

We have started Early Access and had a day to rest and see how it goes. Thank you so much to those who have already purchased, those who were curious and DL'd the trial version, and those who talked about it. We were simply happy. I would like to talk about the future development
We have started Early Access and had a day to rest and see how it goes.
Thank you so much to those who have already purchased, those who were curious and DL'd the trial version, and those who talked about it. We were simply happy.
I would like to talk about the future development of Binary.
The developers have a lot of ideas to make the game cool and interesting, such as new actions and enemies that we are warming up to, but as you can see in the Early Access section of the Steam page, we want to reflect your feedback in the game.
If you've played the Demo version or Early Access, please let us know what you think on our forums or dedicated Discord server.

"Binary." is now available in Early Access on 2023/03/30 at 15:00 UTC! The Early Access version of the game awaits you with Depths where you can learn basic techniques and battle enemies that you couldn't fight in the demo version! Please play the Early Access and create cool com
"Binary." is now available in Early Access on 2023/03/30 at 15:00 UTC!
The Early Access version of the game awaits you with Depths where you can learn basic techniques and battle enemies that you couldn't fight in the demo version!
Please play the Early Access and create cool combos!
Share your combo videos on Youtube, forums, Discord Server, etc. Share your combo videos on Youtube, forums, Discord Server, etc. and discuss the game's combo possibilities with other action game fans.
Binary. will be updated regularly. Stay tuned!