DIMENSIONAL SLAUGHTER

Bashir "ManliestDev" Kashalo · ManliestDev

Released
Oct 11, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. PCGamesN

    Ultra stylish Steam FPS gets massive update, on sale for $4

    It's not often that a game just slaps you in the face with its sounds, style, and speed, but this is exactly what the trailer for Dimensional Slaughter 's new update did to me today. The fast-paced roguelike FPS looks stunning, and it's just had a massive update alongside a Steam

  2. Developer post

    DIMENSIONAL SLAUGHTER VER. SIGMA 7.0 - THE INBETWEEN UPDATE OUT NOW!

    Main changes: Added a new Dimension Added 2 master levels Added a midway checkpoint through the game, so you don't always have to restart from the begining. Added a new weapon Added multiple new enemies Added new upgrades such as a dash Added slo-mo Added double jumps Revolver ha

  3. Developer post

    Incredibly Fast-Paced and Very Rogue Movement Shooters Bundle!

    Like retro-styled fast-paced roguelite movement shooters? We've got the bundle for you! Dimensional Slaughter , Force Reboot and Voidborn , all together for 15% OFF . Already own one? Complete the set! You'll still get a discount. Yeah that's all lmao. You can check out the bundl

  4. Developer post

    DIMENSIONAL SLAUGHTER UPDATE SIGMA 6.5 - THE AESTHETICS UPDATE

    Initially, I didn't plan to release a new update for a while, I was planning to keep everything for version Sigma 7.0 . But I ended up doing a bunch of changes that I honestly just couldn't keep waiting another several months, I wanted to release them NOW! So, here's version Sigm

  5. Developer post

    Keybinds fix

    After many months of hard work, sweat, blood and tears, I believe I have finally found the (Exceedingly obvious) roots behind all this game's input rebinding related issues. And so, all the previous issues relating to key rebinds should no longer be there. On top of this I've als

  6. Developer post

    Power Up Update - Sigma 6.3

    Small patch for now. The upgrades were supposed to appear in the next major update but that's gonna take a long time so I said "Screw it" and decided to add them in now. They only appear in difficulties under Expert, and have a 1/10 chance of appearing in a level, replacing a ran

  7. Developer post

    Tiny fix

    Fixed an issue where the Crosshook was available in every level The portal's spawning location is now randomized in some levels

  8. Developer post

    Small movement changes + bug fixes - Dimensional Slaughter Sigma 6.2

    The last major update had quite positive reception, however there have been two major complaints: 1. The airborne velocity feels different, compared to previous versions it feels much harder to control especially after a wall jump. and 2. Key binds seem bugged, not persistent. In

  9. Developer post

    Minor Update - Sigma 6.1

    Added: A better Weapon Wheel, you can choose the weapon by simply flicking the mouse rather than manually pressings a button Fixed a weapon wheel bug where it wouldnt work on certain areas Improved the default none-Shocker punch Added a button to reset the portal facility upon co

  10. Developer post

    DIMENSIONAL SLAUGHTER MAJOR UPDATE - VERSION SIGMA 6.0

    Well, after a long wait the new major update is out now! Version Sigma 6.0. With this update, I have entirely re-done the Portal Facility , introducing Cain, The DimensionalDude , voiced by Gianni Matragrano . Cain is the game's new antagonist and will serve as a recurring boss.

  11. Developer post

    DIMENSIONAL SLAUGHTER UPDATE SIGMA 6 TEASER + SALE

    The next Major update for Dimensional Slaughter should come out in around a month or so. It will introduce: A new Dimension, featuring a crossbow grappel hook. A Crosshook, if you will. A Reimagined Portal Facility And a new Rival character! Cain, the DimensionalDude. (Voiced by

  12. Developer post

    DIMENSIONAL SLAUGHTER HOTFIX UPDATE SIGMA 5.2

    Fixed an issue where the UI would turn off during boss levels, creating a problem for new players trying to figure out how to defeat the bosses Fixed an issue where the audio sliders would reset to default after each new scene load Made some changes the blood effects Fixed variou

  13. Developer post

    Halloween Update

    From now on every October 31st there will be a spinning pumpkin on your screen. There is nothing you can do about it. (except change the system date) Follow me on Twitter and Youtube . And if you have not bought the game, then BUY IT!!!!!

  14. Developer post

    DIMENSIONAL SLAUGHTER Sigma 5.1 Update

    I've been listening to feedback and have decided to make some changes. Cycorpions are now slower on Medium and Little Baby difficulties Improved Cycorpion visibility, the solar panels on their backs now glow blue making them hard to miss even in the dark. Doombas fire less and wi

  15. Developer post

    DIMENSIONAL SLAUGHTER EARLY ACCESS RELEASE

    THE GAME IS OUT NOW IN EARLY ACCESS! THERE'S ALSO A SPECIAL RELEASE SALE GOING ON SO GRAB IT WHILE YOU CAN ! Also What's new about the Early Access release anyway? Added a new Dimension, " THE CANCER " It comes with a new Weapon, "The Cauterizer" 3 (or 4?) new enemy types Two new

  16. Developer post

    DIMENSIONA SLAUGHTER SIGMA 4.1 PATCH NOTES

    You guys have been letting me know about some issues recently, and as promised, I always try to make my game better. So here are some changes I made in response to your guys feedback. - Increased Shocker punch reach distance a bit, in order to hopefully result in less misses. - M

  17. Developer post

    DIMENSIONAL SLAUGHTER SIGMA 4.0

    After a long time, you guys have finally managed to convince me to add an upgrade system. I've been hard at work this past week and with the help of my friend @BrepTheNir here it is! You can now choose an upgrade between each Dimension. Upgrades have rarity levels, going from Rar

  18. Developer post

    DIMENSIONAL SLAUGHTER DEMO UPDATE SIGMA 3.1

    As promised, I have re-designed the revolver. As you can see, it is no longer ugly and generic. If you don't know what the old one looked like, here it is. Terrible. Glad that's gone. Anyways, onto the other patch notes: - FINALLY fixed the bug where people with an extra controll

  19. Developer post

    DIMENSIONAL SLAUGHTER SIGMA 3

    On top of what is covered in this video, I've also fixed a lot of bugs and added new small features. A few are: - Added wallslide particles and SFX for when you can walljump - Improved the tutorial - Fixed? An issue where you couldn't pause mid game if you had a controller plugge

  20. Developer post

    DIMENNSIONAL SLAUGHTER DEMO ver. SIGMA 2.7 Patch

    I've been working on some new content and reworks recently, such as a new way to get ammo via a new melee attack, the protagonist, a re-done revolver, re-done tutorial, and an upgrade system between Dimensions. I am hoping to release all that stuff before the NextFest. This updat