Lunar Flight

Shovsoft

Released
Apr 10, 2012
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    VR Anniversary Edition Beta Branch now available!

    A build has been uploaded to try! Right Click -> Properties -> Betas -> lfae - Anniversary Edition I haven't done any SteamVR testing with this so I don't want to make any promises that it will work correctly. Oculus owners should be OK.

  2. Developer post

    VR Build Updated - Bug Fixes

    - Fixed Mars Map Null Ref - Fixed Incorrect Action Item Purchase Prices - Smoothed Velocity Vector Motion - Fixed Mars drag (lack of) - Corrected LOPTW value for LVL2 on Mars

  3. Developer post

    VR Build Updated - Bug Fixes

    - Fixed Mars Map Null Ref - Fixed Incorrect Action Item Purchase Prices - Smoothed Velocity Vector Motion - Fixed Mars drag (lack of) - Corrected LOPTW value for LVL2 on Mars

  4. Developer post

    HTC Vive Support Now Available!

    Opt into the new 'vr_beta' to play! Right Click The Game in your library and goto Properties->Betas Tab Select the beta and wait for it to donwnload. Have fun!

  5. Developer post

    HTC Vive Support Now Available!

    Opt into the new 'vr_beta' to play! Right Click The Game in your library and goto Properties->Betas Tab Select the beta and wait for it to donwnload. Have fun!

  6. Developer post

    Update on Vive Support

    I installed the latest Unity 5.4 Beta last night which is now RC1, everything seems to be working OK. I need to re bake all the scenes and then I should be able to make a new build that has native OpenVR included. I had a look at integrating the Lab Renderer but I couldn't get it

  7. Developer post

    Update on Vive Support

    I installed the latest Unity 5.4 Beta last night which is now RC1, everything seems to be working OK. I need to re bake all the scenes and then I should be able to make a new build that has native OpenVR included. I had a look at integrating the Lab Renderer but I couldn't get it

  8. Developer post

    CV1 Beta VR Patch 1

    Built with Unity 5.3.5p8 (Fixes Black Screen if HMD Removed from head during play) Fixed Nav Icon getting culled behind terrain Added Bindable ‘Power Toggle’ Input Action OHD Toggle Input will now Open/Close OHD in VR Cockpit Systems Screen Refreshes if Upgrade Levels Change Fixe

  9. Developer post

    CV1 Beta VR Patch 1

    Built with Unity 5.3.5p8 (Fixes Black Screen if HMD Removed from head during play) Fixed Nav Icon getting culled behind terrain Added Bindable ‘Power Toggle’ Input Action OHD Toggle Input will now Open/Close OHD in VR Cockpit Systems Screen Refreshes if Upgrade Levels Change Fixe

  10. Developer post
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  12. Developer post

    VR Remaster CV1 Beta Now Available!

    A beta build is now available, simply opt into the ‘CV1’ beta and you should be right to go. Right Click on Lunar Flight - Properties - Betas Tab I am really excited to finally let people try out all the work that has been going on for the last 9 months or so. It has been a sourc

  13. Developer post

    VR Remaster CV1 Beta Now Available!

    A beta build is now available, simply opt into the ‘CV1’ beta and you should be right to go. Right Click on Lunar Flight - Properties - Betas Tab I am really excited to finally let people try out all the work that has been going on for the last 9 months or so. It has been a sourc

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  16. Developer post

    Lunar Flight VR - WIP Videos

    Incased you missed some of the Videos I've been posting the last few months here are a few Work In Progress. May 1st - The most recent video shows off the new Login screen specificaly for VR. It highlights all the new Gaze based Menus and the intro frontend space scene. April 10t

  17. Developer post

    Lunar Flight VR - WIP Videos

    Incased you missed some of the Videos I've been posting the last few months here are a few Work In Progress. May 1st - The most recent video shows off the new Login screen specificaly for VR. It highlights all the new Gaze based Menus and the intro frontend space scene. April 10t

  18. Developer post

    Status of Oculus Rift Release

    For a number of reasons the Oculus Rift release has been moved to Mid June. Thank you for your patience guys...

  19. Developer post

    Status of Oculus Rift Release

    For a number of reasons the Oculus Rift release has been moved to Mid June. Thank you for your patience guys...

  20. Developer post

    Status of Oculus Rift Release

    For a number of reasons the Oculus Rift release has been moved to Mid June. Thank you for your patience guys...