TAXINAUT

mosgrom

Released
Feb 4, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch TAXINAUT version 1.0.11 WIN_LINUX

    A small patch fixing some reported issues. Fix some typos in eldergrav story dialogs. Fix stations can be exited into space even with a cracked window. Storage containers can now not be deployed nearby stars to prevent players from deploying one right where they exit warp causing

  2. Developer post

    Patch TAXINAUT version 1.0.10 WIN_LINUX

    Very quick patch to hopefully solve the crash that everybody is reporting that happens when you try to skip a scrolling dialog. This should fix it, what I don't understand is why this is only happening now because it looks like this should have always happened. I'll keep you post

  3. Developer post

    Patch TAXINAUT version 1.0.9 WIN_LINUX

    Fix possible lock when fare remarks on duration during warp-exit and other similar scenarios. The user-input would be disabled so the player had no way of responding and thus couldn't continue the game. Fix crash when in warp and talking to passenger and passenger has 'oginawo' T

  4. Developer post

    Patch TAXINAUT version 1.0.7 WIN_LINUX

    More little fixes: Fix confusing and wrong mini-map buttons to cycle the mini-map and directory sort order. 'H' key now toggles the HUD, 'L' lands and 'K' toggles the automatic-landing. You probably have to add some lines to your configuration-file for this (see below for more in

  5. Developer post

    Patch TAXINAUT version 1.0.6 WIN_LINUX

    I enjoyed my visit to the Space Game Junkie Podcast yesterday. If you were there thanks for joining us and I hope you enjoyed it too. So some more quick fixes that I felt were important to get out quickly: 'The moth business' storyline starting at the wrong time (wouldn't break a

  6. Developer post

    Patch TAXINAUT version 1.0.5 WIN_LINUX

    Sorry, I'm just pushing them out as I get bug reports in. So here are some fixes: Fix transport ship not there when exiting, re-entering and then exiting station again in system where transport is supposed to be. Fix possible crash when loading a game while you were using auto-pi

  7. Developer post

    Patch TAXINAUT version 1.0.4 WIN_LINUX

    A small patch I wanted to put out quickly: Fix a crash when asking about a topic to do with Haion. Fix intimidation not working with passengers. New Run yielding thread setting that can drastically improve performance when running on Linux on OpenGL . About the future of TAXINAUT

  8. Developer post
  9. Developer post

    TAXINAUT V1.0 releasing in about two weeks!

    If you were ever thinking about doing a video about TAXINAUT or anything else to bring it to the attention of others then this would be a good time to do so. I will also be on the Space Game Junkie Podcast on February 11th (See www.spacegamejunkie.com ).

  10. Developer post

    Update TAXINAUT version 0.9.60 WIN_LINUX_EARLY

    Another tiny update that adds the "fly-by-wire" item. It allows you to create a small flight-plan / path and have you cab automatically fly it. It's mainly meant for use in combat or difficult situations. I made a little video about it here:

  11. Developer post

    Update TAXINAUT version 0.9.59 WIN_LINUX_EARLY

    A tiny update gives two new items: SKIP JUMP : Allows you to very quickly traverse about 10,000u in space. GHOST : A new drug flooding the market.

  12. Developer post

    Patch TAXINAUT version 0.9.57 WIN_LINUX_EARLY

    This adds nothing new. It just changes the default settings so they work better under Linux when using Wayland: The default was opengl=true but on Wayland that gives a black screen so now it's opengl=false. The default sound-system was JAVA CLIP but on Linux (only when running fr

  13. Developer post

    TAXINAUT NEEDS YOUR HELP!

    TAXINAUT V1.0 IS RELEASING FEBRUARY 5TH 2026 . Coming up to the release, I'm going to promote the game to hopefully generate some sales so I can keep expanding it. However I can't do that without your help . HERE'S WHAT YOU CAN DO: Preferably coming-up-to / around FEBRUARY 5TH 20

  14. Developer post

    Update TAXINAUT version 0.9.54 WIN_LINUX_EARLY

    This gives some long overdue love to the traffic in space. There now should generally (depending on the planets in the system) be more traffic in space and they should behave more like traffic (e.g. descent/ascent to/from planets, enter/exit stations and gates, etc.). You might a

  15. Developer post

    Patch TAXINAUT version 0.9.53 WIN_LINUX_EARLY

    There was a little problem with the old save-game import (of course): If you got bookmarks from ads/bulletins during the same session you did the import (the session you started a new game) then those bookmarks can cause your save-game not to load (crash). If you already have had

  16. Developer post

    Warning: Cross-platform Cloud Saves have been fixed

    If you have the Windows version but also played the Linux version while Cloud Sync was not working then, because cross-platform Cloud Sync is now working, I imagine it could be possible that the few new saves you made on your Linux version could possibly (probably not) overwrite

  17. Developer post

    Update TAXINAUT version 0.9.52 WIN_LINUX_EARLY (save-game breaking)

    IMPORTANT CHANGES Your existing save-games are no longer compatible with this version of TAXINAUT When you LOAD/CONTINUE a save-game you will be given the option to import your character into a new game. You can also just start a completely NEW GAME with a fresh character. The fi

  18. Developer post

    TAXINAUT ROAD TO VERSION 1.0

    TAXINAUT V1.0 WILL RELEASE ON: FEBRUARY 5TH 2026 Two things will happen before that: 1 . At the end of this month (July) the price will change to: $19.99 / €19.99 / ₤19.99 2 . The next version will require you to start a new game. When loading an old game you will be given the op

  19. Developer post

    Patch TAXINAUT version 0.9.41 WIN_EARLY

    Quick patch that hopefully solves possible crash when descending to planets with a traffic-grid (e.g. Xenis). Thanks, Anthony!

  20. Developer post

    Update TAXINAUT version 0.9.40 WIN_EARLY

    Possible small performance improvement on some planets Fix you start with "Tranza" cab company instead of "Metroid-cab" on new game. A new setting KEEP POSSESSIONS AFTER CYCLING that makes it so you don't lose cab, clone and material items like normal when cycling (you still lose