Released
Aug 6, 2012
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Symphony gets a permanent price cut!

    We're really excited about the great feedback we're still getting on Symphony, which was originally launched all the way back in 2012. Its unique gameplay and timeless stylized neon look still hold up after all these years! However it HAS been a while and we'd love for more peopl

  2. Developer post

    Symphony now has Trading Cards!

    The title says it all! We really like how they turned out and hope you enjoy this new layer of Symphony content. To celebrate, we are also having a 50% off sale this weekend! Cheers, Francois

  3. Developer post

    Symphony now has Trading Cards!

    The title says it all! We really like how they turned out and hope you enjoy this new layer of Symphony content. To celebrate, we are also having a 50% off sale this weekend! Cheers, Francois

  4. Developer post

    Now LIVE: Non-Latin character support, "Play NEXT" & "RANDOM" (Build 1451)

    Hello everyone! Following a break-in period in beta, we are putting Build 1451 on the live branch, since there have been no reported issues with this new build. As mentioned in the previous announcement, this build contains non-Latin character support as well as new "play next" a

  5. Developer post

    Now LIVE: Non-Latin character support, "Play NEXT" & "RANDOM" (Build 1451)

    Hello everyone! Following a break-in period in beta, we are putting Build 1451 on the live branch, since there have been no reported issues with this new build. As mentioned in the previous announcement, this build contains non-Latin character support as well as new "play next" a

  6. Developer post

    Big update: Non-Latin character support, "Play NEXT" & "RANDOM", now in PC beta! (Build 1450)

    Hello everyone! We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to handle multiple non-Latin character sets simultaneously. It's a rather large bac

  7. Developer post

    Big update: Non-Latin character support, "Play NEXT" & "RANDOM", now in PC beta! (Build 1450)

    Hello everyone! We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to handle multiple non-Latin character sets simultaneously. It's a rather large bac

  8. Developer post

    Build 1170 (PC): Fixes for start-up issues

    Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fixes a couple of other reported issues. On the horizon: we've got some long-reque

  9. Developer post

    Build 1170 (PC): Fixes for start-up issues

    Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fixes a couple of other reported issues. We've got some long-requested features we

  10. Developer post

    Build 1170 (PC): Fixes for start-up issues

    Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fixes a couple of other reported issues. We've got some long-requested features we

  11. Developer post

    Build 1160 (PC fixes) is live

    We have just uploaded build 1160, which contains PC compatibility fixes. Please let us know if you run into any issues with this new build. Cheers, Francois Empty Clip Studios

  12. Developer post

    Build 1160 (PC fixes) is live

    We have just uploaded build 1160, which contains PC compatibility fixes. Please let us know if you run into any issues with this new build. Cheers, Francois Empty Clip Studios

  13. Developer post

    Build 1136 (framerate fixes) is now LIVE!

    After a few days in beta, we have put build 1136 in the LIVE branch. This update fixes frame rate issues that cropped up in the last update. As usual, let us know if there are any new issues with this build! Thank you, Francois Empty Clip Studios

  14. Developer post

    Build 1136 (framerate fixes) is now LIVE!

    After a few days in beta, we have put build 1136 in the LIVE branch. This update fixes frame rate issues that cropped up in the last update. As usual, let us know if there are any new issues with this build! Thank you, Francois Empty Clip Studios

  15. Developer post

    Build 1120 (PC/Mac) is now LIVE! (Mouse/display fixes)

    Hello everyone, We haven't heard of any issues with the BETA that was released on Friday, so build 1120 is now live for everyone! As mentioned, this build contains mouse fixes and some display fixes. Please let us know you run into any problems. Enjoy! Francois Empty Clip Studios

  16. Developer post

    Build 1120 (PC/Mac) is now LIVE! (Mouse/display fixes)

    Hello everyone, We haven't heard of any issues with the BETA that was released on Friday, so build 1120 is now live for everyone! As mentioned, this build contains mouse fixes and some display fixes. Please let us know you run into any problems. Enjoy! Francois Empty Clip Studios

  17. Developer post

    PC/Mac Update (1120) now in BETA branch [beta_loggin_f]

    Hello everyone! We have just published a new update to fix mouse and some display issues on Mac and PC to the BETA branch. We are still working on our Linux update which we hope to release soon. To get this current patch, just select the beta branch from the "betas" in your Steam

  18. Developer post

    PC/Mac Update (1120) now in BETA branch [beta_loggin_f]

    Hello everyone! We have just published a new update to fix mouse and some display issues on Mac and PC to the BETA branch. We are still working on our Linux update which we hope to release soon. To get this current patch, just select the beta branch from the "betas" in your Steam

  19. Developer post

    Build 1101 goes live (PC/Mac)! FLAC is back, beta controller now also in the interface, bug fixes

    Hello everyone! We are happy to announce the latest patch, build 1101, just went live. It fixes FLAC support, and introduces controller support throughout the entire interface of the game. There are still some quirks here and there, but you should be able to play the full game on

  20. Developer post

    Build 1101 goes live (PC/Mac)! FLAC is back, beta controller now also in the interface, bug fixes

    Hello everyone! We are happy to announce the latest patch, build 1101, just went live. It fixes FLAC support, and introduces controller support throughout the entire interface of the game. There are still some quirks here and there, but you should be able to play the full game on