INCARNAGE

CUPPAKILL

Released
Dec 11, 2022
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    NEW FREE FPS OUT NOW

    MY LATEST GAME IS AVAILABLE NOW FOR FREE View game page WHAT'S IT ABOUT? At the end of Earth, Nilus, the God of Gore re-incarnate, lays waste to the last standing battalion - A corrupt oppression with ties to his past. Juggle between stolen weaponry and discard empty guns straigh

  2. Developer post

    v2.1 - Size Reduction Patch

    Reduced resolution of all textures even further for smoother gameplay and faster loading times. If you were unable to load the game beforehand, you MIGHT be able to now. That's all!

  3. Developer post

    v2.0 - Retributor

    Hey all (whoever's reading this). This has been a long time comin'! A huge patch-up and rework update for Incarnage, overdue by about 24 months or something ridiculous. These are some changes made over the course of that time in little bursts of inspiration while I was tackling m

  4. Developer post

    V1.4 - Quality of Unaliving II

    Finally, a new INCARNAGE update. Fixed a few things that broke, added a timer to campaign playthroughs + a ranking system for that, and some pumpkin decorations on the menu for the spooky season. Full Changelog: > Campaign Changes - Added an 'End Stats' screen after the campai

  5. Developer post

    v1.3 - Quality of Unaliving I

    Here's the first general quality update for the game, fixing a few bugs and adding some improvements that I couldn't fit in prior to release... ...mostly legs.... Full Changelog (Contains Campaign Spoilers): > Changes to 'Resistance HQ' - Moved Dash tutorial sign to make tutor

  6. Developer post

    v1.2 - Achievements Update

    INCARNAGE Version 1.2 is live! After a few hours of confusion and setup, the game now has Steam achievements for completion of each section of Krome to award your campaign progress! Full Changelog: -Added a clearance achievement to each campaign segment -Added a clearance achieve

  7. Developer post

    v1.1 - Spaghetti Head Update

    INCARNAGE Version 1.1 is Live! I've made some slight, notable changes to the head explosion particles and the body explosion effects, generally increasing the level of particles and adding some nice trailing effects. Full Changelog: - Changed dampness and speed of headshot gibs -

  8. Developer post

    INCARNAGE IS UNLEASHED

    INCARNAGE HAS BEEN UNLEASHED! The FULL GAME is available for purchase RIGHT NOW - Catch it early while it's on sale! Take down Kro-Tech in a hand-crafted campaign of mayhem, guts and gore; Play as Nilus, the resistance's strongest fighter, as he delves deep into the bizarre depth

  9. Developer post

    Incarnage OST is Available Now!

    The Incarnage Soundtrack by James Bradshaw and Elias Barker is available on all streaming services & stores! - Featuring 15 rock & metal tracks from the game to jam to! Look it up on the usual; Spotify, Bandcamp, Youtube, etc... And stay tuned for the game release on the

  10. Developer post

    NEXT FEST Demo Livestream

    NEXT FEST 2022 is finally here! This upcoming Friday the 7th, I will be livestreaming the INCARNAGE Demo in it's entirety from 12:00 - 1:00. I'll try and play through in multiple difficulties and maybe play some Dungeon Mode if there's any leftover time (which there probably won'

  11. Developer post

    DEMO SCREEN RES OPTIONS + BUG FIXES

    Updates & Fixes made to the INCARNAGE Demo: - Changed starting screen scale to adjust to user's monitor size - HUD and Menu elements now scale alongside the game window - Various Screen Resolutions have been made available in the Options menu - Reduced scaling of beginning Cu

  12. Developer post

    DUNGEON MODE - DEMO UPDATE

    Introducing Dungeon Mode... The endless mode within the demo has been rebuilt from scratch and replaced with 'Dungeon Mode', with improved loading times and a better balance of load-time and gameplay. Rather than interrupting the flow of gameplay with loading sections within the