Voidborn

Xekvera

Released
Apr 7, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch Notes v1.0.3

    Changes Increased probability stat on 'Cinders' Offering. Tweaked explosion damage stat on 'Explosive Cinders' Offering. Fixes Fixed 'Cinders' collision trigger. Fixed 'Cinders' applying incorrect damage. Fixed 'Total projectiles deflected' not being added to total stats. Fixed '

  2. Developer post

    Patch Notes v1.0.2

    Changes The final boss now takes 50% reduced damage during the phase transition. Updated the exit game prompt in the pause menu to clarify that only meta progression will be saved. Fixes Fixed the tutorial Offering not disabling the controller cursor when closing the menu, causin

  3. Developer post

    Patch Notes v1.0.1

    Changes Final boss Damage Phase 1 sword: 10 -> 8 Phase 2 sword: 20 -> 15 Laser projectile: 25 -> 20 Arc projectile: 15 -> 10 Health Phase 1: 10000 -> 8500 Phase 2: 10000 -> 7500 Petrified Tombwarden Added eyelids to the laser eye. Added new laser pattern during

  4. Developer post

    VOIDBORN 1.0 OUT NOW!

    After 18 months of early access, Voidborn has finally reached 1.0! This update completes the full run of the game, including all main areas and bosses, and aims to set a polished and consistent quality standard all the way from the main menu to the end credits. Thank you so much

  5. Developer post

    Voidborn 1.0 Release Date Announcement!

    Note: The release date has been pushed from April 4th to April 7th I am excited to announce that after 18 months of Early Access, Voidborn will finally be launching into 1.0 on April 7th ! This update will complete the full run of the game with the final area, along with many oth

  6. Developer post
  7. Developer post

    Early Access v0.2.02 Patch Notes

    Fixes Fixed enemy spawners sometimes spawning a broken version of an enemy. Fixed a bug that allowed player to get multiple upgrades from the same Offering. Fixed Petrified Tombwarden sometimes not dying after destroying its laser eye. Fixed holes in level geometry in Dead Man's

  8. Developer post

    Small hotfix for v0.2.01

    Fixes Fixed Regal Blade tutorial not progressing properly Removed (out of bounds) developer notes from Dead Man's Passage

  9. Developer post

    Red Moon's Bleeding - OUT NOW!

    Voidborn, the path ahead lies beneath the mist… …take the plunge and you will discover… Dead Man’s Passage. Take out the guardian and venture deeper through the tomb, and you will find your next target deep below the surface.. Upgrade your weapons with… Void A new upgrade type th

  10. Developer post

    Small hotfix for v0.1.11

    Fixes Added loading screen to Sacred Grove Fixed player spawning in wrong location in Sacred Grove

  11. Developer post

    Early Access v0.1.11 Patch Notes

    Fixes Fixed missing textures in Bloodrain Valley. Fixed a bug that caused item description pop-ups to close instantly. Fixed a bug that caused chests in Sacred Grove to reset when reloading the area. Fixed the player meleeing when interacting with objects. Fixed Void Dash being a

  12. Developer post

    Blossoms of Depravity - OUT NOW!

    Blossoms of Depravity is finally here! A new location that changes over time, new Chaos and Lightning upgrades for the Regal Blade, a new Amulet, melee and Void Dash rework, and various other changes, improvements, and fixes. Look out for a fountain similar to the one in the bann

  13. Developer post

    What's next?

    First of all, thank you everyone who has supported Early Access so far! The game has already done way better than I expected, which makes me even more excited to bring more content to the game. Now, what to expect from the upcoming content updates. Possible spoilers ahead The fir

  14. Developer post

    Early Access v0.1.04 Patch Notes

    Additions 'Regal Blade' now gives off an ambient light that increases in intensity when blocking. Changes Enemies Phantoms Decreased attack speed. Increased projectile damage. Decreased spawnrate. Thumper Decreased spawnrate. Set a max spawn limit to 2 per wave spawn. Warlord Lut

  15. Developer post

    Early Access v0.1.03 Patch Notes

    Additions Added tools for speedrunning. Added 'DPS' stat. Changes Phantom Knight Increased arena size Health decreased by 15%. Slightly decreased explosion size. Slightly lowered sword damage. Slightly reduced sword hitbox size. Other Small details added to certain levels. Slight

  16. Developer post

    Early Access v0.1.02 Patch Notes

    Changes Increased the time it takes for the Chaosrepeater to start overheating. Launch pads dropped by enemies now start flashing 1.5 seconds before they disappear. Made Uncommon, Rare, and Legendary Offerings more common. Chasing enemies now have a short delay before they can at

  17. Developer post

    Early Access v0.1.01 Patch Notes

    Additions Added a 'Next' prompt when a line of dialogue is completed. Changes Increased damage of thrown sword Increased damage of sword projectiles The players fireball ability is no longer based on the players velocity. Increased sound radius of blacksmith hammering in Scoria R

  18. Developer post

    EARLY ACCESS STARTS NOW

    Voidborn Early Access is finally here! To celebrate, there is a 15% off launch discount lasting 7 days. Thank you for supporting the development of this game, and please leave a positive review if you enjoy it! Official Voidborn Discord Twitter YouTube

  19. Developer post

    NEW DEMO

    Endless mode New and improved levels Completely reworked powerups Overhauled weapons with new aspects Scoria Catacombs New tutorial level Updated Dungeons of Decay New textures and updated models, more detail, smoother geometry and collision Updated UI Weapon upgrading, powerups,

  20. Developer post

    VOIDBORN DEMO UPDATE 1

    What's new? Three new power-ups, two of which are alternative fire modes for the rifle and shotgun, and one Void Dash power-up. Improved levels with much higher detail and better lighting. Reworked "Big Orange Ball" boss battle, now known as "Left Eye of the Crimson Void". Boss l