Released
Sep 12, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    The After Your Nightmare Update

    It's been 2 years since the release oft the 'Before You Wake' update completing the story of Somnipathy. We're hard at work on our next projects, but in the mean time we decided to return to our Freshman project and add some much needed love and care! So enjoy numerous changes, M

  2. Developer post

    Somnipathy version 2.0.2.0 - July fixes

    Some changes that people have found over the last few weeks -Fixed bug in Bruxism room 7 that could get you stuck in a 'jump' infinite loop -Fixed a bug in the post bruxism hospital cutscene where the dialog wouldn't run properly

  3. Developer post

    Somnipathy version 2.0.1.0 - End game bug fixes

    Some changes and crash fixes focused on the end game - Updated engine to version 3.6 - Fixed a bug which caused chattering teeth mobs to crash the game - Missable abilities are now automatically unlocked when you enter Bruxism - Fixed a bug that occurs when re-entering 'Final Des

  4. Developer post

    Somnipathy version 2.0.0.2 - Chapter 4 missing dialog

    Another small one this time. A couple non-essential dialog files were missing in the final chapter. The error was discovered, and they are now properly implemented! Thanks as always.

  5. Developer post

    Somnipathy version 2.0.0.1 - Chapter 2 ending softlock fix

    Small fix here, where we fix a softlock that occurred consistently after the 'accident' at the end of Chapter 2. Existing save files should properly play the cutscene and the game should continue! Thanks AGamerMom00 for this report!

  6. Developer post

    Somnipathy: Before You Wake

    At long last, the end of Aggy's journey is upon us! The Somnipathy 'Before You Wake' update brings the nightmare to its proper conclusion, adding roughly another 4 hours of story and content (on your first play through) to the game. Before You Wake adds: A new neighbor to assist

  7. Developer post

    Somnipathy version 1.0.4.2 - Family sequence break fix

    Been a bit since the last major fix! This one goes out to Forgottenfkr who did a sequence break we hadn't thought about. The epilogue chapter is still due out before years end as well, we haven't forgotten about that! Fixed a sequence break that would get you stuck in the family

  8. Developer post

    Somnipathy version 1.0.4.0 - Pre-Scream Fest

    Fixing some of the few remaining known bugs in the current build! The Final chapter is coming along nicely and should be released next month. General Typo Fixes Fixed a bug that would get the Journal stuck if you enterted Combat Fixed handmade binoculars to be 'holdable' Fixed so

  9. Developer post

    Somnipathy version 1.0.3.0 - Of Eggs and Family.

    This one was supposed to be small but spiraled into something quite large. We've had ALOT of feedback and found alot of bugs, so we're pretty proud of where this eventually landed. Of particular note is the Memento Meri questline which pushed what our little system could do prett

  10. Developer post

    Somnipathy version 1.0.2.3 - Hardening the Kingslayer

    This patch is about 'sequence' breaking and making sure things related to Kingsley don't break if you wander off the 'proper' path. A bunch of hardening was done. Apologies to RandomLib, but your trek can continue now! Fixed a bug where you could get locked out of the Gamer Night

  11. Developer post

    Somnipathy version 1.0.2.0 - No Escape

    Escape power has been upgraded! You are now immune to being captured again for a set time after using it You can no longer waste escape out of combat Giant Bump health bar now shows up appropriately Smoothed some dialog with Kingslayer Damage numbers now fly out of enemies when h

  12. GamingOnLinux

    Story focused point-and-click horror adventure Somnipathy is out now

    Battle against Sleep Paralysis, Restless Leg Syndrome and Night Terrors in the story focused point-and-click horror adventure Somnipathy. Read the full article here:

  13. Developer post

    Somnipathy version 1.0.1.9 - Power Super, Super Power

    A few minor patches rolled into one. This mostly effects Bruxism and some balance changes Nerfed Eye Squid attack pattern (again) Push and Pull now also do 1 damage to enemies in range Fixed poetry counter issue Expanded who counts as 'talking too' for the chatty kathy achievemen

  14. Developer post

    Behind the scenes broadcast

    Welcome Steam gamers! The developers here at Tearcell Games are extremely proud to show you more of our debut game release, Somnipathy! We will be broadcasting some of our favorite highlights showing how Somnipathy was made so stay for a while to watch, or just pop in whenever yo

  15. Developer post

    Somnipathy version 1.0.1.7 - Unstucking Adam specifically

    This patch unstucks Adam specifically. Sorry Adam. Added an exit to the Hospital (Sorry Adam) Changed the can achievement to be a general trap achievement Fixed said trap achievement not incrementing properly Fixed boss health appearing and boss music playing in dead boss rooms F

  16. Developer post

    Somnipathy version 1.0.1.6 - It was the chair

    The loom room pathing issue was the chair... naturally the last thing we looked at. Yay! We also fixed some issues with the theme overrides that made things funny. Changed the can achievement to be a general trap achievement Fixed said trap achievement not incrementing properly F

  17. Developer post

    Somnipathy version 1.0.1.5 - Night cometh

    We fix some night time related issues here, as well as many little annoyances people have reported! Keep em coming Fixed a bug where 10 entries in the journal would cause a next button to appear in error Spam clicking a stamina potion will no longer cause the 'default response' F

  18. Developer post

    Somnipathy version 1.0.1.4 - Poetry no longer in motion

    Another release week fix! This time fixing a persistence problem that didn't exist in debug, but definitely exists in release... until today! Thanks for your patience on this issue, took some digging to recreate. Fixed a persistence issue, most often seen with the 'poetry' collec

  19. Developer post

    Somnipathy version 1.0.1.3 - Cash Money Fix

    - The phantom tax man has been reprimanded. The Cash persistance bug has been fixed, and you will KEEP what you EARN properly. - Items you don't REALLY care about won't trigger the 'lost item' map marker, like the broken lamps (Sorry BillyKirby, C27Penn, and Lynn) - Brokenbat stu

  20. Developer post

    Somnipathy version 1.0.1.2 - First (2) post release patch!

    Big thanks to Billy1Kirby for alot of these, and our other early testers for the rest! More fixes to come (fix for the cash glitch coming TONIGHT) -Fixed Date background not loading properly -Fixed Y sort in office breakroom -Fixed Hud tooltip error -Moved Anchor from room 16 to