Stardust Valkyries

Nucko Games

Released
Sep 15, 2022
Platforms
Last updated
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Updates & announcements

7 posts
  1. Developer post

    1.10d: Moonwalking!

    **Patch Summary** This patch delivers a sweeping refinement to gameplay mechanics, input systems, and movement fidelity across the entire cast. Modifier inputs (Mod X/Y) gain deeper, more intentional behavior. Platform drops, DI, moonwalking, and controller mapping see crucial ov

  2. Developer post

    1.10

    SDVS 1.10 Patch notes **Gameplay Adjustments** **Knockback Changes** - Knockback growth at 100%+ ("Hundo") reduced from +0.3x → +0.1x, significantly lowering random KOs from stray hits while emphasizing skillful kill-confirm combos. **Modifier (Mod X & Mod Y) Changes** __Tilt

  3. Developer post

    1.02: Multishines, SDI, and... a stowaway?

    Castor: Castor has a disjointed hitbox on his up B to protect him from spikes. Castor dair is no longer able to whiff punish other states. Zeniah: Zeniah has a disjointed hitbox on her up B due to its rapid upwards movement. Zeniah dair is no longer able to whiff punish other sta

  4. Developer post

    Small Controls UX Update

    This is a small update that prompts players with the control screen on first launch. This will help prevent the issue where some players couldn't find the controls menu. In the new version, players won't be able to even view the character select screen without having already assi

  5. Developer post

    Peer to Peer netcode!

    And character outlines, plus some bug fixes! Enjoy the upgrade :)

  6. Developer post

    1.01s: Selmani DLC #1

    Hello once again SDVS players! This is our first patch that introduces free new content. +Selmani the Moon Dragon has descended from the cosmos and is now the 10th playable character, available as free DLC! +There is now a Training grid stage available -The moon has been reduced

  7. Developer post

    Patch 1.01

    +Backing out of the character select or pausing the game to exit an online ranked match causes you to take a loss of 1 ranked point, but is not a victory for the other player +Reduced the number of rollback frames for both players and time sync no longer glitched to become one si