Released
Apr 26, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Summer Patch

    Hello Loopers! It's been awhile while we and shifted focus on other titles, but we wanted to push out a quality pass to Rift Loopers to give you an upgrade in sound fx, gameplay tweaks and bug fixes Check out the full details below! The Pyro is our first DLC character and is now

  2. Developer post

    Fall Patch

    Hello Loopers! Happy November - With this patch we are bringing some performance optimizations, fixes and more class abilities as we prepare to start working on transitioning Rift Loopers to Xbox next year! Check out the full details below! The Pyro is our first DLC character and

  3. Developer post

    Ability Booster Patch

    Hello Loopers! This patch we are pushing out a few tweaks to gameplay, abilities, and bugfixes - Don't miss out on the new Pyro Class DLC! The Pyro is our first DLC character and is now available for purchase! Check it out here! Coming up this fall - the team is working on a new

  4. Developer post

    Ability Overhaul + Pyro DLC Class

    Hello Loopers! This patch we are bringing a total overhaul on how abilities work, the menu UI, and ability mechanics as we introduce our first DLC class - The Pyro! The Pyro is our first DLC character and is now available for purchase! Check it out here! Abilities One of our goal

  5. Developer post

    Giga QOL Patch

    Hello Loopers! It has been an exciting couple weeks since our 1.0 release - we appreciate all the support and feedback you all have given and as such, we are pushing out some major changes and improvements to the game. Biggest change is to improving support for gamepads - the rig

  6. Developer post

    Rift Loopers 1.0 is now available!

    The team and I are very excited to announce that Rift Loopers is out of early access today! I'm very proud of the team and what we have achieved in just one year, and I look forward to continuing to see where Rift Loopers goes in the future with the continued help and dedication

  7. Developer post

    Release Prep

    Hello Loopers! We are ready to launch 1.0 tomorrow and pushing out a few final tweaks and QOL improvements. Remember its the last chance to pick up the Founder's Pack DLC for FREE! The Founder's Pack DLC will remain free until 1.0 so get it now and get bug hunting! What to expect

  8. Developer post

    Release Annoucement Patch

    Hello Loopers! Rift Loopers will be hitting 1.0 on April 26th - as a thank you for those who supported us in Early Access - pick up the Founder's Pack DLC for FREE for some exclusive skins and a boost of crystals! The Founder's Pack DLC will remain free until 1.0 so get it now an

  9. Developer post

    Endless Wave mode Patch

    Hello Loopers! In preparation of 1.0 release (date still TBD) we are pushing out bug fixes, optimizations and a new game mode for you all to enjoy! Patch Notes New game mode: Endless Waves - survive as long as you can in the endless wave mode, with each wave getting progressively

  10. Developer post

    Pre-Release Patch

    Hello Loopers! We are preparing for the 1.0 release of Rift Loopers in the next month or so, an exact date is still to be set but will be announced in the coming weeks! With 1.0 release, we have accomplished everything we set out to achieve in our EA roadmap - but this is not the

  11. Developer post

    Power Up Patch

    Hello Loopers! Introducing the Valkyrie! Buff you allies and wreck havoc with dual melee weapons! New Gameplay Mechanic: Power Ups Power ups are temporary buffs that will empower your characters while you are in a loop - some last the whole loop, while others expire with time. So

  12. Developer post

    Suburban Warfare Patch

    Hello Loopers! This patch bringing you the first iteration of our new suburbs map and a number of new weapons for you to unlock - check out the full detail below. Patch Notes Soulless Suburbs Map added Enemies will be highlighted in subtle red outline when near player to help wit

  13. Developer post

    Revival Patch

    Hello Loopers! Hope you all had a wonderful valentines day, we are pushing out a patch to introduce a few new mechanics, including Reviving your teammates who die during a match, a quick communication system, and updated objective pacing. Revive - How it works: When a teammate di

  14. Developer post

    Welcome to the Desert Patch

    Hello Loopers! Happy February - pushing out a few fixes for the Worm boss and our new desert map for you all to enjoy! Patch Notes Rain will sometimes appear in urban hell map Players are now invulnerable for 2 seconds after level up / chest pickup Fix to Worm Boss animations on

  15. Developer post

    Winter Content Patch

    Hello Loopers! For the new year we are pushing out the latest content patch! Our roadmap has also been updated to reflect where we are in development and give us extra time to hit 1.0 in first quarter of 2023 Patch Notes Normal enemy HP reduced by 10% Urban Hell map neon decorati

  16. Developer post

    Plasma Dome rework + extras

    Patch tweaking Androids class ability and adding a few things Patch Notes Android Class ability updated: Dome will now attach to android when cast and in addition to reducing damage to friendlies, the plasma dome will now damage enemies within the dome for 5% (upgradable) of your

  17. Developer post

    November Content Patch

    Hello Loopers! Novembers new content is here! Patch Notes New Class: Android - Utilizing Laser weapons which will pierce enemies and continue on, their class ability will create a Plasma Dome which reduces all enemy damage for all anyone within the sphere. Mini Boss Event added -

  18. Developer post

    October Content Patch

    Hello Loopers! Time to experiment with some new content! Patch Notes New Class: The Scientist - Take this civilian out for some on the field training with their arsenal of experimental weaponry and powerful black hole ability! New Map: Forest Black Site - Explore the forests of L

  19. Developer post

    Bug Bash Patch

    Hello Loopers! Patch Notes You can now view and join games in progress as a spectator Added button for Host to force game resume when waiting for other players Notification added when player joins or leaves Lobby camera now correctly zooms back in when player leaves Silos will no

  20. Developer post

    Optimization Patch

    Hello Loopers! Patch Notes Optimizations to enemy models & multiplayer latency Boss damage ramp up reduced, and late bosses will no longer one hit Ready status added above player name while in lobby Increased player timeout when starting match Added loading descriptions at st