Havendock

YYZ Studio · Pretty Soon, IndieArk

Released
Apr 22, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v1.4.17

    v1.4.17 is released I noticed that sometimes the black box item would not be awarded when proceeding with the wreckage's storyline. It turned out that it would occur if you fully salvage it before hitting the investigate option, which usually does not happen in normal gameplay, b

  2. Developer post

    v1.4.16

    v1.4.16 is released Full changelog: Fix research looping and unable to complete Remove 'Plastic' from encyclopedia entry Fix Hydrogen encyclopedia entry showing unreleased building Slugs now float 1m higher to avoid passing through short buildings Fix issue where slugs and drones

  3. Developer post

    v1.4.14

    v1.4.14 is released Hello all! Plenty of fixes were made in this update, including optimizing performance for end-game savefiles with many clownfishes, drones and other flying entities like parrots and kewi birds. Previously, late game savefiles with very high quantities of clown

  4. Developer post

    v1.4.13

    v1.4.13 is released Faster Clownfish Breeding Research Previously the research either did not work or applied a flat speed despite its description. After this update, if you have the research, you should instantly notice an increase in your clownfish breeding speed if you have bu

  5. Developer post

    v1.4.12 - Drone minor improvements

    v1.4.12 is released Drone improvements Drones now deliver to buildings even when the toggle is disabled. I received feedback that on certain buildings, people want the drones to deliver, but not the settlers. There was also confusion on why drones do not deliver, and often times

  6. Developer post

    v1.4.10 - Shark toggle

    v1.4.10 is released I received a message from someone who shared about their phobia of sharks and couldn't play the underwater section of Havendock as a result. Although the shark doesn't harm you, I added a toggle regardless so you can disable the shark, and so that they can kee

  7. Developer post

    v1.4.8 - Havendopell spell fix

    v1.4.8 is released Full changelog: Fix Havendopell spell overriding settler traits when used Fix pier not appearing when savefile with Kewi/Drone/Slug is reloaded -YYZ Check out my other games: Chat with other players: View game page

  8. Developer post

    v1.4.7 - Wizard friendship buff + Optimization

    v1.4.7 is released Hi all, applied some fixes, improvements and optimizations. Chaos Metamorphosis changes Firstly, Chaos metamorphosis is a very interesting spell to cast, but when left on autocast, it would spam itself and deplete your mana due to having a one second cooldown.

  9. Developer post

    v1.4.5

    v1.4.5 is released Today I received a report that there was an issue where charcoal fire displayed offset from where the Charcoal Makers were. This has now been fixed! Thank you to @ Gba262 for letting me know on Discord. Linux Text Fix I also fixed an issue where on Linux, text

  10. Developer post

    v1.4.3

    v1.4.3 is released Fix bug where drones did not work on cow island

  11. Developer post

    v1.4.2

    v1.4.2 is released Fix Mana Regeneration research decreasing MP regen rate Auto select low Quality on arm64 Mac architecture Replace Krexel island with Asteria island manually in 6 languages of text Fix 'creature' typo

  12. Developer post

    Wizard Island DLC is out now!

    Hey, Settlers! Wizard Island DLC is out! 🧙‍♀️✨ Sail to Asteria 🪄 Wizard Island takes you to a new island where wizards experiment with Mana and everyday chores become enchanted! You can now: Explore Asteria , a self-contained sandbox island with its own research and production

  13. Developer post

    Wizard Island DLC sails in on December 4 ✨

    Hey, Settlers! I’m very happy to share our next step for Havendock. On December 4, we’re launching the Wizard Island DLC! It's a magical detour beyond the edge of the map that you know. You can add it to your wishlist already 🧙 View game page Sail to Asteria, a mysterious isle w

  14. Developer post

    Siegeturtle is coming on November 10! 🐢

    Hey, Settlers! I'm super excited to share that my new game, Siegeturtle , releases on November 10! To celebrate Siegeturtle's upcoming release, I prepared two turtle-themed surprises for you 🐢 Giant Turtle Head Accessory 🎩 How does it feel to be a turtle? Find out by wearing th

  15. Developer post

    v1.3.1: Pizza & Vampires 🍕🧛

    Hey, Settlers! It’s spooky season, so here’s a fun (and a little creepy) Havendock update to sink your fangs into: Pizza & Vampires 🍕🧛 New food: Pizza You can now make and eat pizza. But… wait. What’s the catch? Settlers who eat pizza temporarily transform into Vampires or

  16. Developer post

    v1.3.0 Experimental - Pizza vampires

    Hey settlers! Pizza Vampires have been released in the experimental branch! It will be released in the main branch later this week around Thursday. This was a whacky idea suggested by JackyDOS . It was pretty silly, and I thought it would be great for the Halloween Update! New fo

  17. Developer post

    v1.2.6 - Minor AI fixes

    v1.2.6 has been released This update removes some items that are not in the game from the storage box. It also fixes a bug where drones were not delivering items to buildings. This was caused by them trying to grab or deliver items from or to another island. So I've changed the A

  18. Developer post

    v1.2.5 - Drone fixes

    Hi all, I've fixed some issues with deleting drones. Drones are also not meant to fly underwater, so underwater buildings are now prevented from being upgraded with drones to prevent confusion. Changelog: Underwater buildings can no longer be upgraded with drone kits Fix bug wher

  19. Developer post

    v1.2.3 - Drone improvements

    v1.2.3 is released! I realise drone kits were not refundable, which I felt was unforgiving as these are expensive and difficult to craft. So you now get 100% refunded materials if you delete a building with drone kits. I also fixed other confusing and outdated texts that said cer

  20. Developer post

    v1.2.2 - Moon Bunny Statue fix

    v1.2.2 is released! There was an issue where moon statues did not produce moondust, so I have fixed it along with other issues reported. Fix moon statues not producing moondust Fix mice not working on Moon Island if loaded savefile on Moon island Fix mice not working on Moon Isla