Channeling our inner Dr. Seuss, this means you can now: Play it on a train without the strain! On a bus without the fuss! In a waiting room or at the park, Arcade Sundown lights up the dark! Whether in the comfort of your bed Or your aunt's cat-hair covered couch Play Arcade Sund
Channeling our inner Dr. Seuss, this means you can now:
Play it on a train without the strain! On a bus without the fuss! In a waiting room or at the park, Arcade Sundown lights up the dark!
Whether in the comfort of your bed Or your aunt's cat-hair covered couch Play Arcade Sundown to your heart's content Then put it in your pouch!
Hi! We're the dev team behind Arcade Sundown, and we would be sent to the moon in a rocket ship of joy if you all nominate us to win the Most Innovative Gameplay award.
Hi! We're the dev team behind Arcade Sundown, and we would be sent to the moon in a rocket ship of joy if you all nominate us to win the Most Innovative Gameplay award.
Hi everyone! Since we last checked in we've working on our most important game patch to date. Arcade Sundown is now available in Polish, German, Turkish, Portuguese, and Spanish! We're so excited for more people to be able to play in their local language 🙌 And just in time for N
Hi everyone!
Since we last checked in we've working on our most important game patch to date. Arcade Sundown is now available in Polish, German, Turkish, Portuguese, and Spanish!
We're so excited for more people to be able to play in their local language 🙌
And just in time for November's highly questionable weather choices, we have released a new level called 🌴🦩 Panic in Paradise 🦩🌴
Featuring: 🌋 Lava (mmm... warrrm) 🐐 Goat, mid-abduction 👽 Alien character (name is Norman, loves tight shorts) 🍹 Tiki bar, obvs
In this patch we've also made it easier to invite a Steam friend to Remote Play with you. Press the new button in the main menu to make it happen and stir up some some ruckus together! 👯
Lastly, for the righteous competitors out there, we have new Achievements up for grabs. Do you identify as a Goal Digger? A Multiplier Menace? A Leaderboard All-star? Go get 'em!
New features: - New level Panic in Paradise - New character, Norman - Localization - New Achievements - Added steam remote play button to main menu Bugfixes - Improved grab to prevent grabbing a player instead of ball by mistake
New features: - New level Panic in Paradise - New character, Norman - Localization - New Achievements - Added steam remote play button to main menu
Bugfixes - Improved grab to prevent grabbing a player instead of ball by mistake
Want to win a free key to the game? Listen up, ghouls! 👻 To celebrate the magnificent holiday that is Halloween (and Steam Scream) 🫶 we have released a demo free featuring our Atomic Zombies level that you can play until November 2nd. The top spots on the Single and Co-op leade
Want to win a free key to the game? Listen up, ghouls! 👻
To celebrate the magnificent holiday that is Halloween (and Steam Scream) 🫶 we have released a demo free featuring our Atomic Zombies level that you can play until November 2nd. The top spots on the Single and Co-op leaderboards win a free key, and then we'll raffle 3 more keys to the rest of the top 10! Get in contact with us on Discord to claim! bit.ly/thefullyarcade
And just a lil reminder that Arcade Sundown is AWESOME for a local multiplayer game night 🎮🌓👀
If you have the full game, then you can compete to win an Atomic Zombies t-shirt 😱 Check it out on our Twitter: https://twitter.com/thefullyarcade/status/1718222367824982478
Join our Discord for more info bit.ly/thefullyarcade
🧟♀️ HAVE AN AMAZING HALLOWEEN AND STEAM SCREAM EVERYBODY! 🧟♂️
Improvements: - AI players spawning in during match will enter at the bottom of the level. Bug Fixes: - Added invisible collider to catch players clipping outside of the level. This will add them to the plunger queue instead. - Updated colliders in Space Barbarian to prevent ball
Improvements: - AI players spawning in during match will enter at the bottom of the level.
Bug Fixes: - Added invisible collider to catch players clipping outside of the level. This will add them to the plunger queue instead. - Updated colliders in Space Barbarian to prevent ball getting trapped. - Improved AI stability. - Fixed menu errors.
Bugfixes: - Rematching in the first quest level would sometimes make it unwinnable. - Fixed error when despawning player who were using a wireramp. - The character selection screen missed a button reference when used after a match. - Fixed flickering after logo video. Improvement
Bugfixes: - Rematching in the first quest level would sometimes make it unwinnable. - Fixed error when despawning player who were using a wireramp. - The character selection screen missed a button reference when used after a match. - Fixed flickering after logo video.
Improvements: - Game now sets buttons and icons to match the input device that was used most recently.
Hi! We're The Fully Arcade, an indie game dev studio out of Gothenburg, Sweden. We are PSYCHED to be participating in this Next Fest and can't wait for you to try our demo and tell us what you think. Note that we're only keeping our demo up for the duration of Next Fest (till the
Hi! We're The Fully Arcade, an indie game dev studio out of Gothenburg, Sweden.
We are PSYCHED to be participating in this Next Fest and can't wait for you to try our demo and tell us what you think.
Note that we're only keeping our demo up for the duration of Next Fest (till the 16th), so try while you can! But don't fret, you'll be able to buy the full game when we release on October 17th! 🥳
There's lots of info to communicate so here's a list. Scan according to your preference!
LIKE MERCH? Join a tournament! We're holding 2-day tournaments throughout the duration of Next Fest. Winners get sweet Arcade Sundown hoodies and t-shirts. Head over to our Discord to the tournaments channel to learn more. The first one kicks off tonight!
LIKE LIVESTREAMS? We're doing 2 live-livestreams: Tues @ 12pm Central European Time (as in lunchtime for us in Gothenburg, Sweden and 6am for New York for example) Wed @ 12pm Eastern Standard Time (as in lunchtime for New Yorkers and 6pm for us here)
LIKE CHATTING? Groovy, us too! Come talk about your experience in the sundown-chat channel on our Discord.
LIKE TUTORIALS? Here's a video that covers the basics:
Allo Steam friends! Relatively big news: we changed our game's name! Fenderball is now Arcade Sundown 🏜️🌚👊🎮✨ The rebrand is fitting because we have evolved our game loop quite a lot. Now the pinball influence is much stronger and the focus is a wicked single-player experience
Allo Steam friends! Relatively big news: we changed our game's name! Fenderball is now Arcade Sundown 🏜️🌚👊🎮✨
The rebrand is fitting because we have evolved our game loop quite a lot. Now the pinball influence is much stronger and the focus is a wicked single-player experience. You’re competing against the high score of each machine — like in the IRL arcade days of old. But don't be concerned, you will still be able to call your friends over for extremely fun and ruckus local multiplayer sessions. That continues to be a backbone of the game :)
We hope you enjoy the trailer we made to celebrate this occasion! Can't wait for you all to play.
Want to chat with us? Join us over on Discord https://discord.com/invite/ghkqymE58S
The Fenderball game loop has gotten a makeover since you saw it last ☝️ One of the big motivators for us in re-visiting how Fenderball should flow and work as a game was that we wanted as many people as possible to play and join the community around it. That was tricky to achieve
The Fenderball game loop has gotten a makeover since you saw it last ☝️
One of the big motivators for us in re-visiting how Fenderball should flow and work as a game was that we wanted as many people as possible to play and join the community around it. That was tricky to achieve when the experience was revolving so much around a local multiplayer set up. This loop opens up a universe where single players across the world can compete with each other for the high score.
Now the battle is on for points, rather than goals alone. A match lasts 2 minutes and 30 seconds — the highest scorer at the end of the match wins. A points multiplier introduces chaos, which you can use to pull off dark-horse wins and stratospheric scores.
Right now we're pouring ourselves into further development. We'll continue to share more here, and we'd love for you to follow along! And please do wishlist, that makes us really happy ❤️
You'll use three controls Fenderball, Dash (A), Grab (X), and Roll (RT). Your aim is to score goals! The goals are the illuminated fenders — your goal is the color of your character. Need any help or want to chat with us? Come on over to the Fenderball Discord .
With Steam Sports Fest right around the corner, we thought we'd start dialing up the vibes by releasing our demo early! New to us and Fenderball? A recent article by Escapist Magazine summed us up pretty freaking gloriously: The Fully Arcade is an independent developer based in G
With Steam Sports Fest right around the corner, we thought we'd start dialing up the vibes by releasing our demo early!
New to us and Fenderball? A recent article by Escapist Magazine summed us up pretty freaking gloriously:
The Fully Arcade is an independent developer based in Gothenburg, Sweden, and Fenderball is its first game. With a stated goal of creating a game that encourages screaming and trash-talking amongst friends, Fenderball is a multiplayer party game for up to four players. It has a retro 1980s look and feel to it in its color palette and presentation, which makes it stand out even more.
We hope our demo can get in front of a lot of sporty-inclined people throughout Sports Fest starting Monday, so wishlists matter a whole lot. Please do wishlist if you're seeing this and digging what you're seeing 🙌