Minor update, June 23rd
Feature updates Night missions added A couple of new maps added A few more weapons added (including a flare launcher for illumination) Bugfixes Most reported bugs have been fixed (hope I got them all)

Developer posts and news about this game.

Feature updates Night missions added A couple of new maps added A few more weapons added (including a flare launcher for illumination) Bugfixes Most reported bugs have been fixed (hope I got them all)

Slava Ukraini! is now officially up to 70,000 users. Download statistics remain about the same, with 32.6% of the downloads made from Ukraine, 8.8% from the US and 8.1% from Poland. News from the war are mainly focused on the Russian attempt to encircle Sievierodonetsk and Lysych

SVD sight switched from red dot to PSO Partial character model shadow removed Simple "ducking mode" implemented (hold C) Automatic ducking when reloading Player killed counts as casualty Factory mission enemy seeing/moving/shooting through one building fixed Artillery smoke durat

Today, Slava Ukraini! hit the 60,000 users mark. Most game downloads (34%) are in Ukraine, with the US (8.5%) and Poland (7.7%) second and third. Somewhat unexpected, the fourth most common download location is China, with 5.7% of the downloads made from there. On top of that, th

This patch is mostly about fixing bugs that have been reported. Feature updates Total casualties for the battles fought in battle mode are now diplayed in strategic mode. Bugfixes Accidental firing when a mission starts should not happen again. There's now a 3-second delay as a m

I had to release this patch early to deal with the fact that the first achievements became visible through Steam even before they were obtainable. But since I don't do fully modular updates, some of the other stuff I've been working on goes with it as well. Feature updates AK-105

Today, just over two weeks since release, Slava Ukraini! passed 50,000 users. I really did not see that coming. When I released Slava Ukraini!, I expected that it would perhaps reach somewhere between 1,000-2,000 users in total, accumulated over several months. That particular ex

Feature updates Enemy AI has been slightly improved. There may, however, be some situations which the AI isn't prepared to handle. Ability to invert mouse up/down. This is done from the preferences option in tha main menu. Weapons with iron sights now zooms in a bit when the play

Feature updates Time control (0x - 8x) in tactical mode added. "Hold breath" feature to reduce weapon sway added. Bugfixes Several minor bugfixes

Several minor bugfixes and adjustments to missions. Briefings are now presented in both English and Ukrainian.