Project Gunship

Sklorite Studios LLC

Released
Aug 31, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update Build 0.8.1.1 (branch "publicbeta")

    Quick update to fix a few issues and add some more content. I appreciate the feedback I've received so far and look forward to hearing more from you, so I can improve this build. Changelog Fixed bug keeping the Hellfires from applying damage to objects. Fixed M113 editor markers

  2. Developer post

    Update Build 0.8.0.0 (new "publicbeta" branch)

    Hello everyone! Hope you all enjoyed the long weekend (US residents) and are having a good week so far! As usual, I'm a bit behind schedule with this as I ran into some issues with packaging, but I'm glad to finally get it up and running on steam. It'll be nice to be able to add

  3. Developer post

    SITREP: August 2026

    Hey everyone! Time as usual has been creeping by at lightning speed, but development has continued strong. The goal was to get out a release by the end of August, but a few more things need to be worked out before we'll be able to do this. It should only be a few more days at thi

  4. Developer post

    SITREP: June 2026

    Hey everyone, as some of you have pointed out, it has been a while since I've provided any official update on development, so I'd like to provide some insight into what has been going on since the last SITREP. Although there has been a lot of work done on various things, there ar

  5. Developer post

    SITREP: March 2026

    Greetings! I had originally planned to provide a SITREP at the start of the new year, but I wasn’t able to get to it until now. It has been quite a while since the last update, and I want to share some perspective on what has been happening behind the scenes. First, I want to say

  6. Developer post

    Update Build 0.7.3.0

    This will be a quick one since most of the work done for this update was on the back end. However, I’m happy to say a sought-after and planned addition has finally been worked into the game, and I think it really improves the experience. Flight sticks/Joysticks are finally recogn

  7. Developer post

    Update Build 0.7.2

    Hello! I hope the new year has been going well for you! I was hopeful I would be able to get this out sooner in February but had a family vacation to start the year and then ran into some technical issues that held up everything (updating software tools is fun). Because of this,

  8. Developer post

    Update Build 0.7.1 Hotfix

    Quick hotfix to address some pressing issues. Everyone has been very helpful with their bug reports and suggestions. Keep it coming! Thanks! Changelog Fixed a bug causing the gunship to not spawn on the Vietnam training map. Fixed a bug causing the vehicles on the Afghan Rural Vi

  9. Developer post

    Update Build 0.7.0

    Hope everyone had a good holiday season and that you were able to enjoy time with your loved ones. Been a busy last few months with many some unfortunate setbacks, but luckily, I have some content and improvements that you will enjoy. My largest concern and need of feedback is ho

  10. Developer post

    SITREP November 2024

    I hope everyone is having a good month and has exciting plans for the upcoming holidays! I wanted to give a peak into the progress that has occurred so far and what remains before we can see the next update. Much of this is still subject to change, so everything seen shouldn't be

  11. Developer post

    SITREP July 2024

    Hello everyone! I know outside of sporadic appearances in the discord community, I have been somewhat disconnected from you all since the beginning of this year. I hope to shed some light on what has been going on, what the status of Project Gunship is, and what you can expect in

  12. Developer post

    Update Build 0.6.8

    Happy Holidays everyone! Hope everyone has an opportunity to spend this season with friends/loved ones. Nothing much to report on this one, but wanted to push some content that I’d hoped would have been included in the last update. In the past two weeks, I’ve spent a lot of time

  13. Developer post

    Update Build 0.6.7

    Happy holidays to everyone! It has been another month of development and I’m excited to see playable content beginning to grow for the project. There still is a lot to add for the project to be completed and released, but it’s always good to see progress. New Maps In this update,

  14. Developer post

    Update Build 0.6.6 Hotfix 2

    Change Log Fixed the UI menu bug (options menu not removing itself), being caused by having the Fire Control Computer UI open. Fixed a bug causing the input window to not be the main focus when opened.

  15. Developer post

    Update Build 0.6.6 Hotfix 1

    Change Log Fixed the terrain on the "Raid of Khalid Ahmed" that was causing the vehicles to get stuck.

  16. Developer post

    Update Build 0.6.6

    I’ll keep this one short, because there isn’t a lot to unpack here. I wanted to get an update out as soon as Chaos Destruction could be showcased to you and now is that time! Chaos Destruction Keep in mind, this is very early in development of the destruction system using Chaos a

  17. Developer post

    Update Build 0.6.5 Hotfix #1

    Changelog Fixed a bug preventing the Gun Pitch and Yaw Tweak input setting from showing in the control options. Fixed a bug that prevented the Joystick Visual Assist setting from staying set from scenario to scenario.

  18. Developer post

    Update Build 0.6.5

    I don’t know about you all, but it feels like time is just flying by faster than ever. It has been another month (and a half) and I hope everyone is doing well! This update would have been released two weeks ago, but I had a family vacation and was uncomfortable making the releas

  19. Developer post

    Update Build 0.6.4

    Hello again! Another month of dev gone, and I’ve got some content to release, along with some needed improvements/tweaks, plus an exciting look into the future. Gunnery Updates One of the big features from the last update was changes to how gunnery worked in game and after receiv

  20. Developer post

    Update Build 0.6.3 Hotfix

    Changelog: Potential fix for the menu bug (this should be it... hopefully I didn't jinx it)