Railbound v4.04 (Nov 13th 2025)
Fixed issues with changing screen resolution
Fixed issues with changing screen resolution

Fixed issues with changing screen resolution
Fixed issues with changing screen resolution
Updated Unity engine version to 2022.3.62f2, The engine was updated to fix the CVE-2025-59489 security vulnerability , Improved stability for Level Editor UI during the Publish stage.
Updated Unity engine version to 2022.3.62f2,
The engine was updated to fix the CVE-2025-59489 security vulnerability,
Improved stability for Level Editor UI during the Publish stage.
Improved Workshop Level Browser stability

Hi, Today's the day - Railbound's Steam Workshop support is now out of beta and ready for you to design your own amazing puzzles! We've improved the UI, fixed bugs, added full language support and more, to make the editor easier to use than ever. This update also adds some new Wo
Hi,
Today's the day - Railbound's Steam Workshop support is now out of beta and ready for you to design your own amazing puzzles!
We've improved the UI, fixed bugs, added full language support and more, to make the editor easier to use than ever. This update also adds some new Workshop-exclusive content in the form of new city-themed decoration assets that you can use for your custom levels.
To celebrate the release, Railbound is 50% off on Steam until September 19th (our other games are discounted too!), making it the best chance yet to try out our puzzles.

To give you a quick start we've also prepared three collections of some of our favorite levels from Workshop. There are other great puzzles to be found when browsing the Workshop list, but here's just a bunch of ones we enjoyed ourselves and think are worth checking out:
View game pageView game pageView game page
Added full language support,
The Custom Level Browser is now translated into all languages supported by the game, making it easier to find what you're looking for!
Added level sorting.
By default sorts by last update / last subscribed date, but can be changed into other settings,
Added improved content descriptions for local & Workshop levels,
Added improved descriptions when no local / Workshop levels are present,
Added support for non-Latin characters in level names & descriptions,
Improved visual consistency for buttons and other UI elements,
Moved "Create New Level" button to the left area to make it easier to find,
Fixed issue where returning from playing a custom level to the main menu didn't open the browser automatically,
Fixed issue where deletion popup's level screenshot had an additional texture overlay,
Fixed issue where only 50 subscribed Workshop levels were displayed in the main menu,
Fixed missing SFX when clicking on some of the buttons,
Fixed errors being logged when creating new levels,
Fixed the browser UI being cut off on sides on 16:10 displays,
Fixed level timestamps being displayed in UTC instead of local time,
Added full language support,
Similarly to the Custom Level Browser, the Level Editor is now fully localised!
Added new decorations & palettes to the editor,
Introducing Workshop-exclusive city-themed content (buildings, vending machines, etc.),
We also found some decorations from the main game that were not included in the v3.50 patch and added them back into the editor,
Added new tabs to the Decoration object panel,
Previously decorations were sorted into 3 categories (plants/rocks/other),
Now there are 7 categories for visual themes (forest, island, city, etc.) to make it easier to find what you're looking for,
Added character limits to level name & description,
Those limits existed before but the game didn't enforce them (instead, you could get a publishing error when trying to send your level to Steam Workshop),
Added support for non-Latin characters in level names & descriptions,
Improved camera controls & zoom,
Now trying to scroll the lists of decorations should no longer affect camera zoom,
Improved undo/redo behaviour,
Now using undo/redo should better handle altering decorations & floor settings,
Improved decoration counter behaviour,
Improved decoration placement validation & rotation,
Improved behaviour when trying to save an existing level under a new name,
Fixed missing keyboard shortcuts & input handling,
e.g. using Escape to close pop-ups or return to previous states should be more consistent,
Fixed issues when trying to publish levels with empty names and/or descriptions,
Fixed issues with level preview capture after publishing,
Fixed issues with decoration palette changes not being saved correctly,
Fixed issue where levels containing only trolleys could pass the Test stage,
Fixed issues with decoration counter inaccuracies and missing decorations when re-entering editor,
Fixed various visual glitches related to 3D models (e.g. white artifacts on rail buttons),
Fixed issue where re-entering editor sometimes didn't open the Design stage,
Fixed issue where tile selection sometimes reset itself when placing new rails,
Fixed aliasing on decoration asset previews,
Fixed issue with level name UI stretching too much when playing custom levels,
Optimized textures for assets from Worlds 9-12,

We're super grateful to everyone who tried out the editor since May and left us feedback - it allowed us to streamline some things and make the Workshop integration smoother for new & existing players.
We hope you'll have a lot of fun playing around with the editor - creating your own levels and discovering new ones made by our Workshop community.
As always, let us know if you run into any issues with the game or the level editor on our Steam Community forums, our Discord or via e-mail ([email protected]).
Hi! This minor update fixes some issues that popped up in the level editor - most notably the game not being able to properly count rails required for a solution when using semaphore tiles which prevented some of the workshop levels from being completed. Patch notes for Railbound
Hi! This minor update fixes some issues that popped up in the level editor - most notably the game not being able to properly count rails required for a solution when using semaphore tiles which prevented some of the workshop levels from being completed.
Patch notes for Railbound v3.51:
Level Editor:
(Play) Fixed wrong rail count in levels that used semaphore tiles in their solutions,
(Design) Fixed an issue where sometimes moving Station tiles around caused glitches,
(Decorate) Fixed an issue where sometimes decoration count would drop below 0,
(Decorate) Fixed being able to remove passenger models from Station tiles,
(Test) Fixed the remaining rail counter sometimes displaying an improper value,
(Test) Fixed the locomotive sometimes appearing out of place on levels with Trolleys,
Improved editor scene loading,
Cheers,

Hi, Since we announced that we're working on a level editor for Railbound , we've also been thinking about how to best handle releasing this mode. In the end we decided to release it a bit early so that you, the players, can put your hands on it earlier and help us steer this fea
Hi,
Since we announced that we're working on a level editor for Railbound, we've also been thinking about how to best handle releasing this mode. In the end we decided to release it a bit early so that you, the players, can put your hands on it earlier and help us steer this feature in the best possible direction.
Introducing - the Railbound Level Editor Open Beta:
This new mode is available for everyone who updates the game on Steam to version 3.50 (visible in the bottom-right corner of the main menu). You can access the level editor mode through the button on the left side of the main menu.

When opening the Level Editor mode you'll be greeted by a custom level browser menu - from here you can check out your own creations (on the "My Levels" tab) or play other people's designs (via "Workshop Levels") tab.

You can find new puzzles to solve over on the Steam Workshop tab for the game: https://steamcommunity.com/app/1967510/workshop/
Currently you need to restart the game in order to update the subscribed levels list in the main menu; we'll update this behaviour later to make it smoother.
After you press the "Create Level" button in the "My Levels" tab you'll enter the level editing mode. The workflow here is split into four main stages:

In the Design stage you can determine the size of your puzzle (and modify it later if your plans change), and lay down all interactive parts of a level - locomotives, train cars, switches, immutable rails, stations and more! This mode gives you access to all of the tools we have at our disposal when designing puzzles for the game (it's just that the tools are a bit nicer that what we've used when creating Railbound).

At any time during design you can head over to the Decorate tab and touch some grass, plant some trees, set up a bunch of buildings, change the visuals on the floor and make your puzzle as pretty (or as unique) as you want.

Once you're happy with your results it's time to Test your creation - in this mode you need to show that your puzzle can actually be solved before being able to share it with the world. You'll have unlimited rails at your disposal, but when sharing the puzzle with everyone else we're using your result (the amount of tiles you laid) to limit the available rail count for players.

The last step is the Publish stage - name your level, give it a fun description, decide whether to share it with yourself, your friends or all Railbound players - and off you go!
As mentioned at the start, this mode is currently in open beta - we've shipped it earlier to get your counsel on which features we should prioritise as we're continuing work on the editor. This feature is very complex and took us a long time to develop, so expect to see some bugs, visual glitches or UI/UX issues as you're playing around with the new tools.
Some of the currently known issues that we're investigating include:
We hope you'll have a lot of fun with the level editor - if you run into any problems feel free to share them on our Steam Community forum, through our Discord or via e-mail ([email protected]).
Railbound was also featured during today's Thinky Direct and will be taking part in the Cerebral Puzzle Showcase from May 29th till June 5th and the Cozy & Family-Friendly Games Celebration over the weekend! We've also applied our biggest discount yet (45%) so now's the best time to give Railbound a try if you haven't done it yet.
PS. We've also just launched a big update to our latest game - Pup Champs - check it out if you haven't seen it yet :)
https://store.steampowered.com/app/2848800/Pup_Champs/
Hi! We've been working hard on the Level Editor mode for Railbound and can't wait to tell you all about it... tomorrow, once the Cerebral Puzzle Showcase event is live on Steam! Tune into the Thinky Direct , streamed live from 7PM CEST on May 29th to learn more: Cheers,
Hi!
We've been working hard on the Level Editor mode for Railbound and can't wait to tell you all about it... tomorrow, once the Cerebral Puzzle Showcase event is live on Steam!
Tune into the Thinky Direct, streamed live from 7PM CEST on May 29th to learn more: https://twitch.tv/thinkygames
Cheers,

This one has been by far the most requested feature we've kept receiving ever since Railbound launched back in 2022, but we can finally tease that we've been quietly working on a level editor for the game since late last year. It was a challenge for a number of reasons - the amou

This one has been by far the most requested feature we've kept receiving ever since Railbound launched back in 2022, but we can finally tease that we've been quietly working on a level editor for the game since late last year.
It was a challenge for a number of reasons - the amount of UI/UX work involved, platform-related difficulties, the distance from original release making it less likely that people will use this feature enough - but thanks to player feedback and all the positive reviews the game has gotten, we decided to give it a try.
Railbound's level editor will arrive later this year, giving players tools to design their own puzzles, decorate them as they see fit, and share their creations with other people (as long as it's solvable). We're still working on the details of how everything works, so bear in mind that everything in these screenshots and videos is subject to change (for the better, hopefully!).
At the moment we're planning to launch the editor in a public beta, exclusively on Steam in the coming months. We look forward to seeing what you manage to come up with once it's available. If you're interested in checking the editor out before everyone else, join our Discord.

PS. You can also sign up for our newsletter since we sometimes announce stuff like the level editor there earlier :)
PPS. If you haven't had the chance yet, check out the new demo for Pup Champs, our new upcoming game that we also plan to release this year!
https://store.steampowered.com/app/2978840/Pup_Champs_Demo/
Replaced social media links in main menu, Arrows leading off from train cars are no longer animating if Reduced Motion is enabled.
v3.06 is a minor maintenance update for Railbound improving stability and adding one tiny feature that we've been thinking about for a while now :) Patch notes for Railbound v3.06: Updated EasySave3 from 3.4.0 to 3.5.16, Added a new main menu panel with info about our other games
v3.06 is a minor maintenance update for Railbound improving stability and adding one tiny feature that we've been thinking about for a while now :)
Hi, Railbound is currently 34% off during the Steam Planes, Trains, and Automobiles Fest 2024! The event runs from September 15 to September 23, so if you’re ready to fix some tracks and watch the trains roll, now’s the perfect time to grab your copy. Like Afterburn’s puzzles ? D
Hi,
Railbound is currently 34% off during the Steam Planes, Trains, and Automobiles Fest 2024! The event runs from September 15 to September 23, so if you’re ready to fix some tracks and watch the trains roll, now’s the perfect time to grab your copy.
https://store.steampowered.com/app/1967510/Railbound/
Like Afterburn’s puzzles? Don’t forget to wishlist our upcoming game, Pup Champs!
https://store.steampowered.com/app/2848800/Pup_Champs/

We're thrilled to announce that Railbound is part of the Cerebral Puzzle Showcase ! To celebrate, we're offering a 33% discount on Railbound for a limited time. 🚂✨ But that's not all! We're also excited to introduce the demo of our newest game, Pup Champs —a tiny tactical puzzle
We're thrilled to announce that Railbound is part of the Cerebral Puzzle Showcase! To celebrate, we're offering a 33% discount on Railbound for a limited time. 🚂✨
https://store.steampowered.com/app/1967510/Railbound
But that's not all! We're also excited to introduce the demo of our newest game, Pup Champs—a tiny tactical puzzle game where you lead a football team of cute dogs to victory! 🐶⚽

https://store.steampowered.com/app/2848800/Pup_Champs/
Check out Railbound and Pup Champs in the Cerebral Puzzle Showcase and enjoy the puzzle fun! 🧩💡
Dear Railbound Enthusiasts, As we journey together through the enchanting world of Railbound, a special occasion beckons during the Steam Autumn Sale - the Steam Awards. It's a celebration not just of games, but of communities and the shared experiences they foster. We're setting
Dear Railbound Enthusiasts,
As we journey together through the enchanting world of Railbound, a special occasion beckons during the Steam Autumn Sale - the Steam Awards. It's a celebration not just of games, but of communities and the shared experiences they foster. We're setting our sights on the "Labor of Love" category. Here's a look at how Railbound has grown, thanks to your unwavering support!
Started with: 150+ levels across 8 worlds
Now featuring: 240+ levels in 12 diverse worlds
More Than Just Puzzles - Railbound v1.21 (Petting Update) - Dec 1st 2022
Adding a touch of warmth with pettable dogs and implementing a requested colorblind mode for an inclusive experience.
New Challenges Unveiled - Railbound v2.0 (Semaphore Update) - Feb 3rd 2023
Introducing over 30 new levels, ancient-themed worlds, and the semaphore mechanic.
Optimized for Portability - Railbound v2.02 (Steam Deck Verified Update) - Mar 9th 2023
Ensuring Railbound runs smoothly for our players on-the-go, making puzzle-solving more accessible than ever.
First Anniversary - Railbound v3.01 (Birthday Update) - Sep 6th 2023
Celebrating our first year with 40 new levels, featuring levels with two locomotives, and new gameplay mechanics,
A Community Triumph: 1,000+ Overwhelmingly Positive Reviews - Nov 6th 2023
Your feedback has been our guiding star, helping us shape Railbound into a game that resonates with each of you.
In celebration of our nomination and to thank you for your support, Railbound is available at a special discount during the Steam Autumn Sale!
Every milestone we've achieved has been possible because of you, our incredible community. If Railbound's journey resonates with you, we would be honored to receive your nomination for the "Labor of Love" award.
With gratitude,
The Afterburn Team

We're steaming with joy - Railbound has collected 1000 overwhelmingly positive reviews on Steam! To our puzzle-solvers, track-layers, and global travelers: your support is the coal to our engine. Your reviews are more than numbers - they're the stories of shared adventures and ch
We're steaming with joy - Railbound has collected 1000 overwhelmingly positive reviews on Steam! To our puzzle-solvers, track-layers, and global travelers: your support is the coal to our engine.

Your reviews are more than numbers - they're the stories of shared adventures and challenges conquered. Together, we've built a world of cozy puzzles and heartwarming journeys.
For every track connected and puzzle solved, we thank you. Let's keep the train moving to the next thousand reviews and beyond!
With appreciation,
Afterburn

🚂Greetings Spooky Crew! 🚂 The Halloween spirit has taken over Railbound! As our adventurous dog duo chug along, they've stumbled upon some eerily festive decorations in World 8. Under the cloak of night, the world takes on a different hue, making each puzzle a bewitching challe
🚂Greetings Spooky Crew! 🚂
The Halloween spirit has taken over Railbound! As our adventurous dog duo chug along, they've stumbled upon some eerily festive decorations in World 8. Under the cloak of night, the world takes on a different hue, making each puzzle a bewitching challenge. The path is illuminated by the mesmerizing glow of mushrooms, and skulls scattered around watch silently as you pass.
Wishing all our train enthusiasts a Rail-tastic Halloween! May your journey be filled with fun, frights, and festive flair!


If you've got Railbound but are craving even more train-based puzzles, we've prepared a bundle just for you! Grab our tiny train puzzle game along with Train Valley 1 & 2 and the newly released Station to Station at a discount in the Railway Puzzles Bundle !

If you've got Railbound but are craving even more train-based puzzles, we've prepared a bundle just for you!
Grab our tiny train puzzle game along with Train Valley 1 & 2 and the newly released Station to Station at a discount in the Railway Puzzles Bundle!
https://store.steampowered.com/bundle/35369

Railbound released exactly one year ago - and to celebrate we've got a big update for all of you! There are 40 new puzzles to solve across two new worlds - World 11 and World 12 . We've also got a brand-new twist on the existing Railbound formula - all of the new levels feature t

Railbound released exactly one year ago - and to celebrate we've got a big update for all of you!
There are 40 new puzzles to solve across two new worlds - World 11 and World 12. We've also got a brand-new twist on the existing Railbound formula - all of the new levels feature two locomotives and separate sets of train cars which you need to connect to the right place in the right order. It was a mechanic that we conceived at an early stage, cut from the original scope of the game because of time constraints, but could now revisit in this update... and honestly, it's a lot more fun and challenging than we originally expected! We hope you have a great time playing around with these new puzzles.
Railbound and all of our other games will also be discounted from September 6th (from 10AM PT) till 20th, so check them out!

Patch notes for Railbound v3.01:

Hi! Railbound's first birthday is just around the corner and we decided to celebrate it with a brand-new free update to the game! On September 6th 2023 (next week!) get ready to solve over 40 new puzzles , try out the new mechanic - Two Locomotives - which remixes the default gam
Hi!
Railbound's first birthday is just around the corner and we decided to celebrate it with a brand-new free update to the game!

On September 6th 2023 (next week!) get ready to solve over 40 new puzzles, try out the new mechanic - Two Locomotives - which remixes the default gameplay in fun new ways, and explore our most detailed Worlds yet!
https://www.youtube.com/watch?v=tQLGxM6Q6nY
Thanks for your support and see you next week :)
- Luke
In update v2.02 we focused on solving minor problems that could occur when playing on the Steam Deck - and we can now proudly show off the green checkbox on our store page! Patch notes for Railbound v2.02: Railbound is now Steam Deck verified! Steam Deck version now supports both
In update v2.02 we focused on solving minor problems that could occur when playing on the Steam Deck - and we can now proudly show off the green checkbox on our store page!
Patch notes for Railbound v2.02:
This update fixes the following issue: Fixed the "Boundless" achievement not being awarded for completing all bonus levels in World 10.
This update fixes the following issue: