Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 2 | |
| 1 | |
| 3 | |
| 2 | |
| 3 | |
| 2 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 2 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 1 | |
| 3 | |
| 1 | |
| 2 |
No stream history yet.
Updated the version of Unity engine to avoid security vulnerabilities (as reported in the media) Dragon Spirits 2 was my first Unity game. Recently, I've just been building some small games to practice and get more comfortable with the engine. 1. Fixed a bug where Sinner Flame wa