Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 1,081 | |
| 1,087 | |
| 1,129 | |
| 1,200 | |
| 1,314 | |
| 1,408 | |
| 1,564 | |
| 1,667 | |
| 1,645 | |
| 1,661 | |
| 1,718 | |
| 1,975 | |
| 2,215 | |
| 2,252 | |
| 2,211 | |
| 2,200 | |
| 2,084 | |
| 1,972 | |
| 1,896 | |
| 1,848 | |
| 1,712 | |
| 1,489 | |
| 1,274 | |
| 1,092 | |
| 1,039 | |
| 938 | |
| 909 | |
| 988 | |
| 1,053 | |
| 1,157 | |
| 1,268 | |
| 1,430 | |
| 1,484 | |
| 1,493 | |
| 1,493 | |
| 1,500 | |
| 1,607 | |
| 1,846 | |
| 2,090 | |
| 2,180 | |
| 2,141 | |
| 2,114 | |
| 1,933 | |
| 1,865 | |
| 1,898 | |
| 1,815 | |
| 1,568 | |
| 1,347 | |
| 1,195 | |
| 1,075 |
Data may be outdated
It’s time to go Beyond the Surface in the first episode of our Voyage to Early Access 2 series. Narrative Designers Seth Dickinson and Tim Partlett, along with Creative Director Anthony Gallegos, explore storytelling's role in shaping Subnautica 2’s latest content update. In this