Zetria

Karne · PixelBee

Released
Jun 10, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    New Language Support, Full Controller Support & Bug Fixes

    What's New Added language support for Russian , Traditional Chinese , Simplified Chinese , Japanese , French , and Latin American Spanish . Improvements Added full controller support . Controllers now work across all pop-ups and UI menus. Demo progress can now be carried over to

  2. Developer post

    Lust Arcanum - Our new game is out!

    We just hit the release button on our new game — Lust Arcanum — it's live! 🎉 If you enjoyed this game, you might want to check out our latest release. It's our longest game yet, and we've poured everything into it. We hope you'll love it too! — Gigi and Karne View game page

  3. Developer post

    Unity security patch

    You can find more information from unity here:

  4. Developer post
  5. Developer post

    Exciting Updates on Our Latest Endeavors

    Hello, dear players! Zetria now supports Steam Cloud! But that's not all! We're excited to announce our new game, Tamer Vale, which we've put a lot of effort into. Featuring the same beloved hand-drawn, high-quality pixel art, Tamer Vale brings you an all-new gameplay experience.

  6. Developer post
  7. Developer post

    1.4.1

    A few minor polish fixes for bonus level

  8. Developer post

    1.4.0

    • Added a new bonus level and unlockable scene in the specimen archive • Added space for more scenes in future

  9. Developer post

    1.3.2

    Fixed audio sync issue in bonus scene

  10. Developer post

    1.3.1 - Minor fixes

    Version 1.3.1 Updates =================================== • Fixed an issue with archive cell 06 directing to the wrong scene • Getting a few things ready for adding more levels

  11. Developer post

    1.3.0 - Music Update!

    • Music Overhaul! Finally Zetria has some decent audio tracks.

  12. Developer post

    1.2.0

    • Levels are now freely repayable regardless of whether or not a player has collected a Datacore there. • Another bonus animation added to the Archive.

  13. Developer post

    1.1.9

    Fix for level 3 where level-skips / resets were hapopening from hotkeys

  14. Developer post

    1.1.8

    • Some players report issues using TAB to toggle the shotgun, so added the ability to toggle with the scroll wheel and mouse button 3. • Understand some issues persist between Steam controllers set up and the default Controller inputs - still looking into it but the fastest fix i

  15. Developer post

    1.1.7

    • Fix on level 5 where player would appear behind scenery. • Fix for player being able to pickup an exhausted scientist while dying.

  16. Developer post

    1.1.6

    • Fix for tentacles freezing the player if they were attempted to be interacted with twice. • Fix for issue where a player could get more than 9 Datacores. • Returned a lost xeno to the Archive, door 4.

  17. Developer post

    1.1.5

    Fix for level 9 spawning incorrectly.

  18. Developer post

    1.1.4

    • Level 9 healing tentacles should not move around anymore • Fix for mouse click shooting too many bullets

  19. Developer post

    1.1.3

    • More work on getting controllers going, triggers should work better, but you still likely need to configure a few things in Steams controller profile settings, and still need a mouse for some menus. • Exposure setting saved properly now • Fix some enemies blocking each others c

  20. Developer post

    1.1.2

    Fix for some healing tentacles playing crouch animation incorrectly A few other smaller bug fixes