ALPHA 0.10.0
Working on fixing some bugs
Developer posts and news about this game.

Working on fixing some bugs

Graphical fixes, and UI improvements

Mostly UI / Graphical updates - Added animated characters/enemies - improved backgrounds - UI polish - some new card card

1. Significant change to how combat works. After a combat encounter, you restore all lost HP. Here's why I made this change: - identity of the game: intense, moment by moment action. Any moment could be your last. Every enemy has the ability to kill you if you are not smart and s

Same as v0.8.3, but with a hopeful patch for the broken logo in the start screen (not happening in the dev version...) changelog: - add new cards (more tier 2) - buff some enemy attacks - add for informational text to more cards - fix fetch modal card description bug - improve th

Alpha v0.8.3 has been released! Here's the changelog for this version: - add new cards (more tier 2) - buff some enemy attacks - add for informational text to more cards - fix fetch modal card description bug - improve the flow/speed of rounds, shortened later phases in each roun

- add new cards (more tier 2) - buff some enemy attacks - add for informational text to more cards - fix fetch modal card description bug - improve the flow/speed of rounds, shortened later phases in each round - only 1 combat encounter per operation round. No more Combat Encount

Alpha release 0.8.2 Fixes a number of bugs - switch between ops/base defense correctly - some UI fixes/improvements - improve Ground Troops card - add discord server link to main menu - fix issue with Base Defense cards not resolving exactly right
