Zumbi Blocks 2 Open Alpha

Adrian Kaminski

Released
Apr 15, 2023
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Patch 2.1.6.1

    Zumbi Blocks 2.1.6.1 First of all, thanks for all who donated for this project. The first few days of the update being out demonstrated strong support, and makes me hopeful about the future of the game. This patch contains a basic credits screen, with the names of everyone who he

  2. Developer post

    Update 2.1.6.0

    Zumbi Blocks - version 2.1.6.0 Donations: I'll start this update with a request for financial support. The game is made by a single developer, and I'd be very grateful if those who have been enjoying the game could donate any small amount. I'll add your name to the game's credits

  3. Developer post

    Preventing loss of save data

    Quick Patch 2.1.5.1 Yesterday's patch contained a coding error that could result in loss of save data, depending on what your save files looked like, and what you did when you first loaded the game. Unfortunatelly, some people were affected by this, and brought it to my attention

  4. Developer post

    Update 2.1.5.0

    Zumbi Blocks - version 2.1.5.0 In this May update i'm adding a helicopter rescue sequence at the last wave, after which you beat the match and return to lobby. Like i promissed before, now you need to beat certain modes to unlock other modes. This is tracked through challenges, t

  5. Developer post

    Update 2.1.4.0

    Zumbi Blocks - version 2.1.4.0 For march's update i've been working on some exclusive Tier 4 guns for the paid version . The free version is getting some smaller changes. Mainly new zombie models for the Tier 2 zombies. Also many UI changes , and a new General Settings menu , tha

  6. Developer post

    Update 2.1.3.0

    Zumbi Blocks - version 2.1.3.0 For this first update of 2026 i'm bringing some important new game features. First of them is unlockable skins . In addition to the skins, you can now freely customize the color scheme of the character instead of being limited to a small set of pred

  7. Developer post

    Update 2.1.2.0

    Zumbi Blocks - version 2.1.2.0 After several months (sorry for the delay), Zumbi Blocks 2 is finally getting its third boss: Reaper Zumbie , along with the ability to unlock all Tier 3 loadouts. This update also includes various gameplay improvements and several bug fixes. You ca

  8. Developer post

    Update 2.1.1.8

    Zumbi Blocks - version 2.1.1.8 Detailed patch notes for the update release earlier this month (July 8th 2025). Full update notes: Crafting: . Added "explosives crafting table", for crafting frag and stun grenades . Added a "weapons upgrade table", where you can convert some guns

  9. Developer post

    Update 2.1.1.7 (ping marker, FOV settings, and more)

    Update 2.1.1.7 arrives sooner, with some smaller updates, before i start working on Tier 3 content. Starting on monday i'll be able to work full time on ZB updates and try to deliver as many updates as possible, in the next few months. Full patch notes: Ping system: . You can now

  10. Developer post

    Update 2.1.1.6

    Zumbi Blocks - version 2.1.1.6 Today the game gets updated to version 2.1.1.6, which focused on improving loadout selection user interfaces, and added a new way to acquire loadouts inside the match by trading resources with an NPC. In addition to that, the update adds some extra

  11. Developer post

    Update version 2.1.1.5 (refactored A.I.)

    - NEW ZOMBIE AI: . Zombie Pathfinding code has been rewritten from scratch, and the rest of the zombie's code has been majorly redone. Advatanges of the new AI: . Less prone to bugs, and easier to work with. . Will better adapt to future additions, like base building, for example

  12. Developer post

    Update engine version

    - Updated engine version to a more stable version (Unity 2021 LTS) - Buffed shuriken - Changed how server names are displayed in the server list menu

  13. Developer post

    Server lists Update (2.1.1.3)

    - SERVER LISTS: . Changed the "Connect to Friends" menu into a server list, for browsing all public lobbies. . You can filter lobbies based on region. . When you open up a multiplayer match the game auto-detects the region you are in. . Added option to limit the number of players

  14. Developer post

    HUD Changes and Chat Text

    Quick update making some improvements to the UI, fixing a couple of bugs, and adding a text chat. - HUD / UI CHANGES: . Added a Text Chat . Changed health bar, and status icons (food, drink, health, etc.) . Added more information to the selected weapon, ammo, and equipped items.

  15. Developer post

    Waves update (2.1.1.1)

    After a long while i managed to finish the waves update. For the next updates i'll focus on adding gradual smaller changes so it doesn't take so long between updates. I'll have a road map up somewhere in discord with every single little thing i want to add to the game. Change log

  16. Developer post

    Quick Patch for Zombie Respawns

    Just a quick patch to fix a mistake I made on the last update. I disabled zombie respawning for testing and forgot to re-enable it. When people commented on it i thought it was some rare bug, but it was just really an oversight from my part.

  17. Developer post

    Update 2.1.0.4 (lobby codes and physics optimization)

    Just a small update to add a much requested feature: entering a code to join people's lobbies, instead of having to be friends on Steam. Also did some optimizing on the physics, to allow for more zombies at a time. Next update I'm hoping to add the Zombie Waves system, along with

  18. Developer post

    Update 2.1.0.3 (steam networking update)

    With this new update the old multiplayer system was removed (using IP / Port or VPN), and is now completely replaced by Steam's multiplayer system. You can create a server normally (without the need to set up port, password, etc.) and you can connect to any friends that are curre