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Update 2.1.2.0

Zumbi Blocks - version 2.1.2.0

After several months (sorry for the delay), Zumbi Blocks 2 is finally getting its third boss: Reaper Zumbie, along with the ability to unlock all Tier 3 loadouts.

This update also includes various gameplay improvements and several bug fixes. You can check them out in the full patch notes below.

Now, an important announcement:

Moving forward with the future of Zumbi Blocks 2, I’ll begin working simultaneously on two branches of the game: the paid version and the free version.

The free version will be limited to Tier 3 bosses and weapons, but it will still receive updates with new features, mechanics, and quality-of-life improvements.

Full update notes:

Tier 3 Content:

. Added the third boss: Zumbi Reaper

. Added the church building where the third boss spawns

. Made Tier 3 loadouts available for unlocking

. Made Tier 3 loadouts purchaseable at the Vendor using silver coins

. Scrapping Tier 3 guns drops 'Gas operation parts' that can be sold for silver

New guns and items:

. Enfield-Black (an upgrade for the Lee-Enfield)

. Ruger American Predator

. AKS-74U

. AR-16 (Colt Canada C7)

. MP5

. PP19-Bizon

. Vz61 Skorpion

. Python

. Throwing axe

. Dynamite

. Holy water (sellable for silver)

. (AR-16, AKS-74U, and Vz61 Skorpion will be upgradable in future updates)

Gameplay changes:

. You now respawn closer to where you died, instead of always spawning in the starter house

. Improved model visibility when aiming down large scopes

. Added support for a wider variety of sights and reticles

. You can now craft non-explosive throwable items

. Grenades now have a limit to how much damage they can inflict on multiple zombies at once

. Svt Lmg has been promoted to tier 3, and M30 carbine demoted to tier 2

. Added extra sellable item stacks to the "Vendor Van"

Bug fixes:

. Updated game engine to 6.2, which includes an important security vulnerability fix

. Removed custom (and unrequested) gameplay data collection

. (Built-in Unity data collection remains in effect)

. Removed unnecessary shadow casting from small dropped items to improve performance

. Reduced pop-in of large objects when viewed from far away

. Fixed excessive CPU usage caused by updating Tutorial UI elements

. Fixed a rare bug where the boss would stop attacking the player permanently

. Fixed an error triggered when attacking the Zombie Queen's dead body

. Fixed a visual glitch when aiming down sights during the boss intro animation

. Fixed off-hand item manipulation animations not working in multiplayer

. Fixed some animations that were not properly synced in multiplayer

. Fixed animation cancelling that allowed rapid firing of bolt action rifles

. Fixed floating magazine glitch that happened when you were attacked while reloading a gun

. Fixed situations where pressing ESC would close multiple menus at once

. Fixed a depth of field issue when viewing some objects from behind

. The gun details popup will no longer appear partially off-screen