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Update version 2.1.1.5 (refactored A.I.)

- NEW ZOMBIE AI:

. Zombie Pathfinding code has been rewritten from scratch, and the rest of
the zombie's code has been majorly redone.

Advatanges of the new AI:
. Less prone to bugs, and easier to work with.
. Will better adapt to future additions, like base building, for example.
. Better optimized, by taking advantage of multi-core processors.
(has room for further optimizations)

Some changes in zombie behaviour:
. Regular zombies will jump off higher floors of the factory building to get outside,
instead of going all the way down to the ground floor first.

. Zombies will move around furniture instead of trying to break it.
. Zombies destroy doors faster.
. Zombie queen now knows how to fly around buildings.
. Zombie queen will try to avoid getting cheesed when the player stays in
the last floor stairs.

- OTHER SMALL CHANGES:

. Changed how brazier's fire effects work, in hopes of reducing crashes on lower end PCs.

. Ammo benches and braziers start appearing on the map screen just by seeing their icons
when close to them, without having to interact with them.

- OTHER BUG FIXES:

. Fixed bug when player leaves an online match while being chased by wave zombie.
. Fixed zombies spawning inside factory stairs.
. Fixed some broken hit boxes on some of the Police Department furniture.
. Fixed game not deleting ragdolls when leaving the match.
. Fixed wave zombies trying to chase dead players.