Released
Mar 25, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Secret Mission 1 Graphical and Performance update

    Weather Added snow fall and changed cloud movement direction to match. Post Processing Reworked the vibrancy and glow effects and removed excess post processing features that were costing performance with little or no visible change when removed. Enemies Changed some positioning

  2. Developer post

    Patch_10252023 Performance optimization

    Game performance and manger updates Buildings and structures Updated the manager so that when these objects are no longer needed they get destroyed. Enemy updates Went through all the enemies, and removed extra scripts, and modified particle systems for better performance. Added

  3. Developer post

    Mission 6 Release

    Mission 6 Release Another tough level that has two rescue unlocks, Ship #5 and the Bomb technology researcher Performance Update Built and added a resource processing system that greatly improves the games performance in frames per second. Graphical Updates Added new weather and

  4. Developer post

    Patch 07142023

    Performance Updates Mission 1 Reworked terrain textures and normal maps. Mission 2 Reworked terrain textures and normal maps. Mission 3 Reworked terrain textures and normal maps. Mission 4 Reworked terrain textures and normal maps. Mission 5 Reworked terrain textures and normal m

  5. Developer post

    Patch 05282023, Fixed failed mission retry and quit button navigation fix.

    Failed mission screen Fixed bug that prevented players from navigating between the Retry and Quit buttons. So players can now select Quit if they are giving up on the current mission.

  6. Developer post

    Secret Mission 1 Version 2 Update

    Updates Secret Mission 1 Boss improvements. Removed excess colliders with boss better performance and less processing required. Increased Boss movement speed better difficulty. Changed Boss movement path so that it is more on the screen and more engaging. Updated the amount of da

  7. Developer post

    Secret Mission 1 Build

    Secret Mission 1 is now added to the game, this can be unlocked by beating Mission 5 while destroying all enemies . -- Improvements and fixes Changed the graphics of some of the projectiles so they are more vivid. Fixed a bug where player would collide into something and it would

  8. Developer post

    Patch 04-25-2023

    Fixed 2nd player user interface navigation glitches. Fixed in game point display at the top of screen during missions so it doesn't look choppy anymore. Removed excess colliders from structures and other mission objects that didn't need them to improve frame rate. And other small

  9. Developer post

    Patch 04202023

    Fixed a glitch with two players in mission 5 where second player input was being sent to player one. Also did a performance fix on enemy projectiles improving ram and processing usage.

  10. Developer post

    Game engine update.

    Brought game up to date with the latest version of Unity, with long term stability build.

  11. Developer post
  12. Developer post

    Difficulty and UI update

    Reduced the amount of life Mission 4 boss has by more than half. Fixed UI navigation of the mission selection screen. Terrain performance improved. Secret Mission 1 started, working on terrain and weather system. Other minor graphics fixes to help with performance.

  13. Developer post

    Input and difficulty fix

    I fixed a glitch with only one controller connected causing ship selection to not work. Reduced most enemy life by 30% to help with the difficulty of the game. Have a great Thanks giving.

  14. Developer post

    Quick fix Mission 1 - 5

    Moved the second enemy activator closer to the top of the screen, improving movement activation of some of the flying attack ships.

  15. Developer post

    Mission 5 released

    Mission 5 Completed. Mission 1 collision fix with some of the terrain that was to high. Mission 2 performance improvement with enemies that move along fixed paths. Mission 3 fixed enemy colliders so they have better hit boxes. Mission 3, 4, 5 reduced the amount of life of the Sph

  16. Developer post

    Mission 4 boss fix

    Updated mission 4 boss so that it rotates correctly was twitching.

  17. Developer post

    Mission 4 enemy staging system tweaked

    Mission 4 Changes: 1. I moved the positions of enemy staging to get rid of tracer trails of them moving to their start points from their staging points. 2. Moved turrets to better locations giving them more of hovering turret look. 3. Added sand to the wind effect.

  18. Developer post

    Another Performance improvement

    Fixed colliders on the turrets. Fixed the smoke when some drones and tanks explode so the duration of the smoke is reduced. Added the platforms below the turrets to make them more visible and add to the visuals of the game by added more color.

  19. Developer post

    Performance Improvements patch

    Mission 2, 3, 4 fixed Level of detail(LOD) distances for trees so that they will stay the same instead of changing to lower or higher models based on camera distance. Was causing an obvious glitch where trees would change as you get closer to them. Fixed heat seeking missiles col

  20. Developer post

    Reduced the difficulty for missions

    I lowered the amount of life that the turrets have this should help people get past mission 2 and 3. I had attempted to beat mission 2 with a new game for about 30 attempts and I narrowed down the problem to the amount of life the turrets have. Hope this helps people that were st