Update 07.05.2023
Didn't have much energy these days, very sorry reaverians! 1) Fixed ceiling clipping 2) Bruh
Developer posts and news about this game.

Didn't have much energy these days, very sorry reaverians! 1) Fixed ceiling clipping 2) Bruh

1. Added Gold Shotgun as pickup to Caverns level. 2. Added Gold Revolvers as pickup to Tower level. 3. Bruh

Bruh

Fixed weapon pickups

Big bruh!

Optimizations bruh!

1. Mana regen nerfed a little bit again 2. Red Revolver's power shot on airbourne enemies now works only once IF you are airbourne yourself 3. Added confirmation dialogue panel when click "Reload Level" and "Go To Main Menu" 4. Made weapon shop radial menu more pretty 5. Overall

Bruh!

1. Optimized default 3D GUI a little bit 2. Added blue revolver in clockwork (lights are not baked yet) 3. Buffed gold revolvers base damage (200->225) 4. Decreased mana(used for revolvers ultimate resource) regeneration 5. Bruh 6. Fixed some bugs

Also clockwork ending fixed again

bottom text

big L

Also added a savepoint in caverns before big room

And made a caverns fancy room liiitle bit harder. Thank you -rcunkz

-Fixed some bugs -Added fancy lighting in spawn rooms -Lots of small things I forgot about

-3D GUI now changes color if healing is blocked by Shiva (the statue enemy) -Buffed damage done by explosions from Red Revolver's RMB+Ultimate (Fan of Explosions) -Buffed Blue Revolver's ricochet LMB+powershot base damage by 33%, now it one shots on head the Cool Stepa aka the Sh

Bruh !!

bruh x2

Bruh

Bruhhh