GrumpyTunez - Update Notes for v1.10.23
Changes: Fixed popup that tells you your IP and port when no telemetry data has been received yet. Decreased delay in gearing analysis.

Developer posts and news about this game.

Changes: Fixed popup that tells you your IP and port when no telemetry data has been received yet. Decreased delay in gearing analysis.

Optimizations as I noticed cpu usage creeping up to 8% for me and goal was to be 2% or less. Fixed Settings panel was not showing the correct settings saved after closing and restarting for: Split Times and Show Drift Bar. Made separate settings for Drift Bar (bottom bar with ang

Changes: Adjusted speed from 30mph to 20mph for when the drift indicator shows. Thanks to Himethee and friends for the feedback.

Changes: Added car category: Retro Racers Added button to reset layout positions in case panel got moved off screen and lost. Doesn't help if you've lost the main button. Alteratively, you can delete the following registry key and everything will default back to original: Compute

Fixed scaling issues when spanning 3 monitors. I Finally got 2 spare monitors to hook up and test with.

Changes: Fixed X class cars showing ? on the compact Tach display for FH6. Changes for Tach overlay scaling and display when driving the 2020 Lotus Evija FE for FH6.

Changes: Added support for FH6.

Changes. Added code to wait for all threads to exit before app quits and aborts them. It's just cleaner code. Added some error handling to catch an error that was causing Split Times thread to crash and make the display quit updating. I've yet to find the cause but at least it ca

Bug fix - Removed some older code that was not needed and causing a crash.

Bug fixes. Still looking into tach overlay issues when using 3 monitors.

Fixed Issue with GrumpyTunez no longer updating it's display if you rewind a race past a lap change or race start. Thanks again for the feedback InsainGames.

Hopefully fixed thread sync issue with the split times, that was causing GrumpyTunez to quit receiving data when clearing track data. This would make it's display quit updating but you could still interact with GrumpyTunez. Thanks for the feedback InsainGames.

Added Split Times Panel for circuit racing. When enabled it is invisible until you hover over it or are in a circuit race on lap > 1. It can be sized with the mouse wheel and dragged to any position. Default position is just to the left of your car and up a little. Added sever

Fixed dragging and sizing when mouse was over most controls vs the panel background. Added variations of the compact tach display via right clicking it.

Hopefully fixed line renderers so that they don't become invisible when making the panel 100% transparent. This was only happening for some people. Fixed missing texture and effect in the gear tuning panel when the small wizard shows in the dyno. Added grip indication to the edge

Small code tweak to prevent the gear colors from flashing between colors. Example bouncing off the rev limiter.

Current gear now indicates when to shift. Upshift shows in green and downshift in red. Colors only changable via registry. Maybe in a future i'll make it easier.

New Drift Bar! More feedback appreciated. Fixed Tach overlay when metric was selected it was still outputting multi-line text. Fixed Current Gear display so that "11" doesn't show anymore when it should be neutral.

Added ability to scale the Tach Overlay so it will line up properly if you've changed the games UI scaling. Can only test currently with single monitor so 3 monitor setups will ignore this for now. Fixed issue with being able to move main button to top edge when it has been made

Small tweak to allow current gear to be positioned and sized based on feedback. When you hover over it with the mouse you'll see a box so you can position and size it, the box does not show otherwise. Left the version number as 1.10.5 as this was very small change.