1.5.2 (even more animations)
- added 10 more spell animations distributed amongst player spells and enemy abilities (up to a total of 22)
- added 10 more spell animations distributed amongst player spells and enemy abilities (up to a total of 22)

- added 10 more spell animations distributed amongst player spells and enemy abilities (up to a total of 22)
- added 10 more spell animations distributed amongst player spells and enemy abilities (up to a total of 22)
- added 10 new spell animations spread across enemy abilities and spells - added minor progress and result animation to dungeon events - added combat animation toggles in the game settings
- added 10 new spell animations spread across enemy abilities and spells
- added minor progress and result animation to dungeon events
- added combat animation toggles in the game settings
1.5 update features a series of combat animation refinements designed to make every encounter more tactile and responsive: - Attack Nudge: Enemies now lunge forward to clearly signal their attacks. - Shake on Hit: A new reactive animation adds physical weight to every successfu
1.5 update features a series of combat animation refinements designed to make every encounter more tactile and responsive:
- Attack Nudge: Enemies now lunge forward to clearly signal their attacks.
- Shake on Hit: A new reactive animation adds physical weight to every successful strike.
- Hit Splashes: New visual effects for both player and enemy hits in the attack zone.
- Enhanced Casting: Magic and enemy abilities now feature subtle visual effects instead of simple background color shifts.
- Obscured Filter: Insanity-obscured enemies (???) are now actually hidden behind a blur filter.
- minor blood asset bug fix
- minor blood asset bug fix
- fixed minor issues with Romanian translation
- fixed minor issues with Romanian translation
- fixed Drawings of Nimai the Mad quest bug on Simplified Chinese localization
- fixed Drawings of Nimai the Mad quest bug on Simplified Chinese localization
- added Romanian and Malay localizations
- added Romanian and Malay localizations
- fixed fps issues introduced in 1.4.0 - fixed Savage Power description error
- fixed fps issues introduced in 1.4.0
- fixed Savage Power description error
Besides English, Grim Quest is now fully localized to 16 languages: - French - German - Italian - Polish - Portuguese (Br) - Spanish - Turkish - Ukrainian - Hindi - Indonesian - Japanese - Korean - Simplified Chinese - Traditional Chinese - Thai - Vietnamese
Besides English, Grim Quest is now fully localized to 16 languages:
- French
- German
- Italian
- Polish
- Portuguese (Br)
- Spanish
- Turkish
- Ukrainian
- Hindi
- Indonesian
- Japanese
- Korean
- Simplified Chinese
- Traditional Chinese
- Thai
- Vietnamese
- minor typo corrections
- minor typo corrections
- expanded enemy descriptions - added 5 new scattered lore entries - improved combat backgrounds - minor bug fixes & typo corrections
- expanded enemy descriptions
- added 5 new scattered lore entries
- improved combat backgrounds
- minor bug fixes & typo corrections
- minor animation bug fixes
- minor animation bug fixes
- added combat text animations - minor bug fixes & typo corrections
- added combat text animations
- minor bug fixes & typo corrections
- added missing screen reader support for combat items hotbar - minor typo corrections
- added missing screen reader support for combat items hotbar
- minor typo corrections
- minor bug fixes & typo corrections
- minor bug fixes & typo corrections
- minor bug fixes & typo corrections
- minor bug fixes & typo corrections
- minor city UI improvements - fixed clean font scaling problem on some devices - other minor bug fixes & typo corrections
- minor city UI improvements
- fixed clean font scaling problem on some devices
- other minor bug fixes & typo corrections
Grim Tides is a prequel to Grim Quest, set in the same world more than a thousand years in the past, and explores events that led to the Tearing and the fall of the Old Empire. While the game follows the same overall formula of its predecessor, there are many new features to look
https://store.steampowered.com/app/2341030/Grim_Tides__Old_School_RPG/
Grim Tides is a prequel to Grim Quest, set in the same world more than a thousand years in the past, and explores events that led to the Tearing and the fall of the Old Empire.
While the game follows the same overall formula of its predecessor, there are many new features to look forward to, for example:
- character attributes and perks
- brand new spell & skill trees
- more equipment slots (total of 8)
- ship & crew management and naval combat
- arena combat encounters & bosses
- much more detailed art style for enemies, items etc.
- abundance of lore and a rich storyline
Visit the Steam page of the game to find out more!
Grim Tides is a prequel to Grim Quest, set in the same world more than a thousand years in the past, and explores events that led to the Tearing and the fall of the Old Empire. While the game follows the same overall formula of its predecessor, there are many new features to look
https://store.steampowered.com/app/2341030/Grim_Tides__Old_School_RPG/
Grim Tides is a prequel to Grim Quest, set in the same world more than a thousand years in the past, and explores events that led to the Tearing and the fall of the Old Empire.
While the game follows the same overall formula of its predecessor, there are many new features to look forward to, for example:
- character attributes and perks
- brand new spell & skill trees
- more equipment slots (total of 8)
- ship & crew management and naval combat
- arena combat encounters & bosses
- much more detailed art style for enemies, items etc.
- abundance of verbose lore and a rich storyline
Visit the Steam page of the game to find out more!
- added Grim Tides release announcement - reduced overall dungeon size on higher levels to minimize the grind - reworked combat attack zone to reflect the selected action - slightly redesigned combat UI elements
- added Grim Tides release announcement
- reduced overall dungeon size on higher levels to minimize the grind
- reworked combat attack zone to reflect the selected action
- slightly redesigned combat UI elements