Game Soundrack Released
The soundtrack contains more than 90 songs. Has both the modern and 8-bit versions.
The soundtrack contains more than 90 songs. Has both the modern and 8-bit versions.

The soundtrack contains more than 90 songs. Has both the modern and 8-bit versions.
The soundtrack contains more than 90 songs. Has both the modern and 8-bit versions.
Fixed a crash in the demo when losing to the boss during the laser attack.
Fixed a crash in the demo when losing to the boss during the laser attack.
After receiving feedback from players, I have agreed to add some important changes to the gameplay. Items now home in on the player when they get close after about a half-second of spawning. A sound is played when an enemy carrying a tome enters the screen. The player gets extra
After receiving feedback from players, I have agreed to add some important changes to the gameplay.
None of these changes invalidate scores. If anything they should make it easier to get higher ones.
I hope these changes provide a better gameplay experience. Enjoy!
The haunted skulls used to give coins when destroyed during boss fights. This is no longer the case. This won't invalidate your high scores, just consider yourselves lucky.
The haunted skulls used to give coins when destroyed during boss fights. This is no longer the case. This won't invalidate your high scores, just consider yourselves lucky.
Added a walkthrough for guiding players through finishing the game. Tells you how to beat story mode on easy and hard difficulty, and how to complete all the challenge levels and unlock all the cards. Also teaches you how to get most of the achievements, reveals most of the easte
Added a walkthrough for guiding players through finishing the game. Tells you how to beat story mode on easy and hard difficulty, and how to complete all the challenge levels and unlock all the cards.
Also teaches you how to get most of the achievements, reveals most of the easter eggs, and gives hints for very well hidden ones!
Fixed two other challenge boss attacks with challenge level 3 and made them easier and more fair.
Fixed two other challenge boss attacks with challenge level 3 and made them easier and more fair.
One of the boss attacks was too difficult so I made it easier. It's one of the challenge bosses.
One of the boss attacks was too difficult so I made it easier. It's one of the challenge bosses.
Now screen resolutions where the vertical resolution is larger than the horizontal resolution will be supported.
Now screen resolutions where the vertical resolution is larger than the horizontal resolution will be supported.
For the longest time, A2 Zygon used a fixed timestep of 60 FPS. This meant that when the game ran slower, gameplay time also ran slower, making the game easier when it shouldn't be. This is now fixed. This is the last major fix before the game's final release December 1st, just 1
For the longest time, A2 Zygon used a fixed timestep of 60 FPS. This meant that when the game ran slower, gameplay time also ran slower, making the game easier when it shouldn't be.
This is now fixed. This is the last major fix before the game's final release December 1st, just 11 days from now.
The demo has been updated to reflect these changes, as well as a new hitbox sprite that is easier to see, and new default directional controls for controllers. You will need to press 'reset to defaults' in the control config menu to reveal them if you already played previous versions of the demo.
Also I have added achievements to the full game. Try to get them all!
Replaced the Training Mode with a Tutorial. The 'Training Mode' teaches all of the controls and what certain items are for. More boss Animations are added to give them more expressions.
Replaced the Training Mode with a Tutorial. The 'Training Mode' teaches all of the controls and what certain items are for.
More boss Animations are added to give them more expressions.
Added faster text scrolling and more dialog. Also fixed a bug with exclamation points being down by one pixel.
Added faster text scrolling and more dialog. Also fixed a bug with exclamation points being down by one pixel.
Flashing effects, such as player shots, player damage, and enemy damage sprites are easier on the eyes.
Flashing effects, such as player shots, player damage, and enemy damage sprites are easier on the eyes.