Released
Nov 7, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    INTO EVIL Update 1.6ea - The Grand Illuminata Update

    Greetings from the depths, o delvers! I return with another update - this time, a lighting overhaul that makes the dark and dreadful dungeons all the more terrifying. Behold! There are two main changes: Many objects in the game now properly have normal maps , allowing directional

  2. Developer post

    INTO EVIL Update 1.5ea - The Furious Fling Update

    Salutations from the dungeons, o delvers! Once again, I bring you a fresh content update for INTO EVIL! This one spices up ranged combat quite a bit! Visual Changes All worn equipment sprites now have normal maps, making them appear much more cohesive with their environment. (Sta

  3. Developer post

    INTO EVIL Update 1.4ea - The Iron Bulwark Update

    Greetings once again, dungeon delvers! It is indeed time for another content update to be released! Last time, spells and arcana expanded dramatically. This time, the update focuses on two comparatively mundane (but quite important) areas: shields, and the HUD! These have been th

  4. Developer post

    INTO EVIL Update 1.3ea - The Rewritten Mind Update

    Hello again, dungeon delvers! It's been a while, hasn't it? 😅 This update has taken a lot longer than expected (with good reason - read on!). However - at last - I am happy to report that the next content update is finally out! What could possibly have taken so long? I'm glad yo

  5. Developer post

    INTO EVIL Update 1.2ea - The Shattering Blow Update

    Once more take heed, dungeon delvers! I am happy to report that the second content update for INTO EVIL is now out! It's main addition (as previously mentioned) is: Mighty Weapons! These giant implements of death are difficult to use, but can crush through deadly foes with overwh

  6. Developer post

    INTO EVIL Update 1.1ea - The Deadly Dance Update

    Hello again, dungeon delvers! I am happy to report that the first content update for INTO EVIL is now out! It's main addition (as previously mentioned) is: Dual Wielding! But that is far from all - I have tried to scour all of your immediate feedback and address as much of it as

  7. Developer post

    A week out! And what's next...

    Hello brave souls! The game has been out for a week, and it seems most people are having a good (albeit difficult) time! Amongst the reactions, I have definitely been hearing a number of common pain points and bugs (and requests for more content from those who have been able to b

  8. Developer post

    Quick Hotfix - 1.01ea

    Addressing some small issues players have reported! Fixed not claiming Soul Essence by long-pressing E (on mouse and keyboard). Enabled advancing boss dialog by pressing the Spacebar (on mouse and keyboard). The spear-wielding knight in the Prologue has been replaced by a crossbo

  9. Developer post

    INTO EVIL Update 1.0ea - Beyond Torment

    INTO EVIL is now available in Early Access! I sincerely hope the game lives up to your expectations. This has been a long time coming - I've been working on INTO EVIL for nearly 4 years now (and some of you have been playing a pre-release version for years at this point). To ever

  10. Developer post

    INTO EVIL - Multiplayer Playtest

    Greetings, Unfortunate Souls ! We hope you are ready, as the doors of the Inverted Tower are opening on May 2nd for the MULTIPLAYER Playtest of INTO EVIL! Just visit the gamepage as subscribe. The playtest will last for TWO WHOLE WEEKENDS until May 12th , allowing plenty of time

  11. Developer post

    INTO EVIL - Inspiration Behind the Game

    Greetings, Unfortunate Souls! You have been summoned for the first full-fledged devlog , dedicated to everything going on behind the scenes. Today I wanted to share information about the process , experience , and inspirations that led to the creation of INTO EVIL just the way it

  12. Developer post

    INTO EVIL - Versus Mode, OTK Festival

    Beware and Behold, Unfortunate Souls! We summon you once more because INTO EVIL just took part in the OTK Winter Expo 2024 ! To celebrate the showcase, we are inviting you to watch the brand-new trailer: If you thought we would stop here, you are wrong . We have prepared the seco

  13. Developer post

    INTO EVIL - Updated Demo and partnership with CRITICAL REFLEX

    Beware and Behold, Unfortunate Souls! It’s been a long time since the last update, but news has finally emerged from the abyssal depths of the dungeon. It's high time to announce that INTO EVIL , the megadungeon you are still not ready for, is joining the CRITICAL REFLEX family !

  14. Developer post

    Update 0.8c - The Halls of Hatred Update (Part 2) - is Now Live!

    Welcome back - have a fresh update! This one has taken a bit, but I promise the wait has been worth it! Key changes: The Inverted Tower's depths are now much more interesting! (No spoilers!) The guaranteed "first dungeon" is now different. Dungeon changes: Many more dungeon piece

  15. Developer post

    Update 0.8b - The Halls of Hatred Update (Part 1.5) - is Now Live!

    Tiny update here! I was just traveling for a couple weeks, and noticed some bugs while away that I wanted to fix! (And some tweaks to the lighting stuff were suggested, which I have now incorporated! Key changes: Some lighting bugs have been fixed, and overall lighting quality ha

  16. Developer post

    Update 0.8a - The Halls of Hatred Update (Part 1) - is Now Live!

    Greetings, dungeon delvers! With Steam Next Fest on the horizon, here's a massive polish update to make your Descents even more sinister! Key changes: Many things look significantly better. Many dungeon rooms have been revised. The boss fights on the first floor of the Prison hav

  17. Developer post

    Update 0.7c - The Glow-Up Update - is Now Live!

    Tiny update here! In preparation for the much bigger update that's coming, I added some fancy new lighting techniques in INTO EVIL! Feast thine eyes: I wanted to get this update out to make sure players could report any issues before the next update lands. Specifically, there's a

  18. Developer post

    Update 0.7b - The (Even More) Hordes of Hell Update - is Now Live!

    Key changes: Prepare thyself for even more demonic foes Ranged combat has been revised (see below) Enemy changes Three more terrifying fiends have been added to the depths: the Skinless Walker, Doomringer, and Ignifex Cruciform Thralls now sometimes scream when charging you The P

  19. Developer post

    Update 0.7a - The Hordes of Hell Update - is Now Live!

    Enemy changes Beware: 9 new devilish enemies have been added to the game. Tower Shield Guards now have an additional weapon, better AI, and are more "active" The branding iron no longer inflicts knockback (cultists instead are personally imbued with unnatural force) Flesh cultist

  20. Developer post

    Update 0.6a - The Arcanum Obscura Update - is Now Live!

    Key changes: Magic and spells have been revised and expanded (see below) The HUD has been revised and expanded (see below) All playable characters and NPCs have updated portraits (and their in-game appearance has been updated to match) The Barbarian and the Rogue have been remove