Released
Nov 30, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    What's up? Where have you been?

    So for a while we've been getting questions form our treasured community like "when is the next update", "when will you add x or y", etc. So here are a few reasons why there hasn't been an update in a really long time. REAVER's code REAVER has been in development for many years a

  2. Developer post

    QUICK HOTFIX

    * Fixed game not working with HUD hidden (key by default

  3. Developer post

    HOTFIX

    * Fixed game not working with Simple HUD option turned on Note: update is probably couple gigabytes of size which is due to my moving across cities and having to re-bake all lighting for game which is a lot of data. Thank you !

  4. Developer post
  5. Developer post

    Bugfixes

    * Made Blue Revolver easier to discover * Bugfixes and more stable gameplay

  6. Developer post

    HOTFIXING #9

    * Removed 'J' and 'H' hotkeys for spawning enemies since they were not able to be rebound.

  7. Developer post

    HOTFIXING #8

    * Fixed areas where enemies could walk in air * B * ruh

  8. Developer post

    HOTFIXING #7

    * Closed hole in Caverns level * Added entry to Bow's description

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  11. Developer post

    Hotfixing #5

    * Fixed bug that causes player to fall through floor (minor inconvenience)

  12. Developer post

    HOTFIXING #4

    * Fixed Plutus not making damage by half of his abilities * New option: Invert Weapon Mouse Scroll * Sealed 2 holes in Arena level * Bruh Thank you reavers we love you

  13. Developer post

    HOTFIXING #3

    * Ingame Timer now works correctly (peedrunners thank Westaxle for making me fix that) * Buffed version of Sinclaire (lady with big sword) now throws 5 daggers instead of 3 Thank you reaverians <3 * Bruh

  14. Developer post

    HOTFIXING #2

    * Fixed disappearing ceiling and walls in first rooms of Prologue level. * Fixed caverns enemy spawn triggers. * Bruh Thank you <3

  15. Developer post

    HOTFIXING

    ATTENTION! 90% Chance that steam will reinstall REAVER after this update and your save is gone which is unfortunate but needed to be done because developers (me especially) is stoopid :-(

  16. Developer post

    REAVER Demo Major Update 2023

    Hello! It's been a year since the demo release and we've been working this whole time on Early Access version of the game, and prior to that we want to update demo version. Join Discord server and tell us what you think about the game! What's new: Clockwork level (the last one) w

  17. Developer post

    Quick hotfix: More speed?

    0.7.9 hotfixes Cool scourge is less likely to fall in backrooms Cool stepa now has less hitpoints (20% reduction) Maximum strafing speed increased by 20% Fixed bug where speedrunners tab couldn't be rebinded (Left CapsLock by default)

  18. Developer post

    Quick hotfix: Bug squashing + Speed buff!

    version 0.7.7 with hotfixes Enemies are less likely to jump out of the level and softlock player. Being airborne gives minor movement speed bonus (~1% speed multiplier/s) A room in city was reworked. More bugs destroyed.

  19. Developer post

    Quick hotfix: Game crashing bug + Minor Melee buff

    version 0.7.4 with hotfixes Fixed game softlock if 'alt.textures' option is on Fists train now does not require stamina Bug fixing in general

  20. Developer post

    DEMO WRAP UP: New Enemy Abilities

    This is the last sizable update for the demo :) (But it's not goodbye yet) Welcome to the last update of the REAVER Demo! It's been a fruitful few months, and we still have so much planned! With your feedback, we destroyed a lot of bugs, balanced weapons, added quality of life ch