Released
Apr 29, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Hotfix v1.3.0a

    - Increased sell amount for all cave stones. - Cave dialogue with Mayor Mill no longer has incorrect ending. - horror villian icon fixed. - Can no longer bring bobos TO deep forest. - Bobo air trail effect no longer can get stuck on pickup. - Fixed issue where cellphone wouldn’t

  2. Developer post

    Update v1.3.0 - Fairy Garden Update

    Hello! Thanks everyone for enjoying the game :) This is the biggest update so far. There is a lot of fun stuff, and I think some solutions to issues certain players had with the game. Let me know what you think! After a few hotfixes for this, I'm going to take a longer break from

  3. Developer post

    Patch Notes v1.2.4

    Features - Can scroll through contacts using left and right input when on a contact page. Don’t need to back out anymore into full contact list. - Forgot I had a Santa Hat model for Parfait. So I added that lol. Get's unlocked with winter outfits. So if you are past year 1 winter

  4. Developer post

    Fairy Garden VS Phantom Garden

    GET HYPE! I'll be working on the next BIG update, but I want the community's help deciding what to do. This next update will feature a brand new garden themed after Fairies OR Phantoms. You decide! Would you like a Phantom Garden or a Fairy Garden? This update will come with a ne

  5. Developer post

    Steam Workshop Support! (v1.2.3)

    Workshop support added! There are a few mods already! Head over to the modding channel on the NewFutureKids Discord if you want to discuss modding and get started making your own mods! Two things to note: - If mods aren’t working for you, delete BepInEx/config/BepInEx.cfg in your

  6. Developer post

    Hotfix v1.2.2a

    - Double jump now truly only works on excursions lol.

  7. Developer post

    Patch Notes v1.2.2

    Additions and Fixes - Added a “Double Jump on Excursions” accessibility setting. - Adding some new S rank trials. - gumballs large and tiny stack properly now. - giving an eternal fruit to a bobo with gumballs makes those gumball quirks permanent now. also if you didn't see, ther

  8. Developer post

    Hotfix v1.2.1b

    Fixes - autumn island trees not floating anymore. - camp island made easier. - fixed a rare bug where parfait would still be holding an invisible snack after giving it to a bobo.

  9. Developer post

    Hotfix v1.2.1a

    - Secret form was evolving back into the original species. That shouldn’t happen anymore. - Added an additional new island that should have been added in original update… - Increased uncommon island chance even more. - black market parkour tower wasn’t being unloaded from excursi

  10. Developer post

    Patch Notes v1.2.1

    Changes - changed Bobillionaire achievement so it tracks TOTAL amount earned. It won’t work retroactively though. The value will start with what you have in your wallet when you open your save. - bobo data panel doesn’t pop up if the snack the bobo is eating doesn’t give any poin

  11. Developer post

    Update v1.2.0 - Storage Shed Update

    I hope everyone has fun with all this new stuff! There will be a decently sized patch in a few weeks because there are a couple things I wasn't able to get done in time for this. I just wanted most of this new update out before the Summer Sale! Stay tuned in July as well! I will

  12. Developer post
  13. Developer post

    Patch Notes v1.1.3

    - Bugs with mashing sheens fixed. - tweaked fast forward again to prevent bobos falling off and flying through walls. - elephant trunk now removes bobo’s mouth. - collision improved in secret garden. - removed out of bounds jump in town and secret garden. - another fix for fruit

  14. Developer post

    Hotfix v1.1.2b

    - Cathemeral now switches between sleep schedules every full day and not every half day. - Child of the Moon humble trait looks up at moon less often during races now. - Unbreakable Will can no longer get Mood Swings and Sore Loser. - made field rations cheaper. - fitness instruc

  15. Developer post

    Hotfix v1.1.2a

    - No more fruit stuck in trees. - fixed item duplication glitch. - collision fix in town. - campfire and trainer cube fixed so they now allow 3 bobos.

  16. Developer post

    Patch Notes v1.1.2

    - Bobos with lumi star can’t be hyped while using it anymore. - Added new “distance clear” for item interactions so weird stuck issues should be fixed automatically. - Gave more time for pathfinding system to timeout between scenes which may have been causing crashes/memory leaks

  17. Developer post

    Patch Notes v1.1.1

    - Abandoned only lasts 14 days now. - Fixed cellphone photos deleting on empty page bug. - reversed the input whitelist. Now checks for specific controller sand only uses those. was having too many issues with the opposite. - Undocumented bobos can now win competition rewards aga

  18. Developer post

    Hotfix v1.1.0a

    - Lazy mood won’t happen as often. - one of the bobo stars appearance changed a bit. - icon changed for gear star. - plant bobos will now spawn a little less once other species start unlocking. Since they can spawn at day AND night i figured they should be lower than the others.

  19. Developer post

    Update v1.1.0 - Tree Planting Update

    I have seen several negative reviews that talk about the lack of player agency and that most of the game is RNG. Well those people... are so right lol. So I think this update should improve the game a LOT. There are many new additions that I think give more control to the player.

  20. Developer post

    BIG Update Coming!

    I was doing daily updates for a while and that has stopped because I'm working on a huge update that will bring new features and not just fixes/tweaks. Lots of cool stuff planned :) Look forward to hopefulllly end of this week.