Virtual Circuit Board

Reverie Foundry

Released
Oct 6, 2023
Platforms
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Program in ASSEMBLY like in the 80s

    Hey everyone, My new game, Mnemonimov , is now available in Early Access! Mnemonimov is a fantasy console where you program in ASSEMBLY like in the 80s. With it, you can build anything from games to operating systems and understand how computers work at a low level. For the next

  2. Developer post

    Update 1.0.1

    UI/UX - Added a warning that appears when the game has not closed properly in the previous session, advising the player to check the autosaves. - Autosaves in the Recent Projects list now display how long ago they were created. - The Ink Switch Menu now also closes when an ink is

  3. Developer post

    Virtual Circuit Board - 1.0 Out Now!

    Hi everyone! I'm glad to announce that the 1.0 update is now available , marking the end of Virtual Circuit Board's Early Access journey! Check out the full list of changes below. Blueprint Library - Added a Blueprint Library that allows players to create their own collection of

  4. Developer post

    Virtual Circuit Board is Leaving Early Access Soon

    Hi everyone, today I have important news about Virtual Circuit Board’s development. I would like to begin by announcing that the long awaited and highly requested Blueprint Library is now live in the beta branch! With this feature, it is finally possible to conveniently build an

  5. Developer post

    Update 0.4 - VMem Editor, Selection Tiling, Assembly Macros, and more!

    The 0.4 update is live introducing a VMem Editor panel, the ability to tile selections, support for assembly macros, and more! Check out the highlights and full list of changes below. VMem Editor The VMem Editor enhances the workflow of building circuits that interface with the V

  6. Developer post

    Update 0.3 - New Inks, new Virtual Devices, and more!

    New Inks, new Virtual Devices, and more! The 0.3 update is live introducing several new inks, a Virtual Input device for keyboard interaction, a Virtual Display, and more! Check out the full list of changes below. Highlights - It is now possible to build very compact circuits usi

  7. Developer post

    Hotfix 0.2.1

    Fixed error message "39H" appearing for some players whenever settings or shortcuts were changed.

  8. Developer post

    Update 0.2 - UI Rework

    Update 0.2 - UI Rework The 0.2 update is live introducing a docking system interface, UI scaling support, and many usability improvements! Check out the full list of changes below. User Interface - Added UI scaling support. - Introduced a docking system that organizes the game's

  9. Developer post

    Update 0.1.2 - Ink Symbols Overlay

    Update 0.1.2 - Ink Symbols Overlay Hey all, patch 0.1.2 is now live bringing the Ink Symbols Overlay to make it easier to visually identify Inks without relying on color alone. The update also allows the simulation speed to be manually inputted and introduces other small quality

  10. Developer post

    VCB's first week and the road ahead

    Hi everyone! It has been only a week since VCB was released in Early Access but I wanted to say that I am amazed by all the incredible things that you players have already built and shared with the community! I'm currently dealing with the legal/business side of indie development

  11. Developer post

    Hotfix 0.1.1

    Fixed a security issue in project loading (found by Alexandra Julia Tilch).

  12. Developer post

    Virtual Circuit Board is now available in Early Access!

    It has been a long journey since I started working on Virtual Circuit Board. There were several times during development that I almost gave up on it after losing motivation (like I did with every project that came before it) but I'm glad I kept working on it because I'm very happ

  13. Developer post

    Early Access release in two weeks!

    I'm glad to announce that Virtual Circuit Board is going to be released in Early Access in 2 weeks from now, on the 20th . This announcement may have come sooner than you were anticipating, but in the last two weeks of beta testing (the first was unannounced) I had the opportunit

  14. Developer post

    Beta starts today!

    Hi everyone! Virtual Circuit Board has recently reached a stage of development where I think it's ready for the community to start getting hands-on access to the game through a beta-testing run. This is a very important phase of VCB 's development and I count on your feedback and