Multi Idle

Coming soon

MCLAMA

Planned release
Q3 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch notes - v0.10.70

    Patch Notes - Steam v0.10.70 Passive tree change! The passive tree has been changed in a way that nodes that you click on are not finalized until you click the save button. Instead they are put into a planner mode which allows for planning, exporting, and importing the tree. Gene

  2. Developer post

    Patch notes - v0.10.69

    Patch Notes - Steam v0.10.69 Arena: Balance: Skill Fury now rolls between 20-40 from 5-15. Balance: Skill Fungus Growth now rolls between 25-60 from 5-40. Added: Some fighters will now have + 15% crit chance and + 100% crit damage. Added: Some fighters will now have Skill: Summon

  3. Developer post

    Patch notes - v0.9.67

    Patch Notes - Steam v0.9.67 Arena: Balance: Multiplier to Module Experience gain increased to 1.2, from 1.1 when actively playing the arena. Balance: Multiplier to Item Find Rating increased to 1.2, from 1.1 when actively playing the arena. Advanced Combat: New: Skill Harden Up -

  4. Developer post

    Patch notes - v0.8.66

    Patch Notes - Steam v0.9.66 Inventory: Change: Armory button now toggles the armory window button instead of just open. Bugfix: Unique items can now be removed properly from all inventory slots. Bugfix: Dragged items no longer show under other inventory items. Bugfix: No longer a

  5. Developer post

    Patch notes - v0.8.65

    Patch Notes - Steam v0.8.65 General: New: A fighters skills can now be configured to allow a specific order of execution. > This also includes the ability to specify a chance for a skill to activate. Advanced Combat: Bugfix: Overcharge should now appear as a skill once obtaine

  6. Developer post

    Patch notes - v0.8.64

    Patch Notes - Steam v0.8.64 Advanced Combat: Bugfix: Skills Might and Heavy now work for the player again! Dungeon: Bugfix: Dungeon enter button now changes text when you earn enough to enter dungeon again. Kingdom: Change: Building Hunting Cabin has been disabled. Change: Leathe

  7. Developer post

    Patch notes - v0.8.63

    Patch Notes - Steam v0.8.63 Arena: Added: additional skills for fighters. Balance: fighters will now have 2 utility skills, and 4 offensive skills. Bugfix: Enabled again. Advanced Combat: Change: Buff cooldowns now update every tick compared to once per second. Change: Might Powe

  8. Developer post

    PlayTest is now live!

    The PlayTest is officially out! Go to the store page and request access! For players who already have access, You don't need to request access. The key you have used is the same game. What to expect? Right now there is some more polishing and bugfixes being put out as more people

  9. Developer post

    Patch notes - v0.8.62

    Patch Notes - Steam v0.8.62 Dungeon: Added: You can now click on the multiplier and reset multiplier blocks to display the whole number. Bugfix: Dungeon essence is now saved at the end of the dungeon run. Notes: A number of changes has been made to the dungeons Essence/Enter/Endi

  10. Developer post

    Patch notes - v0.8.61

    Patch Notes - Steam v0.8.61 Advanced Combat: Bugfix: Starting tooltip for skill 'Marked' is updated when first inflicted. Inventory: Bugfix: Various errors when attempting to use buttons without an item selected. Kingdom: Optimization: Conquering now caps each sides troop limit s

  11. Developer post

    Patch notes - v0.8.60

    Patch Notes - Steam v0.8.60 Clicker: New: Double clicking an clicker upgrade within 0.25 of a second will attempt to purchase the upgrade. New: Shift-Clicking an upgrade will attempt to purchase the upgrade. New: Upgrade preview now shows the next upgrade after purchase. New: Can

  12. Developer post

    PlayTest Date and Details

    August 6th , Tuesday. Eastern Timezone. The PlayTest is planned to accommodate up to 500 players for its first batch. This is by no means a limit but a buffer to potential chaos. More players will be accepted if there is any in the weeks following, and until the PlayTesting is ov

  13. Developer post

    Playtest and plans

    Playtest Multi Idle will soon be opening to a public PlayTest through steams PlayTest feature. There is currently plans for roughly 500 players at first, with more space opening after depending on feedback, bugs, and the number of player drop-offs. What to expect with PlayTest Fo

  14. Developer post

    Patch notes - v0.8.59

    Patch Notes - Steam v0.8.59 General: Bugfix: Combat Stats preview for various elements not using kingdom affixes correctly. Advanced Combat: Bugfix: Error caused by a future affix for Fungus Growth. Bugfix: Slowed ailment not working. Was giving Shocked instead. Bugfix: Slowed an

  15. Developer post

    Patch notes - v0.7.58

    Patch Notes - Steam v0.7.58 Advanced Combat: Bugfix: UI Tooltip for Marked now has the correct description. Dungeon: Balance: Upon rebirth, Get a maximum of 180 + (30 per stage) essence for characters best stage. Balance: Opponenets now can have Fury and Disruption on stage 100 a

  16. Developer post

    Patch notes - v0.6.57

    Patch Notes - Steam v0.6.57 Passive: Bugfix: New cold nodes giving lightning damage instead of cold. Bugfix: New Fury skill giving Mark instead. Bugfix: New Ice Spike nodes giving Lightning damage instead. Miscellaneous: New: New versions of the game should always display the new

  17. Developer post

    Patch notes - v0.6.56

    Patch Notes - Steam v0.6.56 Advanced Combat: New: Fighter buff section now resize and organize dynamically. New: Lightning Active Skill Disruption added to the game through passive nodes. New: Necrotic Active Skill Fungus Growth added to the game through passive nodes. New: Passi

  18. Developer post

    Patch notes - v0.6.54

    Patch Notes - Steam v0.6.54 General: New: Bakground image to main menu. New: Number keys 1-8 have been added as hotkeys for quick-switch. Advanced Combat: Balance: Skill Hand of Hir'Rile base damage increased from 20% to 30%. Bugfix: Heavy tooltip no longer shows an extra 1.0x. B

  19. Developer post

    Patch notes - v0.6.53

    Patch Notes - Steam v0.6.53 General: New: Tooltips can now be moved with arrow keys. New: Holding shift now prevents new tooltips from appearing, as well as the current one from disapearing. Bugfix: Totems, Runes and quests are now re-unlocked for those who have unlocked them. bu

  20. Developer post

    Patch notes - v0.6.52

    Patch Notes - Steam v0.6.51 & 0.6.52 General: Bugfix: Character switching. Bugfix: Unique item armory is now included in backups. Bugfix: Game unlocks now load properly again. (quest buttons are back) Bugfix: Notifications settings buttons work again. New: Togglable setting f