Dead End City

Pixel Licker LLC

Released
Oct 13, 2022
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    v1.1.08

    - (Bug) The Score Attack select screen was displaying incorrect high score data. - (Bug) In some cases, the game data array was being accessed before it was created. It is now created earlier. - (Bug) Steam was being initialized before game data was initialized. It is now done in

  2. Developer post

    v1.1.07

    - Added more thorough update check for data changes. - Reset the difficulty variable when entering Highway Mode. This update is mostly to fix issues with older versions of the game not updating to the more recent data changes. This will fix crashes that people were seeing on star

  3. Developer post

    v1.1.06

    - (Bug) "Scoring 101" achievement was writing to the wrong data cell when syncing to Steam's achievement data. - (Bug) The Ending viewer would crash when pressing Right to cycle past Crankcase. - Added secret input. ^_^

  4. Developer post

    v1.1.05

    - (Bug) Highway mode tally was not properly disabled after finishing a run. This caused it to appear simultaneously during arcade mode tally sequences.

  5. Developer post

    v1.1.04

    - Added syncing between local achievement array and Steam achievement data. The achievements screen should automatically sync all data now.

  6. Developer post

    v1.1.03

    - (Bug) Old data format was not updated in some cases. All blank data is now updated automatically. - (Bug) NEW badges on the Extras menu were incorrectly offset by one line. - (Bug) The Achievement menu item in the Extras menu did not display a NEW badge.

  7. Developer post

    v1.1.02

    - (Bug) There was a small bug in the default data regarding Highway mode. The default highway scores were populated with high values (instead of 0). This made it seem like leaderboards were not working. The new default data set corrects this problem. NOTE: Pressing "L" on the boo

  8. Developer post

    v1.1.01

    - (Bug) game crashes when an enemy is killed.

  9. Developer post

    V1.1.00

    - Highway Mode - a caravan stage unique to each driver that uses a modified rule set. Lot of minor fixes and adjustments: - Adjusted the Boot screen to only display "Press Z to Continue" when input is allowed. - (Bug) Shiro's Napalm shot was not scoping enemies properly. This cau

  10. Developer post

    v1.0.10 update

    - Adjusted the Boot screen to only display "Press Z to Continue" when input is allowed. - (Bug) Shiro's Napalm shot was not scoping enemies properly. This caused some boss parts to spawn medals when they shouldn't. - (Bug) Items that are attracted to the player after death would

  11. Developer post

    v1.0.09 update

    "- (Bug) Local scores were being overwritten by incorrect leaderboard entries. This affected offline play. The game will now do a one time sync with Steam Leaderboards (when online) to resolve any incorrect local data. NOTE: This can also be done manually by pressing the L key on

  12. Developer post

    v1.0.08 update

    - (Bug) Sound Test was accessible even when it wasn't purchased in the Shop. - (Bug) Upon leaving the Sound Test, the Title bgm was not restored. - (Bug) Scanlines caused the game to rescale incorrectly on displays with different resolutions. The screen size is now handled a litt

  13. Developer post

    v1.0.07 update

    - (Bug) Medal counters were not reset if a Rival fight was activated, causing the final game Results screen to display incorrect information. - (Bug) Medal counters were not reset properly if Restart Run was used, causing the final game Results screen to display incorrect informa

  14. Developer post

    v1.0.06 update

    - (Bug) Player ammo icons were sometimes wrongly positioned at the start of a new area. - (Bug) Rockset's special shot was not properly generating medals on bosses. - Added a small speed increase over time to Hettie's special shot. - (Bug) Hettie's hairball special shot would som

  15. Developer post

    v1.0.05 update

    -(Bug) Existing Hard mode scores were not loaded properly for Score Attack. This caused the current game score to be compared to Normal mode scores on Game Over. Because of this high score entry was not loaded as expected when a new high score was achieved. - (Bug) Score Attack s

  16. Developer post

    v1.0.04 update

    - (Bug) Wraith special shot had a bug introduced by the previous update. It is now fixed.

  17. Developer post

    v1.0.03 update

    - (Bug) Gampad confirm button was not recognized in the Score Attack select screen after an initial play. - (Bug) Some Score Attack Steam leaderboard calls were misnamed. - Added a Friends sort option to the High Score Tables. It currently only sorts the top 5 scores, but the pla

  18. Developer post

    v1.0.02

    - (Bug) If fullscreen + Tate were active, Options menu icons would disappear if you cycled through the scanline settings. The icons were being positioned incorrectly when scanlines == 0. - Added support for up to 6x game window scaling. - (Bug) Score Attack leaderboard _areaStrin