Victorian Debutante

Liquid Darkness

Released
Jul 20, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Improved texts

    - story texts up to story 13 have been re-written to improve their literary quality

  2. Developer post
  3. Developer post

    Small but powerful update!

    Dear Dudes, Dudettes, and Duddos! I haven't posted for more than a month but I have two good reasons for that: ONE being the DLC for Victorian Debutante - Ever After - I would have linked it in here directly but, alas, I have to show Steam gods what makes the DLC an 18+ piece. Th

  4. Developer post

    Hover animations are here!

    Dear Dudes, Dudettes, and Duddos! The time has finally come and the update with hover animations is LIVE! I'm very happy with how it all turned out, with the scarce framerate making them pretty retro-looking and the sounds completing each composition. I do hope you'll share my se

  5. Developer post

    Victorian Debutante's debut on Steam Summer Sale!

    Dear Dudes, Dudettes, and Duddos! I know the announcement's title is corny but it'd be a lie to say I'm not absolutely amazed by what it means to be. Last year, Victorian Debutante couldn't part-take in the sale because it has been published soon after. In a very short time now,

  6. Developer post

    Victorian Debutante on sale on itch!

    ​Dear Dudes, Dudettes, and Duddos! Itch's Summer Sale begins and this year Victorian Debutante takes part in it! I hope it will make more people able to buy it and play. I'm still developing my very own debut as a game developer but in order to progress, learn, and, well, develop

  7. Developer post

    Hover animations

    Dear Dudes, Dudettes, and Duddos! I'm more than happy to be able to show up with some news not only on time but rather early . I haven't been this proud of myself in a long time, let me tell you. Feels good! And I'm very hopeful that I'll be able to keep up this pace of working.

  8. Developer post

    May Update but I forgot to push 'Publish'

    Dear Dudes, Dudettes, and Duddos! First of all, Happy Pride! Secondly, sorry for the delay! I was so excited I've finally figured out how to do what I wanted I forgot to push the Publish button after I updated the files. Then, I went on a trip and didn't check how the update went

  9. Developer post

    Belated April Update

    Dear Dudes, Dudettes, and Duddos! How have you been? I've certainly been well and working! I come to you with the planned April update - hovers with sounds! Those took some work so I hope you'll enjoy them and they'll help with the immersion. Next on my list of to do's are making

  10. Developer post

    March (Belated) Update

    Dear Dudes, Dudettes, and Duddos! The reason I've been gone It's been a while since the last update and I now realise I probably should have posted something about the reason behind this tardiness. I was and still am quite sure, however, that writing about how beginner-like my ga

  11. Developer post

    February Update

    With new year come new ideas, resolutions and plans! I've divided 2023 into month-long chunks. Today come the first of the bigger updates: new improved images and portraits! I won't be meddling in them anymore which gives me more time to polish up the story texts and finish up th

  12. Developer post

    New fixes and improvements!

    Short list of changes introduced with the update: some drawings have been improved new scenes/situations have been added some texts have been revised and polished some minor bugs have been removed Stay safe and awesome!

  13. Developer post

    New Year's update

    I've been silent for a long time but I wasn't idle! There's much I have to share with you, so let's begin with the list! mini-game you could have played until now is deleted. In case you haven't noticed the mini-game mentioned, you could have "broken" the game by clicking the cho

  14. Developer post

    Let the Halloween sale begin!

    Scary season has only just began And so does a little sale for Victorian Debutante! Use this opportunity to buy it for cheap, either for yourself or your friend! Thank you for your support! Stay safe and awesome!

  15. Developer post

    Smol changes

    the cursor no longer looks phallic, we're family friendly again another few story images have been improved text to another story has been revised and improved choosing resolution in the options now does its job choosing fullscreen on/off also works properly now my goodness, even

  16. Developer post

    Halloween Sale announcement!

    The spooky season in upon us And though I don't really like horror films or games, I respect others' love to everything scary. There isn't much I can do with Victorian Debutante to make it more Halloween-y nor is there an event I could put in the game, I think I did come up with

  17. Developer post

    A little update

    Today's tiny update was supposed to come out last week but we celebrate all coming-outs no matter how late they seem. I still need to work on some aspects like remembering settings between plays but I had to uplad before I finished because Victorian Debutante was unplayable, as s

  18. Developer post

    Achievements are on!

    Finally! I'm super excited to finally be able to announce once and for all that Victorian Debutante now has achievements! I worked pretty hard on those, learn something new and I'm quite proud of myself! I'm also pretty delighted to soon be moving over to the next step on the roa

  19. Developer post

    Surprise post and announcement!

    Imagine my surprise when... I'm currently working on implementing Steam achievements because games with those are scientifically proven to be more fun and things are going pretty wobbly but steadily in the direction of success (I'm also working on fixing some bugs, to make things

  20. Developer post

    More fixes and improvements!

    I'm getting the hang of it I think I've finally understood how to update games and how to prioritise fixes and improvements based on your feedback and my own observations. So here goes what I managed to do this week and what I'm planning on next week when I officially announce im