Saloon Simulator

Glivi Games S.A. · RockGame S.A.

Released
Jul 15, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Pimp My Wagon update

    Dear Players, Today we're releasing a patch that adds a new mechanic and fixes a number of bugs in Saloon Simulator. Here are the patch notes: Expanded cart customization mini-game We've expanded cart customization with: cart-related progression customers with specific orders and

  2. Developer post

    Blueberry News #3: Say hello to the Pimp my wagon patch in Experimental Branch!

    Dear players, We introduced our newest patch "Pimp My Wagon" in experimental branch. Expanded cart customization mini-game We've expanded cart customization with: cart-related progression customers with specific orders and requirements and preferences traits for customizable part

  3. Developer post

    Wild West Customs update

    Dear players! Today we're releasing a patch with the next mechanic and bugfixes for Saloon Simulator. You'll find the patchnotes below: Cart customization mini-game There's a new way to make a name for yourself in Blueberry! A wagon isn't just transport — it's a statement. W. can

  4. Developer post

    Blueberry News #2: Say hello to the Experimental Branch!

    General idea Starting today, you get early access to our newest features and bugfixes — straight from the workbench, before they land in the main game. Just one heads-up: things here can be a little rough around the edges, and there's a chance you'll lose your progress. So jump i

  5. Developer post

    Update: Chapter 3

    Dear players! Today we're releasing the patch containing the next chapter of Saloon Simulator. This is the biggest update since the game launched in Early Access - the result of several months of work. If you haven't visited Blueberry in a while, now is a great time to catch up.

  6. Developer post

    News: New Trailer

    We've just dropped a brand new trailer - go check it out! On the Chapter 3 front: things are moving along nicely. We've wrapped up the first round of fixes and our testers have just started working through version 2 of the build. Getting closer! See you in Blueberry (and on Disco

  7. Developer post

    Blueberry News #4: Chapter 3 Is Heading to testing!

    Hey there! We’ve just sent the Chapter 3 build to our testers. It’s our biggest update so far, and we’re very curious to see how you react once it’s in your hands. Chapter 3 Chapter 3 starts right after the events of the previous part. Without spoiling anything, what happens afte

  8. Developer post

    Update: Sweet as Sin

    Hey! Today, we can finally make it official: the mechanic we've been teasing for months is now available! ​ And with that, Lucy and her girls have arrived in Blueberry. ​ Courtesans Gambling and drinking were already on the menu. Now there's a new sin to add to the list. Head ups

  9. Developer post

    Hotfix!

    Hey there! I'll try to keep this post short because the fix is tiny, but very important: Lucky Saloon fix We’ve received a few reports about a blocker in the Lucky Saloon quest that could stop progression. We’ve just released a fix for it, so if you ran into this issue, please le

  10. Developer post

    Blueberry News #3: Improvements & Development Progress

    Hey there! Today’s update focuses on polish and fixes. We also wanted to share a few things happening behind the scenes. As mentioned in our previous devlogs, we’re currently working on the final two mechanics planned for Chapter Three: Courtesans' management Moonshining system W

  11. Developer post

    Hotfix: From Cargo to Chaos

    Hey there! We’ve just released a small fix for the previous update. Alongside the patch notes, here’s a quick look at what’s happening behind the scenes. We’re currently working on the final two mechanics planned for Chapter Three - the courtesans and the moonshining system. We’v

  12. Developer post

    Update: From Cargo to Chaos

    Dear players! Today’s update marks an important step for us. For the first time, we’ve significantly reworked an existing gameplay mechanic to make it more enjoyable and rewarding. Here’s how the train unloading system for Peabody changes in this patch. 1. Visit the station more

  13. Developer post

    Blueberry News #2: Our Plans for the Coming Months

    Hey everyone! We’ve just released a small fix for the game - you’ll find the full list of changes at the bottom of this post. Besides that, I’d also like to give you a closer look at what we’re currently working on and what we plan to add to the game in the near future. 1. Moonsh

  14. Developer post

    Update: Renovation, Reputation & Rumble

    First of all - happy New Year! We wish both you and ourselves plenty of free time to enjoy games and other passions, as well as many great releases and exciting discoveries in the months ahead. We’ve just returned from our holiday break, refreshed and ready to jump back into work

  15. Developer post

    Update: Waiter, Cleaner, and Employee Management!

    Hey there! Today we’re releasing the biggest update since the game entered Early Access . It introduces two new employees – the waiter and the cleaner – along with the full hiring and training system for all staff members. With this update, the core functionality of the employee

  16. Developer post

    Blueberry News #1: A New Mechanic Revealed

    Dear players, We want to thank you for your continuous support and involvement in the development of Saloon Simulator! Your feedback means the world to us – it’s thanks to your suggestions that we decided to focus the past few months on expanding two major systems: employees and

  17. Developer post

    Update: Let Her Cook!

    Dear players, We’re continuing our presentation of new employees! This time, a new member joins your saloon crew – the cook. Once you open your saloon, she’ll appear in the kitchen and wait for your instructions. The Cook Before she starts cooking, the cook needs to agree on the

  18. Developer post

    Update: The Bartender Is on Duty!

    Dear players, We’re excited to present another small patch that should make Freeplay more enjoyable after you complete the story. Originally, we planned to take a longer break from updates and focus on developing the entire employee system from the ground up—but the bartender add

  19. Developer post

    Saloon Simulator roadmap

    Dear players! Thank you for supporting us during Early Access! Your feedback and suggestions are invaluable to us, which is why we want to share our plans for the future. We have prepared a roadmap where you can see what we are currently working on and what new features and impro

  20. Developer post

    Hotfix #2

    Dear players, We’re back with another hotfix packed with improvements, fixes, and some handy new options based on your feedback! Toggleable sprint option added – You can now choose whether sprinting requires you to hold the button or just tap it to switch between walking and runn