Path To Gaea

Astrild Games

Released
Apr 13, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Update notes for 1.0.9

    Fixed game state/animation bug; Fixed issue with faded trees; Updated game engine;

  3. Developer post
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  5. Developer post

    Update Notes for 1.0.5a

    Fixed issue with the "I'm faster than you" Achievement on 24; Fixed issue with the "I'm faster" Achievement on 12;

  6. Developer post

    Steam Strategy Fest

    Enjoy the whole week of celebrating #strategy #videogames and support #pathtogaea Strategy Fest starts today! 🗓️ August 28th to September 4th at 10 AM PACIFIC. #indiedev #steam #strategyfest #IndieGameDev #indiegame #steam #strategygames #pcgames

  7. Developer post

    Update Notes for 1.0.5

    Undo System implementation. It's now possible go back several moves by pressing the letter 'q' or 'rmb' (Once to activate and again to step back). It's also automatically triggered when the player dies. Default animation speed is now set to "fast"; Fixed issue with the hidden blu

  8. Developer post
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  10. Developer post

    Update Notes for 1.0.4a

    Fixed achievement on level 11; Fixed issue with obstacles on level 14; Optimizations on all levels with obstacles;

  11. Developer post

    Update Notes for 1.0.4

    It's now possible play the entire game with just the keyboard: WASD - Move obstacles and/or kill enemies by firing the wisp energy; Cursor Keys - Move player; E - Activate lever; R - Restart from checkpoint; Fixed issue that occurred after loading a checkpoint (player position no

  12. Developer post

    Update Notes for 1.0.3

    Changed the difficulty of the boss fights. Added volume sliders for Master, Music and SoundFx;

  13. Developer post

    Update Notes for 1.0.2b - 17-05-2023

    Added the option to select the last level on the Level Selection Menu; Changed the difficulty on the boss fights. Levels were too punishing to the player.

  14. Developer post

    Update Notes for 1.0.2b - 16-05-2023

    Added the option to select the last level on the Level Selection Menu; Changed the difficulty on the boss fights. Levels were too punishing to the player.

  15. Developer post
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    Update Notes for 1.0.2 - 16-05-2023

    Added level number and crystal info to the pause menu; Blue Crystals: changed UI image; Blue Crystals: player dying no longer resets the crystals. Information is now saved as soon as they are found. Level 4: Fixed the crystal position; Level 7: Fixed/changed the position of the t

  17. Developer post

    Update Notes for 1.0.2 - 16-05-2023

    Added level number and crystal info to the pause menu; Blue Crystals: changed UI image; Blue Crystals: player dying no longer resets the crystals. Information is now saved as soon as they are found. Level 4: Fixed the crystal position; Level 7: Fixed/changed the position of the t

  18. Developer post

    Update Notes for 1.0.1d - 10-05-2023

    Fixed a bug where SSAA 2.0 could potentially crash the game; Changed as few options in the settings menu; Added windowed mode toggle; Other minor fixes;

  19. Developer post

    Update Notes for 1.0.1d - 10-05-2023

    Fixed a bug where SSAA 2.0 could potentially crash the game; Changed as few options in the settings menu; Added windowed mode toggle; Other minor fixes;

  20. Developer post

    Update Notes for 1.0.1c - 01-05-2023

    Fixed a bug on level 8 where the player could jump across to kill the enemy; Added a new checkpoint at the end of level 4; Instant enemy movement is now faster. If the player knows where to go next, pressing the movement keys increases the speed of the enemies and all platforms.