The Hike | Hotfix v1.5.2
Bug Fixes Fixed AI getting stuck behind doors. Fixed walls unloading and trapping player in unloaded building.

Developer posts and news about this game.

Bug Fixes Fixed AI getting stuck behind doors. Fixed walls unloading and trapping player in unloaded building.

Disclaimer - There will be at lease one more hotfix that will tackle performance optimization and other newly discovered bugs. Bug Fixes Increased speed of pushing and pulling objects. Increased Fred's speed while crouching because he would be left behind making the chase easy an

This is the update where The Hike becomes a fully released game. I have never thought I would make it this far. New Features Created a second chase (outside). Completely remastered the whole lighting. Improved the post processing. Added a couple more jumpscares. Now all of the in

New Features Added new horror features: Added Jumpscares. Reworked the lighting: Reduced overall number of lights leaving only a couple of high intensity lights that give off a eerie dark ambience and also help you navigate by giving you a vague sense of direction. Fixed shadowin

Bug Fixes Fixed AI bugs: Fred's AI would freeze when going back in the elevator or under some tables. Fred's AI could lead player to empty room. Fred's AI would freeze if the player entered pause mode in the loading phase. Fixed elevator door having no collision.

Bug Fixes Fixed bug where blackscreen wouldn't show during player death or game ending. Fixed bug where Fred's AI would start randomly opening doors. Fixed buggy geometry in some places. Fixed grass going through pavement on the outdoor court. New Features Added more batteries an

Bugs Fixed Fixed bug where log wouldn't hit player in some locations. Fixed bug where some walls would unload. Added clues to help navigate the outdoor court. Made keys easier to find by making them glow. Other minor bug fixes. (bugged geometry, etc.)